Loading core/jni/android/graphics/Shader.cpp +3 −7 Original line number Diff line number Diff line Loading @@ -331,13 +331,8 @@ static SkShader* ComposeShader_create2(JNIEnv* env, jobject o, static SkiaShader* ComposeShader_postCreate2(JNIEnv* env, jobject o, SkShader* shader, SkiaShader* shaderA, SkiaShader* shaderB, SkPorterDuff::Mode porterDuffMode) { #ifdef USE_OPENGL_RENDERER SkAutoUnref au(SkPorterDuff::CreateXfermode(porterDuffMode)); SkXfermode* mode = (SkXfermode*) au.get(); SkXfermode::Mode skiaMode; if (!SkXfermode::IsMode(mode, &skiaMode)) { skiaMode = SkXfermode::kSrcOver_Mode; } return new SkiaComposeShader(shaderA, shaderB, skiaMode, shader); SkXfermode::Mode mode = SkPorterDuff::ToXfermodeMode(porterDuffMode); return new SkiaComposeShader(shaderA, shaderB, mode, shader); #else return NULL; #endif Loading @@ -348,6 +343,7 @@ static SkiaShader* ComposeShader_postCreate1(JNIEnv* env, jobject o, SkShader* s #ifdef USE_OPENGL_RENDERER SkXfermode::Mode skiaMode; if (!SkXfermode::IsMode(mode, &skiaMode)) { // TODO: Support other modes skiaMode = SkXfermode::kSrcOver_Mode; } return new SkiaComposeShader(shaderA, shaderB, skiaMode, shader); Loading libs/hwui/ProgramCache.cpp +24 −7 Original line number Diff line number Diff line Loading @@ -137,7 +137,7 @@ const char* gFS_Footer = // PorterDuff snippets /////////////////////////////////////////////////////////////////////////////// const char* gPorterDuff[12] = { const char* gBlendOps[18] = { // Clear "return vec4(0.0, 0.0, 0.0, 0.0);\n", // Src Loading @@ -161,8 +161,26 @@ const char* gPorterDuff[12] = { // DstAtop "return vec4(dst.rgb * src.a + (1.0 - dst.a) * src.rgb, src.a);\n", // Xor "return vec4(src.rgb * (1.0 - dst.a) + (1.0 - src.a) * dst.rgb, 1.0, " "return vec4(src.rgb * (1.0 - dst.a) + (1.0 - src.a) * dst.rgb, " "src.a + dst.a - 2.0 * src.a * dst.a);\n", // Add "return min(src + dst, 1.0);\n", // Multiply "return src * dst;\n", // Screen "return src + dst - src * dst;\n", // Overlay "return clamp(vec4(mix(" "2.0 * src.rgb * dst.rgb + src.rgb * (1.0 - dst.a) + dst.rgb * (1.0 - src.a), " "src.a * dst.a - 2.0 * (dst.a - dst.rgb) * (src.a - src.rgb) + src.rgb * (1.0 - dst.a) + dst.rgb * (1.0 - src.a), " "step(dst.a, 2.0 * dst.rgb)), " "src.a + dst.a - src.a * dst.a), 0.0, 1.0);\n", // Darken "return vec4(src.rgb * (1.0 - dst.a) + (1.0 - src.a) * dst.rgb + " "min(src.rgb * dst.a, dst.rgb * src.a), src.a + dst.a - src.a * dst.a);\n", // Lighten "return vec4(src.rgb * (1.0 - dst.a) + (1.0 - src.a) * dst.rgb + " "max(src.rgb * dst.a, dst.rgb * src.a), src.a + dst.a - src.a * dst.a);\n", }; /////////////////////////////////////////////////////////////////////////////// Loading Loading @@ -292,10 +310,10 @@ String8 ProgramCache::generateFragmentShader(const ProgramDescription& descripti // Generate required functions if (description.hasGradient && description.hasBitmap) { generatePorterDuffBlend(shader, "blendShaders", description.shadersMode); generateBlend(shader, "blendShaders", description.shadersMode); } if (description.colorOp == ProgramDescription::kColorBlend) { generatePorterDuffBlend(shader, "blendColors", description.colorMode); generateBlend(shader, "blendColors", description.colorMode); } if (description.isBitmapNpot) { generateTextureWrap(shader, description.bitmapWrapS, description.bitmapWrapT); Loading Loading @@ -354,13 +372,12 @@ String8 ProgramCache::generateFragmentShader(const ProgramDescription& descripti return shader; } void ProgramCache::generatePorterDuffBlend(String8& shader, const char* name, SkXfermode::Mode mode) { void ProgramCache::generateBlend(String8& shader, const char* name, SkXfermode::Mode mode) { shader.append("\nvec4 "); shader.append(name); shader.append("(vec4 src, vec4 dst) {\n"); shader.append(" "); shader.append(gPorterDuff[mode]); shader.append(gBlendOps[mode]); shader.append("}\n"); } Loading libs/hwui/ProgramCache.h +5 −5 Original line number Diff line number Diff line Loading @@ -35,7 +35,7 @@ namespace uirenderer { /////////////////////////////////////////////////////////////////////////////// // Debug #define DEBUG_PROGRAM_CACHE 0 #define DEBUG_PROGRAM_CACHE 1 // Debug #if DEBUG_PROGRAM_CACHE Loading @@ -57,9 +57,9 @@ namespace uirenderer { #define PROGRAM_KEY_BITMAP_WRAPS_MASK 0x600 #define PROGRAM_KEY_BITMAP_WRAPT_MASK 0x1800 // Support only the 12 Porter-Duff modes for now #define PROGRAM_MAX_XFERMODE 0xC #define PROGRAM_XFERMODE_SHADER_SHIFT 24 // Encode the xfermodes on 6 bits #define PROGRAM_MAX_XFERMODE 0x1f #define PROGRAM_XFERMODE_SHADER_SHIFT 26 #define PROGRAM_XFERMODE_COLOR_OP_SHIFT 20 #define PROGRAM_BITMAP_WRAPS_SHIFT 9 Loading Loading @@ -177,7 +177,7 @@ private: Program* generateProgram(const ProgramDescription& description, programid key); String8 generateVertexShader(const ProgramDescription& description); String8 generateFragmentShader(const ProgramDescription& description); void generatePorterDuffBlend(String8& shader, const char* name, SkXfermode::Mode mode); void generateBlend(String8& shader, const char* name, SkXfermode::Mode mode); void generateTextureWrap(String8& shader, GLenum wrapS, GLenum wrapT); void printLongString(const String8& shader) const; Loading tests/HwAccelerationTest/AndroidManifest.xml +9 −0 Original line number Diff line number Diff line Loading @@ -180,5 +180,14 @@ </intent-filter> </activity> <activity android:name="AdvancedBlendActivity" android:label="_AdvancedBlend"> <intent-filter> <action android:name="android.intent.action.MAIN" /> <category android:name="android.intent.category.LAUNCHER" /> </intent-filter> </activity> </application> </manifest> tests/HwAccelerationTest/src/com/google/android/test/hwui/AdvancedBlendActivity.java 0 → 100644 +138 −0 Original line number Diff line number Diff line /* * Copyright (C) 2010 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package com.google.android.test.hwui; import android.app.Activity; import android.content.Context; import android.graphics.Bitmap; import android.graphics.BitmapFactory; import android.graphics.BitmapShader; import android.graphics.Canvas; import android.graphics.Color; import android.graphics.ComposeShader; import android.graphics.LinearGradient; import android.graphics.Matrix; import