Loading tools/aapt/ResourceFilter.cpp +53 −5 Original line number Diff line number Diff line Loading @@ -54,6 +54,46 @@ WeakResourceFilter::parse(const String8& str) return NO_ERROR; } // Returns true if the locale script of the config should be considered matching // the locale script of entry. // // If both the scripts are empty, the scripts are considered matching for // backward compatibility reasons. // // If only one script is empty, we try to compute it based on the provided // language and country. If we could not compute it, we assume it's either a // new language we don't know about, or a private use language. We return true // since we don't know any better and they might as well be a match. // // Finally, when we have two scripts (one of which could be computed), we return // true if and only if they are an exact match. inline bool scriptsMatch(const ResTable_config& config, const ResTable_config& entry) { const char* configScript = config.localeScript; const char* entryScript = entry.localeScript; if (configScript[0] == '\0' && entryScript[0] == '\0') { return true; // both scripts are empty. We match for backward compatibility reasons. } char scriptBuffer[sizeof(config.localeScript)]; if (configScript[0] == '\0') { localeDataComputeScript(scriptBuffer, config.language, config.country); if (scriptBuffer[0] == '\0') { // We can't compute the script, so we match. return true; } configScript = scriptBuffer; } else if (entryScript[0] == '\0') { localeDataComputeScript( scriptBuffer, entry.language, entry.country); if (scriptBuffer[0] == '\0') { // We can't compute the script, so we match. return true; } entryScript = scriptBuffer; } return (memcmp(configScript, entryScript, sizeof(config.localeScript)) == 0); } bool WeakResourceFilter::match(const ResTable_config& config) const { Loading @@ -75,12 +115,20 @@ WeakResourceFilter::match(const ResTable_config& config) const // If the locales differ, but the languages are the same and // the locale we are matching only has a language specified, // we match. if (config.language[0] && memcmp(config.language, entry.first.language, sizeof(config.language)) == 0) { if (config.country[0] == 0) { // // Exception: we won't match if a script is specified for at least // one of the locales and it's different from the other locale's // script. (We will compute the other script if at least one of the // scripts were explicitly set. In cases we can't compute an script, // we match.) if (config.language[0] != '\0' && config.country[0] == '\0' && config.localeVariant[0] == '\0' && config.language[0] == entry.first.language[0] && config.language[1] == entry.first.language[1] && scriptsMatch(config, entry.first)) { matchedAxis |= ResTable_config::CONFIG_LOCALE; } } } else if ((diff & entry.second) == ResTable_config::CONFIG_SMALLEST_SCREEN_SIZE) { // Special case if the smallest screen width doesn't match. We check that the // config being matched has a smaller screen width than the filter specified. Loading Loading
tools/aapt/ResourceFilter.cpp +53 −5 Original line number Diff line number Diff line Loading @@ -54,6 +54,46 @@ WeakResourceFilter::parse(const String8& str) return NO_ERROR; } // Returns true if the locale script of the config should be considered matching // the locale script of entry. // // If both the scripts are empty, the scripts are considered matching for // backward compatibility reasons. // // If only one script is empty, we try to compute it based on the provided // language and country. If we could not compute it, we assume it's either a // new language we don't know about, or a private use language. We return true // since we don't know any better and they might as well be a match. // // Finally, when we have two scripts (one of which could be computed), we return // true if and only if they are an exact match. inline bool scriptsMatch(const ResTable_config& config, const ResTable_config& entry) { const char* configScript = config.localeScript; const char* entryScript = entry.localeScript; if (configScript[0] == '\0' && entryScript[0] == '\0') { return true; // both scripts are empty. We match for backward compatibility reasons. } char scriptBuffer[sizeof(config.localeScript)]; if (configScript[0] == '\0') { localeDataComputeScript(scriptBuffer, config.language, config.country); if (scriptBuffer[0] == '\0') { // We can't compute the script, so we match. return true; } configScript = scriptBuffer; } else if (entryScript[0] == '\0') { localeDataComputeScript( scriptBuffer, entry.language, entry.country); if (scriptBuffer[0] == '\0') { // We can't compute the script, so we match. return true; } entryScript = scriptBuffer; } return (memcmp(configScript, entryScript, sizeof(config.localeScript)) == 0); } bool WeakResourceFilter::match(const ResTable_config& config) const { Loading @@ -75,12 +115,20 @@ WeakResourceFilter::match(const ResTable_config& config) const // If the locales differ, but the languages are the same and // the locale we are matching only has a language specified, // we match. if (config.language[0] && memcmp(config.language, entry.first.language, sizeof(config.language)) == 0) { if (config.country[0] == 0) { // // Exception: we won't match if a script is specified for at least // one of the locales and it's different from the other locale's // script. (We will compute the other script if at least one of the // scripts were explicitly set. In cases we can't compute an script, // we match.) if (config.language[0] != '\0' && config.country[0] == '\0' && config.localeVariant[0] == '\0' && config.language[0] == entry.first.language[0] && config.language[1] == entry.first.language[1] && scriptsMatch(config, entry.first)) { matchedAxis |= ResTable_config::CONFIG_LOCALE; } } } else if ((diff & entry.second) == ResTable_config::CONFIG_SMALLEST_SCREEN_SIZE) { // Special case if the smallest screen width doesn't match. We check that the // config being matched has a smaller screen width than the filter specified. Loading