Loading packages/SystemUI/multivalentTests/src/com/android/systemui/keyguard/domain/interactor/WindowManagerLockscreenVisibilityInteractorTest.kt +3 −2 Original line number Diff line number Diff line Loading @@ -45,6 +45,7 @@ import com.android.systemui.scene.domain.interactor.sceneBackInteractor import com.android.systemui.scene.domain.interactor.sceneInteractor import com.android.systemui.scene.shared.model.Overlays import com.android.systemui.scene.shared.model.Scenes import com.android.systemui.statusbar.policy.data.repository.fakeDeviceProvisioningRepository import com.android.systemui.testKosmos import com.android.systemui.util.mockito.mock import com.android.systemui.util.mockito.whenever Loading Loading @@ -340,14 +341,14 @@ class WindowManagerLockscreenVisibilityInteractorTest : SysuiTestCase() { @Test @EnableSceneContainer fun surfaceBehindVisibility_whileSceneContainerNotVisible_alwaysTrue() = fun surfaceBehindVisibility_whileDeviceNotProvisioned_alwaysTrue() = testScope.runTest { val isSurfaceBehindVisible by collectLastValue(underTest.value.surfaceBehindVisibility) val currentScene by collectLastValue(kosmos.sceneInteractor.currentScene) assertThat(currentScene).isEqualTo(Scenes.Lockscreen) assertThat(isSurfaceBehindVisible).isFalse() kosmos.sceneInteractor.setVisible(false, "test") kosmos.fakeDeviceProvisioningRepository.setDeviceProvisioned(false) runCurrent() assertThat(currentScene).isEqualTo(Scenes.Lockscreen) Loading packages/SystemUI/src/com/android/systemui/keyguard/domain/interactor/WindowManagerLockscreenVisibilityInteractor.kt +6 −5 Original line number Diff line number Diff line Loading @@ -31,6 +31,7 @@ import com.android.systemui.scene.shared.flag.SceneContainerFlag import com.android.systemui.scene.shared.model.Overlays import com.android.systemui.scene.shared.model.Scenes import com.android.systemui.statusbar.notification.domain.interactor.NotificationLaunchAnimationInteractor import com.android.systemui.statusbar.policy.domain.interactor.DeviceProvisioningInteractor import com.android.systemui.util.kotlin.Utils.Companion.toQuad import com.android.systemui.utils.coroutines.flow.flatMapLatestConflated import dagger.Lazy Loading @@ -57,6 +58,7 @@ constructor( sceneInteractor: Lazy<SceneInteractor>, deviceEntryInteractor: Lazy<DeviceEntryInteractor>, wakeToGoneInteractor: KeyguardWakeDirectlyToGoneInteractor, deviceProvisioningInteractor: Lazy<DeviceProvisioningInteractor>, ) { private val defaultSurfaceBehindVisibility = combine( Loading Loading @@ -197,10 +199,9 @@ constructor( } private val lockscreenVisibilityWithScenes: Flow<Boolean> = // The scene container visibility into account as that will be forced to false when the // device isn't yet provisioned (e.g. still in the setup wizard). sceneInteractor.get().isVisible.flatMapLatestConflated { isVisible -> if (isVisible) { deviceProvisioningInteractor.get().isDeviceProvisioned.flatMapLatestConflated { isProvisioned -> if (isProvisioned) { combine( sceneInteractor.get().transitionState.flatMapLatestConflated { when (it) { Loading Loading @@ -236,7 +237,7 @@ constructor( lockscreenVisibilityByTransitionState && !canWakeDirectlyToGone } } else { // Lockscreen is never visible when the scene container is invisible. // Lockscreen is never visible when the device isn't provisioned. flowOf(false) } } Loading packages/SystemUI/tests/utils/src/com/android/systemui/keyguard/domain/interactor/WindowManagerLockscreenVisibilityInteractorKosmos.kt +2 −0 Original line number Diff line number Diff line Loading @@ -21,6 +21,7 @@ import com.android.systemui.keyguard.data.repository.keyguardTransitionRepositor import com.android.systemui.kosmos.Kosmos import com.android.systemui.scene.domain.interactor.sceneInteractor import com.android.systemui.statusbar.notification.domain.interactor.notificationLaunchAnimationInteractor import com.android.systemui.statusbar.policy.domain.interactor.deviceProvisioningInteractor val Kosmos.windowManagerLockscreenVisibilityInteractor by Kosmos.Fixture { Loading @@ -36,5 +37,6 @@ val Kosmos.windowManagerLockscreenVisibilityInteractor by sceneInteractor = { sceneInteractor }, deviceEntryInteractor = { deviceEntryInteractor }, wakeToGoneInteractor = keyguardWakeDirectlyToGoneInteractor, deviceProvisioningInteractor = { deviceProvisioningInteractor }, ) } Loading
