Loading core/java/android/view/ThreadedRenderer.java +0 −10 Original line number Diff line number Diff line Loading @@ -519,16 +519,6 @@ public final class ThreadedRenderer { } } /** * This method should be invoked whenever the current hardware renderer * context should be reset. * * @param surface The surface to hardware accelerate */ void invalidate(Surface surface) { updateSurface(surface); } /** * Detaches the layer's surface texture from the GL context and releases * the texture id Loading libs/hwui/renderthread/RenderProxy.cpp +1 −1 Original line number Diff line number Diff line Loading @@ -158,7 +158,7 @@ void RenderProxy::updateSurface(const sp<Surface>& surface) { SETUP_TASK(updateSurface); args->context = mContext; args->surface = surface.get(); postAndWait(task); post(task); } CREATE_BRIDGE2(pauseSurface, CanvasContext* context, Surface* surface) { Loading Loading
core/java/android/view/ThreadedRenderer.java +0 −10 Original line number Diff line number Diff line Loading @@ -519,16 +519,6 @@ public final class ThreadedRenderer { } } /** * This method should be invoked whenever the current hardware renderer * context should be reset. * * @param surface The surface to hardware accelerate */ void invalidate(Surface surface) { updateSurface(surface); } /** * Detaches the layer's surface texture from the GL context and releases * the texture id Loading
libs/hwui/renderthread/RenderProxy.cpp +1 −1 Original line number Diff line number Diff line Loading @@ -158,7 +158,7 @@ void RenderProxy::updateSurface(const sp<Surface>& surface) { SETUP_TASK(updateSurface); args->context = mContext; args->surface = surface.get(); postAndWait(task); post(task); } CREATE_BRIDGE2(pauseSurface, CanvasContext* context, Surface* surface) { Loading