Loading core/java/android/animation/Keyframe.java +5 −6 Original line number Diff line number Diff line Loading @@ -19,7 +19,7 @@ package android.animation; import android.view.animation.Interpolator; /** * This class represents timea time/value pair for an animation. The Keyframe class is used * This class holds a time/value pair for an animation. The Keyframe class is used * by {@link Animator} to define the values that the animation target will have over the course * of the animation. As the time proceeds from one keyframe to the other, the value of the * target object will animate between the value at the previous keyframe and the value at the Loading Loading @@ -144,7 +144,7 @@ public class Keyframe { /** * Sets the value for this Keyframe. * * @param The value for this Keyframe. * @param value value for this Keyframe. */ public void setValue(Object value) { mValue = value; Loading @@ -163,7 +163,7 @@ public class Keyframe { /** * Sets the time for this keyframe, as a fraction of the overall animation duration. * * @param The time associated with this keyframe, as a fraction of the overall animation * @param fraction time associated with this keyframe, as a fraction of the overall animation * duration. This should be a value between 0 and 1. */ public void setFraction(float fraction) { Loading Loading @@ -192,9 +192,8 @@ public class Keyframe { /** * Gets the type of keyframe. This information is used by Animator to determine the type of * {@linke TypeEvaluator} to use when calculating values between keyframes. The type is based * on the type of Keyframe created. For example, {@link IntKeyframe} returns a value of * <code>int.class</code>. This superclass returns a value of <code>Object.class</code>. * {@link TypeEvaluator} to use when calculating values between keyframes. The type is based * on the type of Keyframe created. * * @return The type of the value stored in the Keyframe. */ Loading core/java/android/animation/Sequencer.java +6 −6 Original line number Diff line number Diff line Loading @@ -29,10 +29,10 @@ import java.util.HashMap; * can be set up to play together, in sequence, or after a specified delay. * * <p>There are two different approaches to adding animations to a <code>Sequencer</code>: * either the {@link Sequencer#playTogether(Animatable...) playTogether()} or * {@link Sequencer#playSequentially(Animatable...) playSequentially()} methods can be called to add * either the {@link Sequencer#playTogether(Animatable[]) playTogether()} or * {@link Sequencer#playSequentially(Animatable[]) playSequentially()} methods can be called to add * a set of animations all at once, or the {@link Sequencer#play(Animatable)} can be * used in conjunction with methods in the {@link myandroid.animation.Sequencer.Builder Builder} * used in conjunction with methods in the {@link android.animation.Sequencer.Builder Builder} * class to add animations * one by one.</p> * Loading @@ -46,7 +46,7 @@ import java.util.HashMap; public final class Sequencer extends Animatable { /** * Tracks aniamtions currently being played, so that we know what to * Tracks animations currently being played, so that we know what to * cancel or end when cancel() or end() is called on this Sequencer */ private final ArrayList<Animatable> mPlayingSet = new ArrayList<Animatable>(); Loading Loading @@ -577,8 +577,8 @@ public final class Sequencer extends Animatable { * intention of the <code>Builder</code> methods, along with the {@link * Sequencer#play(Animatable) play()} method of <code>Sequencer</code> is to make it possible to * express the dependency relationships of animations in a natural way. Developers can also use * the {@link Sequencer#playTogether(Animatable...) playTogether()} and {@link * Sequencer#playSequentially(Animatable...) playSequentially()} methods if these suit the need, * the {@link Sequencer#playTogether(Animatable[]) playTogether()} and {@link * Sequencer#playSequentially(Animatable[]) playSequentially()} methods if these suit the need, * but it might be easier in some situations to express the sequence of animations in pairs. * <p/> * <p>The <code>Builder</code> object cannot be constructed directly, but is rather constructed Loading core/java/android/animation/package.html +2 −1 Original line number Diff line number Diff line <html> <body> {@hide} Provides classes for animating values over time, and setting those values on target objects. </body> </html> core/java/android/view/animation/AnimationUtils.java +0 −1 Original line number Diff line number Diff line Loading @@ -99,7 +99,6 @@ public class AnimationUtils { * @param id The resource id of the animation to load * @return The animation object reference by the specified id * @throws NotFoundException when the animation cannot be loaded * @hide */ public static Animatable loadAnimator(Context context, int id) throws NotFoundException { Loading Loading
