Loading include/media/AudioSystem.h +5 −3 Original line number Diff line number Diff line Loading @@ -55,8 +55,10 @@ public: static status_t getMasterMute(bool* mute); // set/get stream volume on specified output static status_t setStreamVolume(audio_stream_type_t stream, float value, int output); static status_t getStreamVolume(audio_stream_type_t stream, float* volume, int output); static status_t setStreamVolume(audio_stream_type_t stream, float value, audio_io_handle_t output); static status_t getStreamVolume(audio_stream_type_t stream, float* volume, audio_io_handle_t output); // mute/unmute stream static status_t setStreamMute(audio_stream_type_t stream, bool mute); Loading Loading @@ -217,7 +219,7 @@ private: // indicate a change in the configuration of an output or input: keeps the cached // values for output/input parameters upto date in client process virtual void ioConfigChanged(int event, int ioHandle, void *param2); virtual void ioConfigChanged(int event, audio_io_handle_t ioHandle, void *param2); }; class AudioPolicyServiceClient: public IBinder::DeathRecipient Loading include/media/IAudioFlinger.h +30 −23 Original line number Diff line number Diff line Loading @@ -27,6 +27,7 @@ #include <media/IAudioTrack.h> #include <media/IAudioRecord.h> #include <media/IAudioFlingerClient.h> #include <system/audio.h> #include <hardware/audio_effect.h> #include <media/IEffect.h> #include <media/IEffectClient.h> Loading @@ -53,13 +54,13 @@ public: int frameCount, uint32_t flags, const sp<IMemory>& sharedBuffer, int output, audio_io_handle_t output, int *sessionId, status_t *status) = 0; virtual sp<IAudioRecord> openRecord( pid_t pid, int input, audio_io_handle_t input, uint32_t sampleRate, audio_format_t format, uint32_t channelMask, Loading @@ -71,11 +72,11 @@ public: /* query the audio hardware state. This state never changes, * and therefore can be cached. */ virtual uint32_t sampleRate(int output) const = 0; virtual int channelCount(int output) const = 0; virtual audio_format_t format(int output) const = 0; virtual size_t frameCount(int output) const = 0; virtual uint32_t latency(int output) const = 0; virtual uint32_t sampleRate(audio_io_handle_t output) const = 0; virtual int channelCount(audio_io_handle_t output) const = 0; virtual audio_format_t format(audio_io_handle_t output) const = 0; virtual size_t frameCount(audio_io_handle_t output) const = 0; virtual uint32_t latency(audio_io_handle_t output) const = 0; /* set/get the audio hardware state. This will probably be used by * the preference panel, mostly. Loading @@ -89,10 +90,12 @@ public: /* set/get stream type state. This will probably be used by * the preference panel, mostly. */ virtual status_t setStreamVolume(audio_stream_type_t stream, float value, int output) = 0; virtual status_t setStreamVolume(audio_stream_type_t stream, float value, audio_io_handle_t output) = 0; virtual status_t setStreamMute(audio_stream_type_t stream, bool muted) = 0; virtual float streamVolume(audio_stream_type_t stream, int output) const = 0; virtual float streamVolume(audio_stream_type_t stream, audio_io_handle_t output) const = 0; virtual bool streamMute(audio_stream_type_t stream) const = 0; // set audio mode Loading @@ -102,8 +105,9 @@ public: virtual status_t setMicMute(bool state) = 0; virtual bool getMicMute() const = 0; virtual status_t setParameters(int ioHandle, const String8& keyValuePairs) = 0; virtual String8 getParameters(int ioHandle, const String8& keys) const = 0; virtual status_t setParameters(audio_io_handle_t ioHandle, const String8& keyValuePairs) = 0; virtual String8 getParameters(audio_io_handle_t ioHandle, const String8& keys) const = 0; // register a current process for audio output change notifications virtual void registerClient(const sp<IAudioFlingerClient>& client) = 0; Loading @@ -111,31 +115,33 @@ public: // retrieve the audio recording buffer size virtual size_t getInputBufferSize(uint32_t sampleRate, audio_format_t format, int channelCount) const = 0; virtual int openOutput(uint32_t *pDevices, virtual audio_io_handle_t