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Commit a0c0e2f8 authored by Siarhei Vishniakou's avatar Siarhei Vishniakou Committed by android-build-merger
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Merge "Add keylayout for Xbox One USB controller" into qt-dev

am: 77c1c938

Change-Id: I783281baeac2d10437826b2b21c5c086835ec677
parents 17704b8d 77c1c938
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+20 −9
Original line number Diff line number Diff line
@@ -13,20 +13,22 @@
# limitations under the License.

#
# XBox One USB Controller
# XBox One Controller - Model 1537 - USB
#

# Mapping according to https://developer.android.com/training/game-controllers/controller-input.html

key 304   BUTTON_A
key 305   BUTTON_B
key 307   BUTTON_X
key 308   BUTTON_Y

key 310   BUTTON_L1
key 311   BUTTON_R1
key 314   BACK
key 315   BUTTON_START
key 316   HOME
key 317   BUTTON_THUMBL
key 318   BUTTON_THUMBR

# Triggers.
axis 0x02 LTRIGGER
axis 0x05 RTRIGGER

# Left and right stick.
# The reported value for flat is 128 out of a range from -32767 to 32768, which is absurd.
@@ -37,10 +39,19 @@ axis 0x01 Y flat 4096
axis 0x03 Z flat 4096
axis 0x04 RZ flat 4096

# Triggers.
axis 0x02 LTRIGGER
axis 0x05 RTRIGGER
key 317   BUTTON_THUMBL
key 318   BUTTON_THUMBR

# Hat.
axis 0x10 HAT_X
axis 0x11 HAT_Y


# Mapping according to https://www.kernel.org/doc/Documentation/input/gamepad.txt
# Two overlapping rectangles
key 314   BUTTON_SELECT
# Hamburger - 3 parallel lines
key 315   BUTTON_START

# Xbox key
key 316   BUTTON_MODE
+57 −0
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# Copyright (C) 2019 The Android Open Source Project
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
#      http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.

#
# XBox One Controller - Model 1708 - USB
#

# Mapping according to https://developer.android.com/training/game-controllers/controller-input.html

key 304   BUTTON_A
key 305   BUTTON_B
key 307   BUTTON_X
key 308   BUTTON_Y

key 310   BUTTON_L1
key 311   BUTTON_R1

# Triggers.
axis 0x02 LTRIGGER
axis 0x05 RTRIGGER

# Left and right stick.
# The reported value for flat is 128 out of a range from -32767 to 32768, which is absurd.
# This confuses applications that rely on the flat value because the joystick actually
# settles in a flat range of +/- 4096 or so.
axis 0x00 X flat 4096
axis 0x01 Y flat 4096
axis 0x03 Z flat 4096
axis 0x04 RZ flat 4096

key 317   BUTTON_THUMBL
key 318   BUTTON_THUMBR

# Hat.
axis 0x10 HAT_X
axis 0x11 HAT_Y


# Mapping according to https://www.kernel.org/doc/Documentation/input/gamepad.txt
# Two overlapping rectangles
key 314   BUTTON_SELECT
# Hamburger - 3 parallel lines
key 315   BUTTON_START

# Xbox key
key 316   BUTTON_MODE
+57 −0
Original line number Diff line number Diff line
# Copyright (C) 2019 The Android Open Source Project
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
#      http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.

#
# XBox One Controller - Model 1708 - Bluetooth
#

# Mapping according to https://developer.android.com/training/game-controllers/controller-input.html

key 304   BUTTON_A
key 305   BUTTON_B
key 307   BUTTON_X
key 308   BUTTON_Y

key 310   BUTTON_L1
key 311   BUTTON_R1

# Triggers.
axis 0x0a LTRIGGER
axis 0x09 RTRIGGER

# Left and right stick.
# The reported value for flat is 128 out of a range from -32767 to 32768, which is absurd.
# This confuses applications that rely on the flat value because the joystick actually
# settles in a flat range of +/- 4096 or so.
axis 0x00 X flat 4096
axis 0x01 Y flat 4096
axis 0x02 Z flat 4096
axis 0x05 RZ flat 4096

key 317   BUTTON_THUMBL
key 318   BUTTON_THUMBR

# Hat.
axis 0x10 HAT_X
axis 0x11 HAT_Y


# Mapping according to https://www.kernel.org/doc/Documentation/input/gamepad.txt
# Two overlapping rectangles
key 158   BUTTON_SELECT
# Hamburger - 3 parallel lines
key 315   BUTTON_START

# Xbox key
key 172   BUTTON_MODE