Loading libs/hwui/Patch.cpp +12 −1 Original line number Diff line number Diff line Loading @@ -42,6 +42,9 @@ Patch::Patch(const uint32_t xCount, const uint32_t yCount, const int8_t emptyQua mXDivs = new int32_t[mXCount]; mYDivs = new int32_t[mYCount]; PATCH_LOGD(" patch: xCount = %d, yCount = %d, emptyQuads = %d, vertices = %d", xCount, yCount, emptyQuads, verticesCount); glGenBuffers(1, &meshBuffer); } Loading Loading @@ -208,7 +211,15 @@ void Patch::generateRow(TextureVertex*& vertex, float y1, float y2, float v1, fl void Patch::generateQuad(TextureVertex*& vertex, float x1, float y1, float x2, float y2, float u1, float v1, float u2, float v2, uint32_t& quadCount) { if (((mColorKey >> quadCount++) & 0x1) == 1) { uint32_t oldQuadCount = quadCount; // Degenerate quads are an artifact of our implementation and should not // be taken into account when checking for transparent quads if (x2 - x1 > 0.999f && y2 - y1 > 0.999f) { quadCount++; } if (((mColorKey >> oldQuadCount) & 0x1) == 1) { return; } Loading Loading
libs/hwui/Patch.cpp +12 −1 Original line number Diff line number Diff line Loading @@ -42,6 +42,9 @@ Patch::Patch(const uint32_t xCount, const uint32_t yCount, const int8_t emptyQua mXDivs = new int32_t[mXCount]; mYDivs = new int32_t[mYCount]; PATCH_LOGD(" patch: xCount = %d, yCount = %d, emptyQuads = %d, vertices = %d", xCount, yCount, emptyQuads, verticesCount); glGenBuffers(1, &meshBuffer); } Loading Loading @@ -208,7 +211,15 @@ void Patch::generateRow(TextureVertex*& vertex, float y1, float y2, float v1, fl void Patch::generateQuad(TextureVertex*& vertex, float x1, float y1, float x2, float y2, float u1, float v1, float u2, float v2, uint32_t& quadCount) { if (((mColorKey >> quadCount++) & 0x1) == 1) { uint32_t oldQuadCount = quadCount; // Degenerate quads are an artifact of our implementation and should not // be taken into account when checking for transparent quads if (x2 - x1 > 0.999f && y2 - y1 > 0.999f) { quadCount++; } if (((mColorKey >> oldQuadCount) & 0x1) == 1) { return; } Loading