packages/SystemUI/multivalentTests/src/com/android/systemui/keyguard/domain/interactor/WindowManagerLockscreenVisibilityInteractorTest.kt +3 −2 Original line number Diff line number Diff line Loading @@ -45,6 +45,7 @@ import com.android.systemui.scene.domain.interactor.sceneBackInteractor import com.android.systemui.scene.domain.interactor.sceneInteractor import com.android.systemui.scene.shared.model.Overlays import com.android.systemui.scene.shared.model.Scenes import com.android.systemui.statusbar.policy.data.repository.fakeDeviceProvisioningRepository import com.android.systemui.testKosmos import com.android.systemui.util.mockito.mock import com.android.systemui.util.mockito.whenever Loading Loading @@ -340,14 +341,14 @@ class WindowManagerLockscreenVisibilityInteractorTest : SysuiTestCase() { @Test @EnableSceneContainer fun surfaceBehindVisibility_whileSceneContainerNotVisible_alwaysTrue() = fun surfaceBehindVisibility_whileDeviceNotProvisioned_alwaysTrue() = testScope.runTest { val isSurfaceBehindVisible by collectLastValue(underTest.value.surfaceBehindVisibility) val currentScene by collectLastValue(kosmos.sceneInteractor.currentScene) assertThat(currentScene).isEqualTo(Scenes.Lockscreen) assertThat(isSurfaceBehindVisible).isFalse() kosmos.sceneInteractor.setVisible(false, "test") kosmos.fakeDeviceProvisioningRepository.setDeviceProvisioned(false) runCurrent() assertThat(currentScene).isEqualTo(Scenes.Lockscreen) Loading
packages/SystemUI/src/com/android/systemui/keyguard/domain/interactor/WindowManagerLockscreenVisibilityInteractor.kt +6 −5 Original line number Diff line number Diff line Loading @@ -31,6 +31,7 @@ import com.android.systemui.scene.shared.flag.SceneContainerFlag import com.android.systemui.scene.shared.model.Overlays import com.android.systemui.scene.shared.model.Scenes import com.android.systemui.statusbar.notification.domain.interactor.NotificationLaunchAnimationInteractor import com.android.systemui.statusbar.policy.domain.interactor.DeviceProvisioningInteractor import com.android.systemui.util.kotlin.Utils.Companion.toQuad import com.android.systemui.utils.coroutines.flow.flatMapLatestConflated import dagger.Lazy Loading @@ -57,6 +58,7 @@ constructor( sceneInteractor: Lazy<SceneInteractor>, deviceEntryInteractor: Lazy<DeviceEntryInteractor>, wakeToGoneInteractor: KeyguardWakeDirectlyToGoneInteractor, deviceProvisioningInteractor: Lazy<DeviceProvisioningInteractor>, ) { private val defaultSurfaceBehindVisibility = combine( Loading Loading @@ -197,10 +199,9 @@ constructor( } private val lockscreenVisibilityWithScenes: Flow<Boolean> = // The scene container visibility into account as that will be forced to false when the // device isn't yet provisioned (e.g. still in the setup wizard). sceneInteractor.get().isVisible.flatMapLatestConflated { isVisible -> if (isVisible) { deviceProvisioningInteractor.get().isDeviceProvisioned.flatMapLatestConflated { isProvisioned -> if (isProvisioned) { combine( sceneInteractor.get().transitionState.flatMapLatestConflated { when (it) { Loading Loading @@ -236,7 +237,7 @@ constructor( lockscreenVisibilityByTransitionState && !canWakeDirectlyToGone } } else { // Lockscreen is never visible when the scene container is invisible. // Lockscreen is never visible when the device isn't provisioned. flowOf(false) } } Loading
packages/SystemUI/tests/utils/src/com/android/systemui/keyguard/domain/interactor/WindowManagerLockscreenVisibilityInteractorKosmos.kt +2 −0 Original line number Diff line number Diff line Loading @@ -21,6 +21,7 @@ import com.android.systemui.keyguard.data.repository.keyguardTransitionRepositor import com.android.systemui.kosmos.Kosmos import com.android.systemui.scene.domain.interactor.sceneInteractor import com.android.systemui.statusbar.notification.domain.interactor.notificationLaunchAnimationInteractor import com.android.systemui.statusbar.policy.domain.interactor.deviceProvisioningInteractor val Kosmos.windowManagerLockscreenVisibilityInteractor by Kosmos.Fixture { Loading @@ -36,5 +37,6 @@ val Kosmos.windowManagerLockscreenVisibilityInteractor by sceneInteractor = { sceneInteractor }, deviceEntryInteractor = { deviceEntryInteractor }, wakeToGoneInteractor = keyguardWakeDirectlyToGoneInteractor, deviceProvisioningInteractor = { deviceProvisioningInteractor }, ) }