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Commit 9a693ed9 authored by Bill Gruber's avatar Bill Gruber
Browse files

Doc fix-corrects the cited download locations

Change-Id: I4225adb4162801b6cf5534dc4ed4f03e79a47e36
parent afecd1e9
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@@ -97,7 +97,7 @@ file</a>.</p>

<img src="{@docRoot}images/billing_list_form.png" height="840" id="figure3" />
<p class="img-caption">
  f<strong>Figure 3.</strong> The Create New In-app Product page lets you add items to an
  <strong>Figure 3.</strong> The Create New In-app Product page lets you add items to an
  application's product list.
</p>

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@@ -163,11 +163,11 @@ Selected</strong> to begin the download.</p>
<p>When the download is complete, the Android SDK and AVD Manager saves the component into the
following directory:</p>

<p><code>&lt;sdk&gt;/google-market_billing/</code></p>
<p><code>&lt;sdk&gt;/extras/google/market_billing/</code></p>

<p>If you want to see an end-to-end demonstration of in-app billing before you integrate in-app
billing into your own application, you can build and run the sample application. Building and
running the sample application involves three tasks:<p>
running the sample application involves three tasks:</p>

<ul>
  <li>Configuring and building the sample application.</li>
@@ -501,7 +501,7 @@ protected Bundle makeRequestBundle(String method) {

<p>To use this helper method, you pass in a <code>String</code> that corresponds to one of the five
types of billing requests. The method returns a Bundle that has the three required keys defined. The
following sections show you how to use this helper method when you send a billing request.<p>
following sections show you how to use this helper method when you send a billing request.</p>

<p class="caution"><strong>Important</strong>: You must make all in-app billing requests from your
application's main thread.</p>
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@@ -368,7 +368,7 @@ to set up your development environment for licensing. </p>

<ol>
<li><a href="#download-sdk">Downloading the latest SDK</a>, if you haven't already done so </li>
<li><a href="#runtime-setup">Setting up the runtime environment</a> for development</a></li>
<li><a href="#runtime-setup">Setting up the runtime environment</a> for development</li>
<li><a href="#download-lvl">Downloading the Market Licensing component</a> into your SDK </li>
<li><a href="#lvl-setup">Setting up the Licensing Verification Library</a></li>
<li><a href="#add-library">Including the LVL library project in your application</a></li>
@@ -582,9 +582,9 @@ Licensing package contains the LVL and the LVL sample application. </div>
<p>When the download is complete, the Android SDK and AVD Manager installs both
the LVL library project and the example application into these directories: </p>

<p style="margin-left:2em"><code>&lt;<em>sdk</em>&gt;/market_licensing/library/</code>
<p style="margin-left:2em"><code>&lt;<em>sdk</em>&gt;/extras/google/market_licensing/library/</code>
&nbsp;&nbsp;(the LVL library project)<br />
<code>&lt;<em>sdk</em>&gt;/market_licensing/sample/</code>&nbsp;&nbsp;(the example
<code>&lt;<em>sdk</em>&gt;/extras/google/market_licensing/sample/</code>&nbsp;&nbsp;(the example
application)</p>

<p>If you aren't familiar with how to download components into your SDK, see the
@@ -1530,7 +1530,7 @@ Make sure that you sign in to the account from which the application you are
licensing is published (or will be published). </li>
<li>In the account home page, locate the "Edit profile" link and click it. </li>
<li>In the Edit Profile page, locate the "Licensing" pane, shown below. Your
public key for licensing is given in the "Public key" text box. </p>
public key for licensing is given in the "Public key" text box. </li>
</ol>

<p>To add the public key to your application, simply copy/paste the key string