Loading cmds/bootanimation/BootAnimation.cpp +1 −1 Original line number Diff line number Diff line Loading @@ -217,7 +217,7 @@ status_t BootAnimation::readyToRun() { mAssets.addDefaultAssets(); DisplayInfo dinfo; status_t status = session()->getDisplayInfo(0, &dinfo); status_t status = SurfaceComposerClient::getDisplayInfo(0, &dinfo); if (status) return -1; Loading services/jni/com_android_server_display_SurfaceFlingerDisplayAdapter.cpp +2 −6 Original line number Diff line number Diff line Loading @@ -46,12 +46,8 @@ static void nativeGetDefaultDisplayDeviceInfo(JNIEnv* env, jclass clazz, jobject return; } bool rotated = (info.orientation == DISPLAY_ORIENTATION_90 || info.orientation == DISPLAY_ORIENTATION_270); env->SetIntField(infoObj, gDisplayDeviceInfoClassInfo.width, rotated ? info.h : info.w); env->SetIntField(infoObj, gDisplayDeviceInfoClassInfo.height, rotated ? info.w : info.h); env->SetIntField(infoObj, gDisplayDeviceInfoClassInfo.width, info.w); env->SetIntField(infoObj, gDisplayDeviceInfoClassInfo.height, info.h); env->SetFloatField(infoObj, gDisplayDeviceInfoClassInfo.refreshRate, info.fps); env->SetFloatField(infoObj, gDisplayDeviceInfoClassInfo.density, info.density); env->SetFloatField(infoObj, gDisplayDeviceInfoClassInfo.xDpi, info.xdpi); Loading Loading
cmds/bootanimation/BootAnimation.cpp +1 −1 Original line number Diff line number Diff line Loading @@ -217,7 +217,7 @@ status_t BootAnimation::readyToRun() { mAssets.addDefaultAssets(); DisplayInfo dinfo; status_t status = session()->getDisplayInfo(0, &dinfo); status_t status = SurfaceComposerClient::getDisplayInfo(0, &dinfo); if (status) return -1; Loading
services/jni/com_android_server_display_SurfaceFlingerDisplayAdapter.cpp +2 −6 Original line number Diff line number Diff line Loading @@ -46,12 +46,8 @@ static void nativeGetDefaultDisplayDeviceInfo(JNIEnv* env, jclass clazz, jobject return; } bool rotated = (info.orientation == DISPLAY_ORIENTATION_90 || info.orientation == DISPLAY_ORIENTATION_270); env->SetIntField(infoObj, gDisplayDeviceInfoClassInfo.width, rotated ? info.h : info.w); env->SetIntField(infoObj, gDisplayDeviceInfoClassInfo.height, rotated ? info.w : info.h); env->SetIntField(infoObj, gDisplayDeviceInfoClassInfo.width, info.w); env->SetIntField(infoObj, gDisplayDeviceInfoClassInfo.height, info.h); env->SetFloatField(infoObj, gDisplayDeviceInfoClassInfo.refreshRate, info.fps); env->SetFloatField(infoObj, gDisplayDeviceInfoClassInfo.density, info.density); env->SetFloatField(infoObj, gDisplayDeviceInfoClassInfo.xDpi, info.xdpi); Loading