android.graphics.Paint; import android.graphics.PorterDuff; import android.graphics.Shader; import android.os.Bundle; import android.view.View; @SuppressWarnings({"UnusedDeclaration"}) public class AdvancedBlendActivity extends Activity { @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(new ShadersView(this)); } static class ShadersView extends View { private BitmapShader mScaledShader; private int mTexWidth; private int mTexHeight; private Paint mPaint; private float mDrawWidth; private float mDrawHeight; private LinearGradient mHorGradient; private ComposeShader mComposeShader; private ComposeShader mCompose2Shader; private ComposeShader mCompose3Shader; private ComposeShader mCompose4Shader; private ComposeShader mCompose5Shader; private ComposeShader mCompose6Shader; private BitmapShader mScaled2Shader; ShadersView(Context c) { super(c); Bitmap texture = BitmapFactory.decodeResource(c.getResources(), R.drawable.sunset1); mTexWidth = texture.getWidth(); mTexHeight = texture.getHeight(); mDrawWidth = mTexWidth * 2.2f; mDrawHeight = mTexHeight * 1.2f; mScaledShader = new BitmapShader(texture, Shader.TileMode.MIRROR, Shader.TileMode.MIRROR); Matrix m2 = new Matrix(); m2.setScale(0.5f, 0.5f); mScaledShader.setLocalMatrix(m2); mScaled2Shader = new BitmapShader(texture, Shader.TileMode.MIRROR, Shader.TileMode.MIRROR); Matrix m3 = new Matrix(); m3.setScale(0.1f, 0.1f); mScaled2Shader.setLocalMatrix(m3); mHorGradient = new LinearGradient(0.0f, 0.0f, mDrawWidth, 0.0f, Color.BLACK, Color.WHITE, Shader.TileMode.CLAMP); mComposeShader = new ComposeShader(mScaledShader, mHorGradient, PorterDuff.Mode.DARKEN); mCompose2Shader = new ComposeShader(mScaledShader, mHorGradient, PorterDuff.Mode.LIGHTEN); mCompose3Shader = new ComposeShader(mScaledShader, mHorGradient, PorterDuff.Mode.MULTIPLY); mCompose4Shader = new ComposeShader(mScaledShader, mHorGradient, PorterDuff.Mode.SCREEN); mCompose5Shader = new ComposeShader(mScaledShader, mHorGradient, PorterDuff.Mode.ADD); mCompose6Shader = new ComposeShader(mHorGradient, mScaledShader, PorterDuff.Mode.OVERLAY); mPaint = new Paint(); } @Override protected void onDraw(Canvas canvas) { super.onDraw(canvas); canvas.drawRGB(255, 255, 255); canvas.save(); canvas.translate(40.0f, 40.0f); mPaint.setShader(mComposeShader); canvas.drawRect(0.0f, 0.0f, mDrawWidth, mDrawHeight, mPaint); canvas.translate(0.0f, 40.0f + mDrawHeight); mPaint.setShader(mCompose2Shader); canvas.drawRect(0.0f, 0.0f, mDrawWidth, mDrawHeight, mPaint); canvas.translate(0.0f, 40.0f + mDrawHeight); mPaint.setShader(mCompose3Shader); canvas.drawRect(0.0f, 0.0f, mDrawWidth, mDrawHeight, mPaint); canvas.restore(); canvas.save(); canvas.translate(40.0f + mDrawWidth + 40.0f, 40.0f); mPaint.setShader(mCompose4Shader); canvas.drawRect(0.0f, 0.0f, mDrawWidth, mDrawHeight, mPaint); canvas.translate(0.0f, 40.0f + mDrawHeight); mPaint.setShader(mCompose5Shader); canvas.drawRect(0.0f, 0.0f, mDrawWidth, mDrawHeight, mPaint); canvas.translate(0.0f, 40.0f + mDrawHeight); mPaint.setShader(mCompose6Shader); canvas.drawRect(0.0f, 0.0f, mDrawWidth, mDrawHeight, mPaint); canvas.restore(); } } } Loading
