Loading services/core/java/com/android/server/wm/DisplayContent.java +7 −0 Original line number Diff line number Diff line Loading @@ -245,6 +245,7 @@ import com.android.internal.util.function.pooled.PooledLambda; import com.android.internal.util.function.pooled.PooledPredicate; import com.android.server.inputmethod.InputMethodManagerInternal; import com.android.server.policy.WindowManagerPolicy; import com.android.server.wm.utils.RegionUtils; import com.android.server.wm.utils.RotationCache; import com.android.server.wm.utils.WmDisplayCutout; Loading Loading @@ -5780,6 +5781,12 @@ class DisplayContent extends RootDisplayArea implements WindowManagerPolicy.Disp if (w.isVisible() && !w.inPinnedWindowingMode()) { w.getKeepClearAreas(outRestricted, outUnrestricted, tmpMatrix, tmpFloat9); if (w.mIsImWindow) { Region touchableRegion = Region.obtain(); w.getEffectiveTouchableRegion(touchableRegion); RegionUtils.forEachRect(touchableRegion, rect -> outUnrestricted.add(rect)); } } // We stop traversing when we reach the base of a fullscreen app. Loading Loading
services/core/java/com/android/server/wm/DisplayContent.java +7 −0 Original line number Diff line number Diff line Loading @@ -245,6 +245,7 @@ import com.android.internal.util.function.pooled.PooledLambda; import com.android.internal.util.function.pooled.PooledPredicate; import com.android.server.inputmethod.InputMethodManagerInternal; import com.android.server.policy.WindowManagerPolicy; import com.android.server.wm.utils.RegionUtils; import com.android.server.wm.utils.RotationCache; import com.android.server.wm.utils.WmDisplayCutout; Loading Loading @@ -5780,6 +5781,12 @@ class DisplayContent extends RootDisplayArea implements WindowManagerPolicy.Disp if (w.isVisible() && !w.inPinnedWindowingMode()) { w.getKeepClearAreas(outRestricted, outUnrestricted, tmpMatrix, tmpFloat9); if (w.mIsImWindow) { Region touchableRegion = Region.obtain(); w.getEffectiveTouchableRegion(touchableRegion); RegionUtils.forEachRect(touchableRegion, rect -> outUnrestricted.add(rect)); } } // We stop traversing when we reach the base of a fullscreen app. Loading