core/java/android/animation/Keyframe.java +5 −6 Original line number Diff line number Diff line Loading @@ -19,7 +19,7 @@ package android.animation; import android.view.animation.Interpolator; /** * This class represents timea time/value pair for an animation. The Keyframe class is used * This class holds a time/value pair for an animation. The Keyframe class is used * by {@link Animator} to define the values that the animation target will have over the course * of the animation. As the time proceeds from one keyframe to the other, the value of the * target object will animate between the value at the previous keyframe and the value at the Loading Loading @@ -144,7 +144,7 @@ public class Keyframe { /** * Sets the value for this Keyframe. * * @param The value for this Keyframe. * @param value value for this Keyframe. */ public void setValue(Object value) { mValue = value; Loading @@ -163,7 +163,7 @@ public class Keyframe { /** * Sets the time for this keyframe, as a fraction of the overall animation duration. * * @param The time associated with this keyframe, as a fraction of the overall animation * @param fraction time associated with this keyframe, as a fraction of the overall animation * duration. This should be a value between 0 and 1. */ public void setFraction(float fraction) { Loading Loading @@ -192,9 +192,8 @@ public class Keyframe { /** * Gets the type of keyframe. This information is used by Animator to determine the type of * {@linke TypeEvaluator} to use when calculating values between keyframes. The type is based * on the type of Keyframe created. For example, {@link IntKeyframe} returns a value of * <code>int.class</code>. This superclass returns a value of <code>Object.class</code>. * {@link TypeEvaluator} to use when calculating values between keyframes. The type is based * on the type of Keyframe created. * * @return The type of the value stored in the Keyframe. */ Loading
core/java/android/animation/Sequencer.java +6 −6 Original line number Diff line number Diff line Loading @@ -29,10 +29,10 @@ import java.util.HashMap; * can be set up to play together, in sequence, or after a specified delay. * * <p>There are two different approaches to adding animations to a <code>Sequencer</code>: * either the {@link Sequencer#playTogether(Animatable...) playTogether()} or * {@link Sequencer#playSequentially(Animatable...) playSequentially()} methods can be called to add * either the {@link Sequencer#playTogether(Animatable[]) playTogether()} or * {@link Sequencer#playSequentially(Animatable[]) playSequentially()} methods can be called to add * a set of animations all at once, or the {@link Sequencer#play(Animatable)} can be * used in conjunction with methods in the {@link myandroid.animation.Sequencer.Builder Builder} * used in conjunction with methods in the {@link android.animation.Sequencer.Builder Builder} * class to add animations * one by one.</p> * Loading @@ -46,7 +46,7 @@ import java.util.HashMap; public final class Sequencer extends Animatable { /** * Tracks aniamtions currently being played, so that we know what to * Tracks animations currently being played, so that we know what to * cancel or end when cancel() or end() is called on this Sequencer */ private final ArrayList<Animatable> mPlayingSet = new ArrayList<Animatable>(); Loading Loading @@ -577,8 +577,8 @@ public final class Sequencer extends Animatable { * intention of the <code>Builder</code> methods, along with the {@link * Sequencer#play(Animatable) play()} method of <code>Sequencer</code> is to make it possible to * express the dependency relationships of animations in a natural way. Developers can also use * the {@link Sequencer#playTogether(Animatable...) playTogether()} and {@link * Sequencer#playSequentially(Animatable...) playSequentially()} methods if these suit the need, * the {@link Sequencer#playTogether(Animatable[]) playTogether()} and {@link * Sequencer#playSequentially(Animatable[]) playSequentially()} methods if these suit the need, * but it might be easier in some situations to express the sequence of animations in pairs. * <p/> * <p>The <code>Builder</code> object cannot be constructed directly, but is rather constructed Loading
core/java/android/animation/package.html +2 −1 Original line number Diff line number Diff line <html> <body> {@hide} Provides classes for animating values over time, and setting those values on target objects. </body> </html>
core/java/android/view/animation/AnimationUtils.java +0 −1 Original line number Diff line number Diff line Loading @@ -99,7 +99,6 @@ public class AnimationUtils { * @param id The resource id of the animation to load * @return The animation object reference by the specified id * @throws NotFoundException when the animation cannot be loaded * @hide */ public static Animatable loadAnimator(Context context, int id) throws NotFoundException { Loading