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Fix the issue where onFrameAvailable is not triggered if SurfaceTexture is in sync mode.
If there is more frame after updateTexImage, trigger the listener again. Change-Id: I1415ae9a914cc8bb139cb369464b1f6a2aa24058
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If there is more frame after updateTexImage, trigger the listener again. Change-Id: I1415ae9a914cc8bb139cb369464b1f6a2aa24058