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Commit 8d1f8333 authored by TreeHugger Robot's avatar TreeHugger Robot Committed by Android (Google) Code Review
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Merge "Partially revert "[HWUI] Implement legacy color mode.""

parents 329b4492 189021b4
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+0 −13
Original line number Diff line number Diff line
@@ -61,18 +61,6 @@ DisplayInfo QueryDisplayInfo() {
    return displayInfo;
}

void QueryCompositionPreference(ui::Dataspace* dataSpace,
                                ui::PixelFormat* pixelFormat) {
    if (Properties::isolatedProcess) {
        *dataSpace = ui::Dataspace::V0_SRGB;
        *pixelFormat = ui::PixelFormat::RGBA_8888;
    }

    status_t status =
            SurfaceComposerClient::getCompositionPreference(dataSpace, pixelFormat);
    LOG_ALWAYS_FATAL_IF(status, "Failed to get composition preference, error %d", status);
}

DeviceInfo::DeviceInfo() {
#if HWUI_NULL_GPU
        mMaxTextureSize = NULL_GPU_MAX_TEXTURE_SIZE;
@@ -80,7 +68,6 @@ DeviceInfo::DeviceInfo() {
        mMaxTextureSize = -1;
#endif
    mDisplayInfo = QueryDisplayInfo();
    QueryCompositionPreference(&mTargetDataSpace, &mTargetPixelFormat);
}

int DeviceInfo::maxTextureSize() const {
+0 −8
Original line number Diff line number Diff line
@@ -17,7 +17,6 @@
#define DEVICEINFO_H

#include <ui/DisplayInfo.h>
#include <ui/GraphicTypes.h>

#include "utils/Macros.h"

@@ -37,9 +36,6 @@ public:
    // this value is only valid after the GPU has been initialized and there is a valid graphics
    // context or if you are using the HWUI_NULL_GPU
    int maxTextureSize() const;

    ui::Dataspace getTargetDataSpace() const { return mTargetDataSpace; }
    ui::PixelFormat getTargetPixelFormat() const { return mTargetPixelFormat; }
    const DisplayInfo& displayInfo() const { return mDisplayInfo; }

private:
@@ -50,10 +46,6 @@ private:

    int mMaxTextureSize;
    DisplayInfo mDisplayInfo;

    // TODO(lpy) Replace below with android_ prefix types.
    ui::Dataspace mTargetDataSpace;
    ui::PixelFormat mTargetPixelFormat;
};

} /* namespace uirenderer */
+6 −8
Original line number Diff line number Diff line
@@ -167,6 +167,12 @@ bool SkiaOpenGLPipeline::setSurface(Surface* surface, SwapBehavior swapBehavior,
        mEglSurface = mEglManager.createSurface(surface, colorMode);
    }

    if (colorMode == ColorMode::SRGB) {
        mSurfaceColorType = SkColorType::kN32_SkColorType;
    } else if (colorMode == ColorMode::WideColorGamut) {
        mSurfaceColorType = SkColorType::kRGBA_F16_SkColorType;
    }

    if (mEglSurface != EGL_NO_SURFACE) {
        const bool preserveBuffer = (swapBehavior != SwapBehavior::kSwap_discardBuffer);
        mBufferPreserved = mEglManager.setPreserveBuffer(mEglSurface, preserveBuffer);
@@ -184,14 +190,6 @@ bool SkiaOpenGLPipeline::isContextReady() {
    return CC_LIKELY(mEglManager.hasEglContext());
}

SkColorType SkiaOpenGLPipeline::getSurfaceColorType() const {
    return mEglManager.getSurfaceColorType();
}

sk_sp<SkColorSpace> SkiaOpenGLPipeline::getSurfaceColorSpace() {
    return mEglManager.getSurfaceColorSpace();
}

void SkiaOpenGLPipeline::invokeFunctor(const RenderThread& thread, Functor* functor) {
    DrawGlInfo::Mode mode = DrawGlInfo::kModeProcessNoContext;
    if (thread.eglManager().hasEglContext()) {
+0 −2
Original line number Diff line number Diff line
@@ -47,8 +47,6 @@ public:
    void onStop() override;
    bool isSurfaceReady() override;
    bool isContextReady() override;
    SkColorType getSurfaceColorType() const override;
    sk_sp<SkColorSpace> getSurfaceColorSpace() override;

    static void invokeFunctor(const renderthread::RenderThread& thread, Functor* functor);

+5 −0
Original line number Diff line number Diff line
@@ -48,6 +48,9 @@ public:
    bool createOrUpdateLayer(RenderNode* node, const DamageAccumulator& damageAccumulator,
                             ErrorHandler* errorHandler) override;

    SkColorType getSurfaceColorType() const { return mSurfaceColorType; }
    sk_sp<SkColorSpace> getSurfaceColorSpace() override { return mSurfaceColorSpace; }

    void renderFrame(const LayerUpdateQueue& layers, const SkRect& clip,
                     const std::vector<sp<RenderNode>>& nodes, bool opaque,
                     const Rect& contentDrawBounds, sk_sp<SkSurface> surface);
@@ -106,6 +109,8 @@ protected:
    void dumpResourceCacheUsage() const;

    renderthread::RenderThread& mRenderThread;
    SkColorType mSurfaceColorType;
    sk_sp<SkColorSpace> mSurfaceColorSpace;

private:
    void renderFrameImpl(const LayerUpdateQueue& layers, const SkRect& clip,
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