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Although we have MotionEventInjector for each display but it always inject events to default display. We set display id of the motion events to make it correct. Test: atest MotionEventInjectorTest Test: atest AccessibilityGestureDetectorTest Test: atest AccessibilityServiceConnectionTest Bug: 138422679 Change-Id: I8cfbe9887109e001ea64ca0c250606684be370e7