openOutput(uint32_t *pDevices, uint32_t *pSamplingRate, audio_format_t *pFormat, uint32_t *pChannels, uint32_t *pLatencyMs, uint32_t flags) = 0; virtual int openDuplicateOutput(int output1, int output2) = 0; virtual status_t closeOutput(int output) = 0; virtual status_t suspendOutput(int output) = 0; virtual status_t restoreOutput(int output) = 0; virtual audio_io_handle_t openDuplicateOutput(audio_io_handle_t output1, audio_io_handle_t output2) = 0; virtual status_t closeOutput(audio_io_handle_t output) = 0; virtual status_t suspendOutput(audio_io_handle_t output) = 0; virtual status_t restoreOutput(audio_io_handle_t output) = 0; virtual int openInput(uint32_t *pDevices, virtual audio_io_handle_t openInput(uint32_t *pDevices, uint32_t *pSamplingRate, audio_format_t *pFormat, uint32_t *pChannels, audio_in_acoustics_t acoustics) = 0; virtual status_t closeInput(int input) = 0; virtual status_t closeInput(audio_io_handle_t input) = 0; virtual status_t setStreamOutput(audio_stream_type_t stream, int output) = 0; virtual status_t setStreamOutput(audio_stream_type_t stream, audio_io_handle_t output) = 0; virtual status_t setVoiceVolume(float volume) = 0; virtual status_t getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames, int output) const = 0; virtual status_t getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames, audio_io_handle_t output) const = 0; virtual unsigned int getInputFramesLost(int ioHandle) const = 0; virtual unsigned int getInputFramesLost(audio_io_handle_t ioHandle) const = 0; virtual int newAudioSessionId() = 0; Loading @@ -153,13 +159,14 @@ public: effect_descriptor_t *pDesc, const sp<IEffectClient>& client, int32_t priority, int output, audio_io_handle_t output, int sessionId, status_t *status, int *id, int *enabled) = 0; virtual status_t moveEffects(int session, int srcOutput, int dstOutput) = 0; virtual status_t moveEffects(int session, audio_io_handle_t srcOutput, audio_io_handle_t dstOutput) = 0; }; Loading include/media/IAudioFlingerClient.h +2 −1 Original line number Diff line number Diff line Loading @@ -21,6 +21,7 @@ #include <utils/RefBase.h> #include <binder/IInterface.h> #include <utils/KeyedVector.h> #include <system/audio.h> namespace android { Loading @@ -32,7 +33,7 @@ public: DECLARE_META_INTERFACE(AudioFlingerClient); // Notifies a change of audio input/output configuration. virtual void ioConfigChanged(int event, int ioHandle, void *param2) = 0; virtual void ioConfigChanged(int event, audio_io_handle_t ioHandle, void *param2) = 0; }; Loading media/libmedia/AudioSystem.cpp +6 −3 Original line number Diff line number Diff line Loading @@ -121,7 +121,8 @@ status_t AudioSystem::getMasterMute(bool* mute) return NO_ERROR; } status_t AudioSystem::setStreamVolume(audio_stream_type_t stream, float value, int output) status_t AudioSystem::setStreamVolume(audio_stream_type_t stream, float value, audio_io_handle_t output) { if (uint32_t(stream) >= AUDIO_STREAM_CNT) return BAD_VALUE; const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger(); Loading @@ -139,7 +140,8 @@ status_t AudioSystem::setStreamMute(audio_stream_type_t stream, bool mute) return NO_ERROR; } status_t AudioSystem::getStreamVolume(audio_stream_type_t stream, float* volume, int output) status_t AudioSystem::getStreamVolume(audio_stream_type_t stream, float* volume, audio_io_handle_t output) { if (uint32_t(stream) >= AUDIO_STREAM_CNT) return BAD_VALUE; const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger(); Loading Loading @@ -402,7 +404,8 @@ void AudioSystem::AudioFlingerClient::binderDied(const wp<IBinder>& who) { ALOGW("AudioFlinger server died!"); } void AudioSystem::AudioFlingerClient::ioConfigChanged(int event, int ioHandle, void *param2) { void AudioSystem::AudioFlingerClient::ioConfigChanged(int event, audio_io_handle_t ioHandle, void *param2) { ALOGV("ioConfigChanged() event %d", event); OutputDescriptor *desc; audio_stream_type_t stream; Loading media/libmedia/IAudioFlinger.cpp +79 −75 File changed.Preview size limit exceeded, changes collapsed. Show changes Loading
