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Transitions can also be aborted after start.
They only stop being abortable once they are playing. START is valid. Auto's tests seem to hit this case frequently when it kills/restarts their carlauncher. Bug: 255631687 Test: test_mapping_presubmit_cloud_auto_car_services Change-Id: I8564e5dfef541fa06717ebbd77ae4e03016b6906