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Commit a092e450 authored by Beverly's avatar Beverly
Browse files

Add extra logs for UDFPS rotation

Test: manually check logs
Bug: 220806421
Change-Id: I4acb2af129ba6caf670e9b3bfa6ce55ab0a3bf2f
parent d62c6e6c
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+8 −2
Original line number Diff line number Diff line
@@ -300,7 +300,10 @@ class UdfpsControllerOverlay(
        when (context.display!!.rotation) {
            Surface.ROTATION_90 -> {
                if (!shouldRotate(animation)) {
                    Log.v(TAG, "skip rotating udfps location ROTATION_90")
                    Log.v(TAG, "skip rotating udfps location ROTATION_90" +
                            " animation=$animation" +
                            " isGoingToSleep=${keyguardUpdateMonitor.isGoingToSleep}" +
                            " isOccluded=${keyguardStateController.isOccluded}")
                } else {
                    Log.v(TAG, "rotate udfps location ROTATION_90")
                    x = (location.sensorLocationY - location.sensorRadius - paddingX)
@@ -309,7 +312,10 @@ class UdfpsControllerOverlay(
            }
            Surface.ROTATION_270 -> {
                if (!shouldRotate(animation)) {
                    Log.v(TAG, "skip rotating udfps location ROTATION_270")
                    Log.v(TAG, "skip rotating udfps location ROTATION_270" +
                            " animation=$animation" +
                            " isGoingToSleep=${keyguardUpdateMonitor.isGoingToSleep}" +
                            " isOccluded=${keyguardStateController.isOccluded}")
                } else {
                    Log.v(TAG, "rotate udfps location ROTATION_270")
                    x = (p.x - location.sensorLocationY - location.sensorRadius - paddingX)