include/media/AudioSystem.h +5 −3 Original line number Diff line number Diff line Loading @@ -55,8 +55,10 @@ public: static status_t getMasterMute(bool* mute); // set/get stream volume on specified output static status_t setStreamVolume(audio_stream_type_t stream, float value, int output); static status_t getStreamVolume(audio_stream_type_t stream, float* volume, int output); static status_t setStreamVolume(audio_stream_type_t stream, float value, audio_io_handle_t output); static status_t getStreamVolume(audio_stream_type_t stream, float* volume, audio_io_handle_t output); // mute/unmute stream static status_t setStreamMute(audio_stream_type_t stream, bool mute); Loading Loading @@ -217,7 +219,7 @@ private: // indicate a change in the configuration of an output or input: keeps the cached // values for output/input parameters upto date in client process virtual void ioConfigChanged(int event, int ioHandle, void *param2); virtual void ioConfigChanged(int event, audio_io_handle_t ioHandle, void *param2); }; class AudioPolicyServiceClient: public IBinder::DeathRecipient Loading
include/media/IAudioFlinger.h +30 −23 Original line number Diff line number Diff line Loading @@ -27,6 +27,7 @@ #include <media/IAudioTrack.h> #include <media/IAudioRecord.h> #include <media/IAudioFlingerClient.h> #include <system/audio.h> #include <hardware/audio_effect.h> #include <media/IEffect.h> #include <media/IEffectClient.h> Loading @@ -53,13 +54,13 @@ public: int frameCount, uint32_t flags, const sp<IMemory>& sharedBuffer, int output, audio_io_handle_t output, int *sessionId, status_t *status) = 0; virtual sp<IAudioRecord> openRecord( pid_t pid, int input, audio_io_handle_t input, uint32_t sampleRate, audio_format_t format, uint32_t channelMask, Loading @@ -71,11 +72,11 @@ public: /* query the audio hardware state. This state never changes, * and therefore can be cached. */ virtual uint32_t sampleRate(int output) const = 0; virtual int channelCount(int output) const = 0; virtual audio_format_t format(int output) const = 0; virtual size_t frameCount(int output) const = 0; virtual uint32_t latency(int output) const = 0; virtual uint32_t sampleRate(audio_io_handle_t output) const = 0; virtual int channelCount(audio_io_handle_t output) const = 0; virtual audio_format_t format(audio_io_handle_t output) const = 0; virtual size_t frameCount(audio_io_handle_t output) const = 0; virtual uint32_t latency(audio_io_handle_t output) const = 0; /* set/get the audio hardware state. This will probably be used by * the preference panel, mostly. Loading @@ -89,10 +90,12 @@ public: /* set/get stream type state. This will probably be used by * the preference panel, mostly. */ virtual status_t setStreamVolume(audio_stream_type_t stream, float value, int output) = 0; virtual status_t setStreamVolume(audio_stream_type_t stream, float value, audio_io_handle_t output) = 0; virtual status_t setStreamMute(audio_stream_type_t stream, bool muted) = 0; virtual float streamVolume(audio_stream_type_t stream, int output) const = 0; virtual float streamVolume(audio_stream_type_t stream, audio_io_handle_t output) const = 0; virtual bool streamMute(audio_stream_type_t stream) const = 0; // set audio mode Loading @@ -102,8 +105,9 @@ public: virtual status_t setMicMute(bool state) = 0; virtual bool getMicMute() const = 0; virtual status_t setParameters(int ioHandle, const String8& keyValuePairs) = 0; virtual String8 getParameters(int ioHandle, const String8& keys) const = 0; virtual status_t setParameters(audio_io_handle_t ioHandle, const String8& keyValuePairs) = 0; virtual String8 getParameters(audio_io_handle_t ioHandle, const String8& keys) const = 0; // register a current process for audio output change notifications virtual void registerClient(const sp<IAudioFlingerClient>& client) = 0; Loading @@ -111,31 +115,33 @@ public: // retrieve the audio recording buffer size virtual size_t getInputBufferSize(uint32_t sampleRate, audio_format_t format, int channelCount) const = 0; virtual int openOutput(uint32_t *pDevices, virtual audio_io_handle_t