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Do not use SkImageFilter for Stretch
Refactor stretch implementation to manually draw the shader as a rect instead of using SkImageFilter Bug: 184184033 Test: Re-ran stretch tests Change-Id: I6263f5474b185b3f81ef9fd1bec3e43e86da49f2
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Refactor stretch implementation to manually draw the shader as a rect instead of using SkImageFilter Bug: 184184033 Test: Re-ran stretch tests Change-Id: I6263f5474b185b3f81ef9fd1bec3e43e86da49f2