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Commit 8d949de2 authored by Jesse Hall's avatar Jesse Hall Committed by android-build-merger
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docs: Remove texture compression formats that don\'t exist

am: 2112afe7

* commit '2112afe7':
  docs: Remove texture compression formats that don't exist

Change-Id: Ibbf61c28a0cad97a28bbbf3bc5f657732576d28b
parents 98a02c0b 2112afe7
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Original line number Diff line number Diff line
@@ -545,14 +545,15 @@ This format is represented by the following OpenGL extension name:
  </li>
  <li><strong>S3TC (DXT<em>n</em>/DXTC)</strong> - S3 texture compression (S3TC) has several
format variations (DXT1 to DXT5) and is less widely available. The format supports RGB textures with
4-bit alpha or 8-bit alpha channels. This format may be represented by several OpenGL extension
names, for example:
4-bit alpha or 8-bit alpha channels. These formats are represented by the following OpenGL extension
name:
    <ul>
      <li>{@code GL_OES_texture_compression_S3TC}</li>
      <li>{@code GL_EXT_texture_compression_s3tc}</li>
    </ul>
    Some devices only support the DXT1 format variation; this limited support is represented by the
following OpenGL extension name:
    <ul>
      <li>{@code GL_EXT_texture_compression_dxt1}</li>
      <li>{@code GL_EXT_texture_compression_dxt3}</li>
      <li>{@code GL_EXT_texture_compression_dxt5}</li>
    </ul>
  </li>
  <li><strong>3DC</strong> - 3DC texture compression (3DC) is a less widely available format that