core/jni/android/graphics/Shader.cpp +3 −7 Original line number Diff line number Diff line Loading @@ -331,13 +331,8 @@ static SkShader* ComposeShader_create2(JNIEnv* env, jobject o, static SkiaShader* ComposeShader_postCreate2(JNIEnv* env, jobject o, SkShader* shader, SkiaShader* shaderA, SkiaShader* shaderB, SkPorterDuff::Mode porterDuffMode) { #ifdef USE_OPENGL_RENDERER SkAutoUnref au(SkPorterDuff::CreateXfermode(porterDuffMode)); SkXfermode* mode = (SkXfermode*) au.get(); SkXfermode::Mode skiaMode; if (!SkXfermode::IsMode(mode, &skiaMode)) { skiaMode = SkXfermode::kSrcOver_Mode; } return new SkiaComposeShader(shaderA, shaderB, skiaMode, shader); SkXfermode::Mode mode = SkPorterDuff::ToXfermodeMode(porterDuffMode); return new SkiaComposeShader(shaderA, shaderB, mode, shader); #else return NULL; #endif Loading @@ -348,6 +343,7 @@ static SkiaShader* ComposeShader_postCreate1(JNIEnv* env, jobject o, SkShader* s #ifdef USE_OPENGL_RENDERER SkXfermode::Mode skiaMode; if (!SkXfermode::IsMode(mode, &skiaMode)) { // TODO: Support other modes skiaMode = SkXfermode::kSrcOver_Mode; } return new SkiaComposeShader(shaderA, shaderB, skiaMode, shader); Loading
libs/hwui/ProgramCache.cpp +24 −7 Original line number Diff line number Diff line Loading @@ -137,7 +137,7 @@ const char* gFS_Footer = // PorterDuff snippets /////////////////////////////////////////////////////////////////////////////// const char* gPorterDuff[12] = { const char* gBlendOps[18] = { // Clear "return vec4(0.0, 0.0, 0.0, 0.0);\n", // Src Loading @@ -161,8 +161,26 @@ const char* gPorterDuff[12] = { // DstAtop "return vec4(dst.rgb * src.a + (1.0 - dst.a) * src.rgb, src.a);\n", // Xor "return vec4(src.rgb * (1.0 - dst.a) + (1.0 - src.a) * dst.rgb, 1.0, " "return vec4(src.rgb * (1.0 - dst.a) + (1.0 - src.a) * dst.rgb, " "src.a + dst.a - 2.0 * src.a * dst.a);\n", // Add "return min(src + dst, 1.0);\n", // Multiply "return src * dst;\n", // Screen "return src + dst - src * dst;\n", // Overlay "return clamp(vec4(mix(" "2.0 * src.rgb * dst.rgb + src.rgb * (1.0 - dst.a) + dst.rgb * (1.0 - src.a), " "src.a * dst.a - 2.0 * (dst.a - dst.rgb) * (src.a - src.rgb) + src.rgb * (1.0 - dst.a) + dst.rgb * (1.0 - src.a), " "step(dst.a, 2.0 * dst.rgb)), " "src.a + dst.a - src.a * dst.a), 0.0, 1.0);\n", // Darken "return vec4(src.rgb * (1.0 - dst.a) + (1.0 - src.a) * dst.rgb + " "min(src.rgb * dst.a, dst.rgb * src.a), src.a + dst.a - src.a * dst.a);\n", // Lighten "return vec4(src.rgb * (1.0 - dst.a) + (1.0 - src.a) * dst.rgb + " "max(src.rgb * dst.a, dst.rgb * src.a), src.a + dst.a - src.a * dst.a);\n", }; /////////////////////////////////////////////////////////////////////////////// Loading Loading @@ -292,10 +310,10 @@ String8 ProgramCache::generateFragmentShader(const ProgramDescription& descripti // Generate required functions if (description.hasGradient && description.hasBitmap) { generatePorterDuffBlend(shader, "blendShaders", description.shadersMode); generateBlend(shader, "blendShaders", description.shadersMode); } if (description.colorOp == ProgramDescription::kColorBlend) { generatePorterDuffBlend(shader, "blendColors", description.colorMode); generateBlend(shader, "blendColors", description.colorMode); } if (description.isBitmapNpot) { generateTextureWrap(shader, description.bitmapWrapS, description.bitmapWrapT); Loading Loading @@ -354,13 +372,12 @@ String8 ProgramCache::generateFragmentShader(const ProgramDescription& descripti return shader; } void ProgramCache::generatePorterDuffBlend(String8& shader, const char* name, SkXfermode::Mode mode) { void ProgramCache::generateBlend(String8& shader, const char* name, SkXfermode::Mode mode) { shader.append("\nvec4 "); shader.append(name); shader.append("(vec4 src, vec4 dst) {\n"); shader.append(" "); shader.append(gPorterDuff[mode]); shader.append(gBlendOps[mode]); shader.append("}\n"); } Loading
libs/hwui/ProgramCache.h +5 −5 Original line number Diff line number Diff line Loading @@ -35,7 +35,7 @@ namespace uirenderer { /////////////////////////////////////////////////////////////////////////////// // Debug #define DEBUG_PROGRAM_CACHE 0 #define DEBUG_PROGRAM_CACHE 1 // Debug #if DEBUG_PROGRAM_CACHE Loading @@ -57,9 +57,9 @@ namespace uirenderer { #define PROGRAM_KEY_BITMAP_WRAPS_MASK 0x600 #define PROGRAM_KEY_BITMAP_WRAPT_MASK 0x1800 // Support only the 12 Porter-Duff modes for now #define PROGRAM_MAX_XFERMODE 0xC #define PROGRAM_XFERMODE_SHADER_SHIFT 24 // Encode the xfermodes on 6 bits #define PROGRAM_MAX_XFERMODE 0x1f #define PROGRAM_XFERMODE_SHADER_SHIFT 26 #define PROGRAM_XFERMODE_COLOR_OP_SHIFT 20 #define PROGRAM_BITMAP_WRAPS_SHIFT 9 Loading Loading @@ -177,7 +177,7 @@ private: Program* generateProgram(const ProgramDescription& description, programid key); String8 generateVertexShader(const ProgramDescription& description); String8 generateFragmentShader(const ProgramDescription& description); void generatePorterDuffBlend(String8& shader, const char* name, SkXfermode::Mode mode); void generateBlend(String8& shader, const char* name, SkXfermode::Mode mode); void generateTextureWrap(String8& shader, GLenum wrapS, GLenum wrapT); void printLongString(const String8& shader) const; Loading
tests/HwAccelerationTest/AndroidManifest.xml +9 −0 Original line number Diff line number Diff line Loading @@ -180,5 +180,14 @@ </intent-filter> </activity> <activity android:name="AdvancedBlendActivity" android:label="_AdvancedBlend"> <intent-filter> <action android:name="android.intent.action.MAIN" /> <category android:name="android.intent.category.LAUNCHER" /> </intent-filter> </activity> </application> </manifest>
tests/HwAccelerationTest/src/com/google/android/test/hwui/AdvancedBlendActivity.java 0 → 100644 +138 −0 Original line number Diff line number Diff line /* * Copyright (C) 2010 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package com.google.android.test.hwui; import android.app.Activity; import android.content.Context; import android.graphics.Bitmap; import android.graphics.BitmapFactory; import android.graphics.BitmapShader; import android.graphics.Canvas; import android.graphics.Color; import android.graphics.ComposeShader; import android.graphics.LinearGradient; import android.graphics.Matrix; import