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Avoid duplicated calling to isRestricted to improve performance
isRestricted() is called every time in Play and setVolume API. Then it introduces some latency here, the perfromance can be bad especially when the APIs called multiple times. Initialize the permission check result in constructor to avoid calling to isRestricted. CRs-Fixed: 812386 Change-Id: I1ce81d1723a6b29adf4117ac0ccb7a98850ef2dd