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The animation now is based on physics based animations and nicely appears and disappears. Also we're rending it in one piece avoiding drawing artifacts. We're now factoring in the actual position and size of the arrow instead of just looking at its width. Bug: 130682266 Test: observe back animations, play around with it Change-Id: I8fc4475615d0776a082feec7400b4674ea0331a2
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