openOutput(uint32_t *pDevices, uint32_t *pSamplingRate, audio_format_t *pFormat, uint32_t *pChannels, uint32_t *pLatencyMs, uint32_t flags) = 0; virtual int openDuplicateOutput(int output1, int output2) = 0; virtual status_t closeOutput(int output) = 0; virtual status_t suspendOutput(int output) = 0; virtual status_t restoreOutput(int output) = 0; virtual audio_io_handle_t openDuplicateOutput(audio_io_handle_t output1, audio_io_handle_t output2) = 0; virtual status_t closeOutput(audio_io_handle_t output) = 0; virtual status_t suspendOutput(audio_io_handle_t output) = 0; virtual status_t restoreOutput(audio_io_handle_t output) = 0; virtual int openInput(uint32_t *pDevices, virtual audio_io_handle_t openInput(uint32_t *pDevices, uint32_t *pSamplingRate, audio_format_t *pFormat, uint32_t *pChannels, audio_in_acoustics_t acoustics) = 0; virtual status_t closeInput(int input) = 0; virtual status_t closeInput(audio_io_handle_t input) = 0; virtual status_t setStreamOutput(audio_stream_type_t stream, int output) = 0; virtual status_t setStreamOutput(audio_stream_type_t stream, audio_io_handle_t output) = 0; virtual status_t setVoiceVolume(float volume) = 0; virtual status_t getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames, int output) const = 0; virtual status_t getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames, audio_io_handle_t output) const = 0; virtual unsigned int getInputFramesLost(int ioHandle) const = 0; virtual unsigned int getInputFramesLost(audio_io_handle_t ioHandle) const = 0; virtual int newAudioSessionId() = 0; Loading @@ -153,13 +159,14 @@ public: effect_descriptor_t *pDesc, const sp<IEffectClient>& client, int32_t priority, int output, audio_io_handle_t output, int sessionId, status_t *status, int *id, int *enabled) = 0; virtual status_t moveEffects(int session, int srcOutput, int dstOutput) = 0; virtual status_t moveEffects(int session, audio_io_handle_t srcOutput, audio_io_handle_t dstOutput) = 0; }; Loading
include/media/IAudioFlingerClient.h +2 −1 Original line number Diff line number Diff line Loading @@ -21,6 +21,7 @@ #include <utils/RefBase.h> #include <binder/IInterface.h> #include <utils/KeyedVector.h> #include <system/audio.h> namespace android { Loading @@ -32,7 +33,7 @@ public: DECLARE_META_INTERFACE(AudioFlingerClient); // Notifies a change of audio input/output configuration. virtual void ioConfigChanged(int event, int ioHandle, void *param2) = 0; virtual void ioConfigChanged(int event, audio_io_handle_t ioHandle, void *param2) = 0; }; Loading
media/libmedia/AudioSystem.cpp +6 −3 Original line number Diff line number Diff line Loading @@ -121,7 +121,8 @@ status_t AudioSystem::getMasterMute(bool* mute) return NO_ERROR; } status_t AudioSystem::setStreamVolume(audio_stream_type_t stream, float value, int output) status_t AudioSystem::setStreamVolume(audio_stream_type_t stream, float value, audio_io_handle_t output) { if (uint32_t(stream) >= AUDIO_STREAM_CNT) return BAD_VALUE; const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger(); Loading @@ -139,7 +140,8 @@ status_t AudioSystem::setStreamMute(audio_stream_type_t stream, bool mute) return NO_ERROR; } status_t AudioSystem::getStreamVolume(audio_stream_type_t stream, float* volume, int output) status_t AudioSystem::getStreamVolume(audio_stream_type_t stream, float* volume, audio_io_handle_t output) { if (uint32_t(stream) >= AUDIO_STREAM_CNT) return BAD_VALUE; const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger(); Loading Loading @@ -402,7 +404,8 @@ void AudioSystem::AudioFlingerClient::binderDied(const wp<IBinder>& who) { ALOGW("AudioFlinger server died!"); } void AudioSystem::AudioFlingerClient::ioConfigChanged(int event, int ioHandle, void *param2) { void AudioSystem::AudioFlingerClient::ioConfigChanged(int event, audio_io_handle_t ioHandle, void *param2) { ALOGV("ioConfigChanged() event %d", event); OutputDescriptor *desc; audio_stream_type_t stream; Loading
media/libmedia/IAudioFlinger.cpp +79 −75 File changed.Preview size limit exceeded, changes collapsed. Show changes