Donate to e Foundation | Murena handsets with /e/OS | Own a part of Murena! Learn more

Commit 88ee0dac authored by Chris Craik's avatar Chris Craik Committed by Android (Google) Code Review
Browse files

Merge "Move DeferredDisplayState out of ops" into klp-dev

parents 26267660 c1c5f087
Loading
Loading
Loading
Loading
+76 −55
Original line number Diff line number Diff line
@@ -66,23 +66,23 @@ public:

    virtual ~DrawBatch() { mOps.clear(); }

    virtual void add(DrawOp* op, bool opaqueOverBounds) {
    virtual void add(DrawOp* op, const DeferredDisplayState* state, bool opaqueOverBounds) {
        // NOTE: ignore empty bounds special case, since we don't merge across those ops
        mBounds.unionWith(op->state.mBounds);
        mBounds.unionWith(state->mBounds);
        mAllOpsOpaque &= opaqueOverBounds;
        mOps.add(op);
        mOps.add(OpStatePair(op, state));
    }

    bool intersects(Rect& rect) {
    bool intersects(const Rect& rect) {
        if (!rect.intersects(mBounds)) return false;

        for (unsigned int i = 0; i < mOps.size(); i++) {
            if (rect.intersects(mOps[i]->state.mBounds)) {
            if (rect.intersects(mOps[i].state->mBounds)) {
#if DEBUG_DEFER
                DEFER_LOGD("op intersects with op %p with bounds %f %f %f %f:", mOps[i],
                        mOps[i]->state.mBounds.left, mOps[i]->state.mBounds.top,
                        mOps[i]->state.mBounds.right, mOps[i]->state.mBounds.bottom);
                mOps[i]->output(2);
                DEFER_LOGD("op intersects with op %p with bounds %f %f %f %f:", mOps[i].op,
                        mOps[i].state->mBounds.left, mOps[i].state->mBounds.top,
                        mOps[i].state->mBounds.right, mOps[i].state->mBounds.bottom);
                mOps[i].op->output(2);
#endif
                return true;
            }
@@ -97,9 +97,9 @@ public:
        status_t status = DrawGlInfo::kStatusDone;
        DisplayListLogBuffer& logBuffer = DisplayListLogBuffer::getInstance();
        for (unsigned int i = 0; i < mOps.size(); i++) {
            DrawOp* op = mOps[i];

            renderer.restoreDisplayState(op->state);
            DrawOp* op = mOps[i].op;
            const DeferredDisplayState* state = mOps[i].state;
            renderer.restoreDisplayState(*state);

#if DEBUG_DISPLAY_LIST_OPS_AS_EVENTS
            renderer.eventMark(op->name());
@@ -108,7 +108,7 @@ public:
            status |= op->applyDraw(renderer, dirty);

#if DEBUG_MERGE_BEHAVIOR
            Rect& bounds = mOps[i]->state.mBounds;
            const Rect& bounds = state->mBounds;
            int batchColor = 0x1f000000;
            if (getBatchId() & 0x1) batchColor |= 0x0000ff;
            if (getBatchId() & 0x2) batchColor |= 0x00ff00;
@@ -127,7 +127,7 @@ public:

        Region uncovered(android::Rect(bounds.left, bounds.top, bounds.right, bounds.bottom));
        for (unsigned int i = 0; i < mOps.size(); i++) {
            Rect &r = mOps[i]->state.mBounds;
            const Rect &r = mOps[i].state->mBounds;
            uncovered.subtractSelf(android::Rect(r.left, r.top, r.right, r.bottom));
        }
        return uncovered.isEmpty();
@@ -138,7 +138,7 @@ public:
    inline int count() const { return mOps.size(); }

protected:
    Vector<DrawOp*> mOps;
    Vector<OpStatePair> mOps;
    Rect mBounds; // union of bounds of contained ops
private:
    bool mAllOpsOpaque;
@@ -184,19 +184,19 @@ public:
     * False positives can lead to information from the paints of subsequent merged operations being
     * dropped, so we make simplifying qualifications on the ops that can merge, per op type.
     */
    bool canMergeWith(DrawOp* op) {
    bool canMergeWith(const DrawOp* op, const DeferredDisplayState* state) {
        bool isTextBatch = getBatchId() == DeferredDisplayList::kOpBatch_Text ||
                getBatchId() == DeferredDisplayList::kOpBatch_ColorText;

