Loading media/java/android/media/AudioTrack.java +9 −3 Original line number Diff line number Diff line Loading @@ -1499,7 +1499,9 @@ public class AudioTrack * @param sizeInShorts the number of shorts to read in audioData after the offset. * @return the number of shorts that were written or {@link #ERROR_INVALID_OPERATION} * if the object wasn't properly initialized, or {@link #ERROR_BAD_VALUE} if * the parameters don't resolve to valid data and indexes. * the parameters don't resolve to valid data and indexes, or * {@link AudioManager#ERROR_DEAD_OBJECT} if the AudioTrack is not valid anymore and * needs to be recreated. */ public int write(short[] audioData, int offsetInShorts, int sizeInShorts) { Loading Loading @@ -1559,7 +1561,9 @@ public class AudioTrack * queuing as much audio data for playback as possible without blocking. * @return the number of floats that were written, or {@link #ERROR_INVALID_OPERATION} * if the object wasn't properly initialized, or {@link #ERROR_BAD_VALUE} if * the parameters don't resolve to valid data and indexes. * the parameters don't resolve to valid data and indexes, or * {@link AudioManager#ERROR_DEAD_OBJECT} if the AudioTrack is not valid anymore and * needs to be recreated. */ public int write(float[] audioData, int offsetInFloats, int sizeInFloats, @WriteMode int writeMode) { Loading Loading @@ -1620,7 +1624,9 @@ public class AudioTrack * <BR>With {@link #WRITE_NON_BLOCKING}, the write will return immediately after * queuing as much audio data for playback as possible without blocking. * @return 0 or a positive number of bytes that were written, or * {@link #ERROR_BAD_VALUE}, {@link #ERROR_INVALID_OPERATION} * {@link #ERROR_BAD_VALUE}, {@link #ERROR_INVALID_OPERATION}, or * {@link AudioManager#ERROR_DEAD_OBJECT} if the AudioTrack is not valid anymore and * needs to be recreated. */ public int write(ByteBuffer audioData, int sizeInBytes, @WriteMode int writeMode) { Loading Loading
media/java/android/media/AudioTrack.java +9 −3 Original line number Diff line number Diff line Loading @@ -1499,7 +1499,9 @@ public class AudioTrack * @param sizeInShorts the number of shorts to read in audioData after the offset. * @return the number of shorts that were written or {@link #ERROR_INVALID_OPERATION} * if the object wasn't properly initialized, or {@link #ERROR_BAD_VALUE} if * the parameters don't resolve to valid data and indexes. * the parameters don't resolve to valid data and indexes, or * {@link AudioManager#ERROR_DEAD_OBJECT} if the AudioTrack is not valid anymore and * needs to be recreated. */ public int write(short[] audioData, int offsetInShorts, int sizeInShorts) { Loading Loading @@ -1559,7 +1561,9 @@ public class AudioTrack * queuing as much audio data for playback as possible without blocking. * @return the number of floats that were written, or {@link #ERROR_INVALID_OPERATION} * if the object wasn't properly initialized, or {@link #ERROR_BAD_VALUE} if * the parameters don't resolve to valid data and indexes. * the parameters don't resolve to valid data and indexes, or * {@link AudioManager#ERROR_DEAD_OBJECT} if the AudioTrack is not valid anymore and * needs to be recreated. */ public int write(float[] audioData, int offsetInFloats, int sizeInFloats, @WriteMode int writeMode) { Loading Loading @@ -1620,7 +1624,9 @@ public class AudioTrack * <BR>With {@link #WRITE_NON_BLOCKING}, the write will return immediately after * queuing as much audio data for playback as possible without blocking. * @return 0 or a positive number of bytes that were written, or * {@link #ERROR_BAD_VALUE}, {@link #ERROR_INVALID_OPERATION} * {@link #ERROR_BAD_VALUE}, {@link #ERROR_INVALID_OPERATION}, or * {@link AudioManager#ERROR_DEAD_OBJECT} if the AudioTrack is not valid anymore and * needs to be recreated. */ public int write(ByteBuffer audioData, int sizeInBytes, @WriteMode int writeMode) { Loading