Loading libs/hwui/ProgramCache.cpp +2 −0 Original line number Original line Diff line number Diff line Loading @@ -77,6 +77,8 @@ const char* gVS_Header_Varyings_PointHasBitmap[2] = { // High precision // High precision "varying highp vec2 outPointBitmapTexCoords;\n" "varying highp vec2 outPointBitmapTexCoords;\n" }; }; // TODO: These values are used to sample from textures, // they may need to be highp const char* gVS_Header_Varyings_HasGradient[3] = { const char* gVS_Header_Varyings_HasGradient[3] = { // Linear // Linear "varying vec2 linear;\n", "varying vec2 linear;\n", Loading Loading
libs/hwui/ProgramCache.cpp +2 −0 Original line number Original line Diff line number Diff line Loading @@ -77,6 +77,8 @@ const char* gVS_Header_Varyings_PointHasBitmap[2] = { // High precision // High precision "varying highp vec2 outPointBitmapTexCoords;\n" "varying highp vec2 outPointBitmapTexCoords;\n" }; }; // TODO: These values are used to sample from textures, // they may need to be highp const char* gVS_Header_Varyings_HasGradient[3] = { const char* gVS_Header_Varyings_HasGradient[3] = { // Linear // Linear "varying vec2 linear;\n", "varying vec2 linear;\n", Loading