Donate to e Foundation | Murena handsets with /e/OS | Own a part of Murena! Learn more

Commit 8f505589 authored by Thierry Strudel's avatar Thierry Strudel Committed by android-build-merger
Browse files

Merge "oomAdjuster: Change default demotion of renderthreads to default...

Merge "oomAdjuster: Change default demotion of renderthreads to default graphics priority" into qt-r1-dev
am: 1ea0c70d

Change-Id: I54f50b6ada238a5270b021dde97c147b3ce1edfd
parents cbb19514 1ea0c70d
Loading
Loading
Loading
Loading
+5 −4
Original line number Diff line number Diff line
@@ -34,6 +34,7 @@ import static android.os.Process.THREAD_GROUP_BG_NONINTERACTIVE;
import static android.os.Process.THREAD_GROUP_DEFAULT;
import static android.os.Process.THREAD_GROUP_RESTRICTED;
import static android.os.Process.THREAD_GROUP_TOP_APP;
import static android.os.Process.THREAD_PRIORITY_DISPLAY;
import static android.os.Process.setProcessGroup;
import static android.os.Process.setThreadPriority;
import static android.os.Process.setThreadScheduler;
@@ -1803,7 +1804,6 @@ public final class OomAdjuster {
                                if (app.renderThreadTid != 0) {
                                    setThreadScheduler(app.renderThreadTid,
                                            SCHED_OTHER, 0);
                                    setThreadPriority(app.renderThreadTid, -4);
                                }
                            } catch (IllegalArgumentException e) {
                                Slog.w(TAG,
@@ -1815,9 +1815,10 @@ public final class OomAdjuster {
                        } else {
                            // Reset priority for top app UI and render threads
                            setThreadPriority(app.pid, 0);
                            if (app.renderThreadTid != 0) {
                                setThreadPriority(app.renderThreadTid, 0);
                        }

                        if (app.renderThreadTid != 0) {
                            setThreadPriority(app.renderThreadTid, THREAD_PRIORITY_DISPLAY);
                        }
                    }
                } catch (Exception e) {