android.graphics.Paint; import android.graphics.PorterDuff; import android.graphics.Shader; import android.os.Bundle; import android.view.View; @SuppressWarnings({"UnusedDeclaration"}) public class AdvancedBlendActivity extends Activity { @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(new ShadersView(this)); } static class ShadersView extends View { private BitmapShader mScaledShader; private int mTexWidth; private int mTexHeight; private Paint mPaint; private float mDrawWidth; private float mDrawHeight; private LinearGradient mHorGradient; private ComposeShader mComposeShader; private ComposeShader mCompose2Shader; private ComposeShader mCompose3Shader; private ComposeShader mCompose4Shader; private ComposeShader mCompose5Shader; private ComposeShader mCompose6Shader; private BitmapShader mScaled2Shader; ShadersView(Context c) { super(c); Bitmap texture = BitmapFactory.decodeResource(c.getResources(), R.drawable.sunset1); mTexWidth = texture.getWidth(); mTexHeight = texture.getHeight(); mDrawWidth = mTexWidth * 2.2f; mDrawHeight = mTexHeight * 1.2f; mScaledShader = new BitmapShader(texture, Shader.TileMode.MIRROR, Shader.TileMode.MIRROR); Matrix m2 = new Matrix(); m2.setScale(0.5f, 0.5f); mScaledShader.setLocalMatrix(m2); mScaled2Shader = new BitmapShader(texture, Shader.TileMode.MIRROR, Shader.TileMode.MIRROR); Matrix m3 = new Matrix(); m3.setScale(0.1f, 0.1f); mScaled2Shader.setLocalMatrix(m3); mHorGradient = new LinearGradient(0.0f, 0.0f, mDrawWidth, 0.0f, Color.BLACK, Color.WHITE, Shader.TileMode.CLAMP); mComposeShader = new ComposeShader(mScaledShader, mHorGradient, PorterDuff.Mode.DARKEN); mCompose2Shader = new ComposeShader(mScaledShader, mHorGradient, PorterDuff.Mode.LIGHTEN); mCompose3Shader = new ComposeShader(mScaledShader, mHorGradient, PorterDuff.Mode.MULTIPLY); mCompose4Shader = new ComposeShader(mScaledShader, mHorGradient, PorterDuff.Mode.SCREEN); mCompose5Shader = new ComposeShader(mScaledShader, mHorGradient, PorterDuff.Mode.ADD); mCompose6Shader = new ComposeShader(mHorGradient, mScaledShader, PorterDuff.Mode.OVERLAY); mPaint = new Paint(); } @Override protected void onDraw(Canvas canvas) { super.onDraw(canvas); canvas.drawRGB(255, 255, 255); canvas.save(); canvas.translate(40.0f, 40.0f); mPaint.setShader(mComposeShader); canvas.drawRect(0.0f, 0.0f, mDrawWidth, mDrawHeight, mPaint); canvas.translate(0.0f, 40.0f + mDrawHeight); mPaint.setShader(mCompose2Shader); canvas.drawRect(0.0f, 0.0f, mDrawWidth, mDrawHeight, mPaint); canvas.translate(0.0f, 40.0f + mDrawHeight); mPaint.setShader(mCompose3Shader); canvas.drawRect(0.0f, 0.0f, mDrawWidth, mDrawHeight, mPaint); canvas.restore(); canvas.save(); canvas.translate(40.0f + mDrawWidth + 40.0f, 40.0f); mPaint.setShader(mCompose4Shader); canvas.drawRect(0.0f, 0.0f, mDrawWidth, mDrawHeight, mPaint); canvas.translate(0.0f, 40.0f + mDrawHeight); mPaint.setShader(mCompose5Shader); canvas.drawRect(0.0f, 0.0f, mDrawWidth, mDrawHeight, mPaint); canvas.translate(0.0f, 40.0f + mDrawHeight); mPaint.setShader(mCompose6Shader); canvas.drawRect(0.0f, 0.0f, mDrawWidth, mDrawHeight, mPaint); canvas.restore(); } } }