Donate to e Foundation | Murena handsets with /e/OS | Own a part of Murena! Learn more

Commit 964092f9 authored by Peiyong Lin's avatar Peiyong Lin
Browse files

[Cherry-pick] Load native GLES driver when specified.

Since ANGLE and native GLES drivers can coexist, when native is
specified, the loader must load the native GLES drivers specified in
ro.hardware.egl. This patch passes this information down to the native
graphics environment so that the EGL loader can properly check.

Bug: b/283858001
Test: atest CtsAngleDeveloperOptionHostTest -c with ANGLE being default
Test: atest CtsAngleDeveloperOptionHostTest -c with native being default
Change-Id: I5b0b6df40daf436eb81009c83a5b585531765f4c
Merged-In: I5b0b6df40daf436eb81009c83a5b585531765f4c
parent 6b30dd66
Loading
Loading
Loading
Loading
+42 −26
Original line number Diff line number Diff line
@@ -112,9 +112,17 @@ public class GraphicsEnvironment {
    private static final int ANGLE_GL_DRIVER_ALL_ANGLE_OFF = 0;

    // Values for ANGLE_GL_DRIVER_SELECTION_VALUES
    private static final String ANGLE_GL_DRIVER_CHOICE_DEFAULT = "default";
    private static final String ANGLE_GL_DRIVER_CHOICE_ANGLE = "angle";
    private static final String ANGLE_GL_DRIVER_CHOICE_NATIVE = "native";
    private enum AngleDriverChoice {
        DEFAULT("default"),
        ANGLE("angle"),
        NATIVE("native");

        public final String choice;

        AngleDriverChoice(String choice) {
            this.choice = choice;
        }
    }

    private static final String PROPERTY_RO_ANGLE_SUPPORTED = "ro.gfx.angle.supported";

@@ -195,15 +203,16 @@ public class GraphicsEnvironment {
    }

    /**
     * Query to determine if ANGLE should be used
     * Query to determine the ANGLE driver choice.
     */
    private boolean shouldUseAngle(Context context, Bundle coreSettings, String packageName) {
    private AngleDriverChoice queryAngleChoice(Context context, Bundle coreSettings,
                                               String packageName) {
        if (TextUtils.isEmpty(packageName)) {
            Log.v(TAG, "No package name specified; use the system driver");
            return false;
            return AngleDriverChoice.DEFAULT;
        }

        return shouldUseAngleInternal(context, coreSettings, packageName);
        return queryAngleChoiceInternal(context, coreSettings, packageName);
    }

    private int getVulkanVersion(PackageManager pm) {
@@ -424,10 +433,11 @@ public class GraphicsEnvironment {
     *    forces a choice;
     * 3) Use ANGLE if isAngleEnabledByGameMode() returns true;
     */
    private boolean shouldUseAngleInternal(Context context, Bundle bundle, String packageName) {
    private AngleDriverChoice queryAngleChoiceInternal(Context context, Bundle bundle,
                                                       String packageName) {
        // Make sure we have a good package name
        if (TextUtils.isEmpty(packageName)) {
            return false;
            return AngleDriverChoice.DEFAULT;
        }

        // Check the semi-global switch (i.e. once system has booted enough) for whether ANGLE
@@ -442,7 +452,7 @@ public class GraphicsEnvironment {
        }
        if (allUseAngle == ANGLE_GL_DRIVER_ALL_ANGLE_ON) {
            Log.v(TAG, "Turn on ANGLE for all applications.");
            return true;
            return AngleDriverChoice.ANGLE;
        }

        // Get the per-application settings lists
@@ -465,7 +475,7 @@ public class GraphicsEnvironment {
                            + optInPackages.size() + ", "
                        + "number of values: "
                            + optInValues.size());
            return mEnabledByGameMode;
            return mEnabledByGameMode ? AngleDriverChoice.ANGLE : AngleDriverChoice.DEFAULT;
        }

        // See if this application is listed in the per-application settings list
@@ -473,7 +483,7 @@ public class GraphicsEnvironment {

        if (pkgIndex < 0) {
            Log.v(TAG, packageName + " is not listed in per-application setting");
            return mEnabledByGameMode;
            return mEnabledByGameMode ? AngleDriverChoice.ANGLE : AngleDriverChoice.DEFAULT;
        }
        mAngleOptInIndex = pkgIndex;

