Loading libs/hwui/OpenGLRenderer.cpp +2 −0 Original line number Diff line number Diff line Loading @@ -858,6 +858,8 @@ void OpenGLRenderer::drawTextureLayer(Layer* layer, const Rect& rect) { .setModelViewMapUnitToRectOptionalSnap(snap, rect) .setRoundRectClipState(currentSnapshot()->roundRectClipState) .build(); renderGlop(glop); return; } float alpha = getLayerAlpha(layer); Loading Loading
libs/hwui/OpenGLRenderer.cpp +2 −0 Original line number Diff line number Diff line Loading @@ -858,6 +858,8 @@ void OpenGLRenderer::drawTextureLayer(Layer* layer, const Rect& rect) { .setModelViewMapUnitToRectOptionalSnap(snap, rect) .setRoundRectClipState(currentSnapshot()->roundRectClipState) .build(); renderGlop(glop); return; } float alpha = getLayerAlpha(layer); Loading