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Commit 96a183b9 authored by Mike Schneider's avatar Mike Schneider
Browse files

Remove `Easing` suffix

Now that the easings are contained in an object, the suffix is
redundant.

Bug: 282730134
Test: Compiles
Change-Id: I0c2b60e861fc619ffc7ba4cb1682b0af298982c4
parent 8d50d19f
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+7 −7
Original line number Diff line number Diff line
@@ -27,37 +27,37 @@ import com.android.app.animation.InterpolatorsAndroidX
object Easings {

    /** The standard interpolator that should be used on every normal animation */
    val StandardEasing = fromInterpolator(InterpolatorsAndroidX.STANDARD)
    val Standard = fromInterpolator(InterpolatorsAndroidX.STANDARD)

    /**
     * The standard accelerating interpolator that should be used on every regular movement of
     * content that is disappearing e.g. when moving off screen.
     */
    val StandardAccelerateEasing = fromInterpolator(InterpolatorsAndroidX.STANDARD_ACCELERATE)
    val StandardAccelerate = fromInterpolator(InterpolatorsAndroidX.STANDARD_ACCELERATE)

    /**
     * The standard decelerating interpolator that should be used on every regular movement of
     * content that is appearing e.g. when coming from off screen.
     */
    val StandardDecelerateEasing = fromInterpolator(InterpolatorsAndroidX.STANDARD_DECELERATE)
    val StandardDecelerate = fromInterpolator(InterpolatorsAndroidX.STANDARD_DECELERATE)

    /** The default emphasized interpolator. Used for hero / emphasized movement of content. */
    val EmphasizedEasing = fromInterpolator(InterpolatorsAndroidX.EMPHASIZED)
    val Emphasized = fromInterpolator(InterpolatorsAndroidX.EMPHASIZED)

    /**
     * The accelerated emphasized interpolator. Used for hero / emphasized movement of content that
     * is disappearing e.g. when moving off screen.
     */
    val EmphasizedAccelerateEasing = fromInterpolator(InterpolatorsAndroidX.EMPHASIZED_ACCELERATE)
    val EmphasizedAccelerate = fromInterpolator(InterpolatorsAndroidX.EMPHASIZED_ACCELERATE)

    /**
     * The decelerating emphasized interpolator. Used for hero / emphasized movement of content that
     * is appearing e.g. when coming from off screen
     */
    val EmphasizedDecelerateEasing = fromInterpolator(InterpolatorsAndroidX.EMPHASIZED_DECELERATE)
    val EmphasizedDecelerate = fromInterpolator(InterpolatorsAndroidX.EMPHASIZED_DECELERATE)

    /** The linear interpolator. */
    val LinearEasing = fromInterpolator(InterpolatorsAndroidX.LINEAR)
    val Linear = fromInterpolator(InterpolatorsAndroidX.LINEAR)

    private fun fromInterpolator(source: Interpolator) = Easing { x -> source.getInterpolation(x) }
}
+4 −4
Original line number Diff line number Diff line
@@ -131,7 +131,7 @@ internal fun PatternBouncer(
                        animationSpec =
                            tween(
                                durationMillis = SELECTED_DOT_REACTION_ANIMATION_DURATION_MS,
                                easing = Easings.StandardAccelerateEasing,
                                easing = Easings.StandardAccelerate,
                            ),
                    )
                } else {
@@ -140,7 +140,7 @@ internal fun PatternBouncer(
                        animationSpec =
                            tween(
                                durationMillis = SELECTED_DOT_RETRACT_ANIMATION_DURATION_MS,
                                easing = Easings.StandardDecelerateEasing,
                                easing = Easings.StandardDecelerate,
                            ),
                    )
                }
@@ -333,7 +333,7 @@ private suspend fun showFailureAnimation(
                                        FAILURE_ANIMATION_DOT_SHRINK_ANIMATION_DURATION_MS,
                                    delayMillis =
                                        rowIndex * FAILURE_ANIMATION_DOT_SHRINK_STAGGER_DELAY_MS,
                                    easing = Easings.LinearEasing,
                                    easing = Easings.Linear,
                                ),
                        )

@@ -343,7 +343,7 @@ private suspend fun showFailureAnimation(
                                tween(
                                    durationMillis =
                                        FAILURE_ANIMATION_DOT_REVERT_ANIMATION_DURATION,
                                    easing = Easings.StandardEasing,
                                    easing = Easings.Standard,
                                ),
                        )
                    }
+1 −1
Original line number Diff line number Diff line
@@ -317,4 +317,4 @@ private val pinButtonPressedDuration = 100.milliseconds
private val pinButtonPressedEasing = LinearEasing
private val pinButtonHoldTime = 33.milliseconds
private val pinButtonReleasedDuration = 420.milliseconds
private val pinButtonReleasedEasing = Easings.StandardEasing
private val pinButtonReleasedEasing = Easings.Standard