@@ -483,14 +493,14 @@ public class GraphicsEnvironment {
        Log.v(TAG,
                "ANGLE Developer option for '" + packageName + "' "
                        + "set to: '" + optInValue + "'");
        if (optInValue.equals(ANGLE_GL_DRIVER_CHOICE_ANGLE)) {
            return true;
        } else if (optInValue.equals(ANGLE_GL_DRIVER_CHOICE_NATIVE)) {
            return false;
        if (optInValue.equals(AngleDriverChoice.ANGLE.choice)) {
            return AngleDriverChoice.ANGLE;
        } else if (optInValue.equals(AngleDriverChoice.NATIVE.choice)) {
            return AngleDriverChoice.NATIVE;
        } else {
            // The user either chose default or an invalid value; go with the default driver or what
            // the game mode indicates
            return mEnabledByGameMode;
            return mEnabledByGameMode ? AngleDriverChoice.ANGLE : AngleDriverChoice.DEFAULT;
        }
    }

@@ -558,7 +568,13 @@ public class GraphicsEnvironment {
    private boolean setupAngle(Context context, Bundle bundle, PackageManager packageManager,
            String packageName) {

        if (!shouldUseAngle(context, bundle, packageName)) {
        final AngleDriverChoice angleDriverChoice = queryAngleChoice(context, bundle, packageName);
        if (angleDriverChoice == AngleDriverChoice.DEFAULT) {
            return false;
        }

        if (queryAngleChoice(context, bundle, packageName) == AngleDriverChoice.NATIVE) {
            nativeSetAngleInfo("", true, packageName, null);
            return false;
        }

@@ -627,10 +643,10 @@ public class GraphicsEnvironment {
            Log.d(TAG, "ANGLE package libs: " + paths);
        }

        // If we make it to here, ANGLE will be used.  Call setAngleInfo() with the package name,
        // and features to use.
        // If we make it to here, ANGLE apk will be used.  Call nativeSetAngleInfo() with the
        // application package name and ANGLE features to use.
        final String[] features = getAngleEglFeatures(context, bundle);
        setAngleInfo(paths, false, packageName, features);
        nativeSetAngleInfo(paths, false, packageName, features);

        return true;
    }
@@ -652,10 +668,10 @@ public class GraphicsEnvironment {
            return false;
        }

        // If we make it to here, ANGLE will be used.  Call setAngleInfo() with the package name,
        // and features to use.
        // If we make it to here, system ANGLE will be used.  Call nativeSetAngleInfo() with
        // the application package name and ANGLE features to use.
        final String[] features = getAngleEglFeatures(context, bundle);
        setAngleInfo("", true, packageName, features);
        nativeSetAngleInfo("system", false, packageName, features);
        return true;
    }

@@ -936,8 +952,8 @@ public class GraphicsEnvironment {
    private static native void setDriverPathAndSphalLibraries(String path, String sphalLibraries);
    private static native void setGpuStats(String driverPackageName, String driverVersionName,
            long driverVersionCode, long driverBuildTime, String appPackageName, int vulkanVersion);
    private static native void setAngleInfo(String path, boolean useSystemAngle, String packageName,
            String[] features);
    private static native void nativeSetAngleInfo(String path, boolean useNativeDriver,
            String packageName, String[] features);
    private static native boolean setInjectLayersPrSetDumpable();
    private static native void nativeToggleAngleAsSystemDriver(boolean enabled);

+3 −3
Original line number Diff line number Diff line
@@ -50,7 +50,7 @@ void setGpuStats_native(JNIEnv* env, jobject clazz, jstring driverPackageName,
                                                    appPackageNameChars.c_str(), vulkanVersion);
}

void setAngleInfo_native(JNIEnv* env, jobject clazz, jstring path, jboolean useSystemAngle,
void setAngleInfo_native(JNIEnv* env, jobject clazz, jstring path, jboolean useNativeDriver,
                         jstring packageName, jobjectArray featuresObj) {
    ScopedUtfChars pathChars(env, path);
    ScopedUtfChars packageNameChars(env, packageName);
@@ -73,7 +73,7 @@ void setAngleInfo_native(JNIEnv* env, jobject clazz, jstring path, jboolean useS
        }
    }

    android::GraphicsEnv::getInstance().setAngleInfo(pathChars.c_str(), useSystemAngle,
    android::GraphicsEnv::getInstance().setAngleInfo(pathChars.c_str(), useNativeDriver,
                                                     packageNameChars.c_str(), features);
}

@@ -118,7 +118,7 @@ const JNINativeMethod g_methods[] = {
         reinterpret_cast<void*>(setGpuStats_native)},
        {"setInjectLayersPrSetDumpable", "()Z",
         reinterpret_cast<void*>(setInjectLayersPrSetDumpable_native)},
        {"setAngleInfo", "(Ljava/lang/String;ZLjava/lang/String;[Ljava/lang/String;)V",
        {"nativeSetAngleInfo", "(Ljava/lang/String;ZLjava/lang/String;[Ljava/lang/String;)V",
         reinterpret_cast<void*>(setAngleInfo_native)},
        {"setLayerPaths", "(Ljava/lang/ClassLoader;Ljava/lang/String;)V",
         reinterpret_cast<void*>(setLayerPaths_native)},