        // Overlapping other operations is only allowed for text without shadow. For other ops,
        // multiDraw isn't guaranteed to overdraw correctly
        if (!isTextBatch || op->state.mDrawModifiers.mHasShadow) {
            if (intersects(op->state.mBounds)) return false;
        if (!isTextBatch || state->mDrawModifiers.mHasShadow) {
            if (intersects(state->mBounds)) return false;
        }
        const DeferredDisplayState& lhs = op->state;
        const DeferredDisplayState& rhs = mOps[0]->state;
        const DeferredDisplayState* lhs = state;
        const DeferredDisplayState* rhs = mOps[0].state;

        if (NEQ_FALPHA(lhs.mAlpha, rhs.mAlpha)) return false;
        if (NEQ_FALPHA(lhs->mAlpha, rhs->mAlpha)) return false;

        /* Clipping compatibility check
         *
@@ -204,9 +204,9 @@ public:
         * clip for that side.
         */
        const int currentFlags = mClipSideFlags;
        const int newFlags = op->state.mClipSideFlags;
        const int newFlags = state->mClipSideFlags;
        if (currentFlags != kClipSide_None || newFlags != kClipSide_None) {
            const Rect& opBounds = op->state.mBounds;
            const Rect& opBounds = state->mBounds;
            float boundsDelta = mBounds.left - opBounds.left;
            if (!checkSide(currentFlags, newFlags, kClipSide_Left, boundsDelta)) return false;
            boundsDelta = mBounds.top - opBounds.top;
@@ -220,9 +220,9 @@ public:
        }

        // if paints are equal, then modifiers + paint attribs don't need to be compared
        if (op->mPaint == mOps[0]->mPaint) return true;
        if (op->mPaint == mOps[0].op->mPaint) return true;

        if (op->getPaintAlpha() != mOps[0]->getPaintAlpha()) return false;
        if (op->getPaintAlpha() != mOps[0].op->getPaintAlpha()) return false;

        /* Draw Modifiers compatibility check
         *
@@ -236,8 +236,8 @@ public:
         *
         * These ignore cases prevent us from simply memcmp'ing the drawModifiers
         */
        const DrawModifiers& lhsMod = lhs.mDrawModifiers;
        const DrawModifiers& rhsMod = rhs.mDrawModifiers;
        const DrawModifiers& lhsMod = lhs->mDrawModifiers;
        const DrawModifiers& rhsMod = rhs->mDrawModifiers;
        if (lhsMod.mShader != rhsMod.mShader) return false;
        if (lhsMod.mColorFilter != rhsMod.mColorFilter) return false;

@@ -249,15 +249,15 @@ public:
        return true;
    }

    virtual void add(DrawOp* op, bool opaqueOverBounds) {
        DrawBatch::add(op, opaqueOverBounds);
    virtual void add(DrawOp* op, DeferredDisplayState* state, bool opaqueOverBounds) {
        DrawBatch::add(op, state, opaqueOverBounds);

        const int newClipSideFlags = op->state.mClipSideFlags;
        const int newClipSideFlags = state->mClipSideFlags;
        mClipSideFlags |= newClipSideFlags;
        if (newClipSideFlags & kClipSide_Left) mClipRect.left = op->state.mClip.left;
        if (newClipSideFlags & kClipSide_Top) mClipRect.top = op->state.mClip.top;
        if (newClipSideFlags & kClipSide_Right) mClipRect.right = op->state.mClip.right;
        if (newClipSideFlags & kClipSide_Bottom) mClipRect.bottom = op->state.mClip.bottom;
        if (newClipSideFlags & kClipSide_Left) mClipRect.left = state->mClip.left;
        if (newClipSideFlags & kClipSide_Top) mClipRect.top = state->mClip.top;
        if (newClipSideFlags & kClipSide_Right) mClipRect.right = state->mClip.right;
        if (newClipSideFlags & kClipSide_Bottom) mClipRect.bottom = state->mClip.bottom;
    }

    virtual status_t replay(OpenGLRenderer& renderer, Rect& dirty, int index) {
@@ -271,7 +271,7 @@ public:
        // clipping in the merged case is done ahead of time since all ops share the clip (if any)
        renderer.setupMergedMultiDraw(mClipSideFlags ? &mClipRect : NULL);

        DrawOp* op = mOps[0];
        DrawOp* op = mOps[0].op;
        DisplayListLogBuffer& buffer = DisplayListLogBuffer::getInstance();
        buffer.writeCommand(0, "multiDraw");
        buffer.writeCommand(1, op->name());
@@ -297,11 +297,11 @@ private:
class StateOpBatch : public Batch {
public:
    // creates a single operation batch
    StateOpBatch(StateOp* op) : mOp(op) {}
    StateOpBatch(const StateOp* op, const DeferredDisplayState* state) : mOp(op), mState(state) {}

    virtual status_t replay(OpenGLRenderer& renderer, Rect& dirty, int index) {
        DEFER_LOGD("replaying state op batch %p", this);
        renderer.restoreDisplayState(mOp->state);
        renderer.restoreDisplayState(*mState);

        // use invalid save count because it won't be used at flush time - RestoreToCountOp is the
        // only one to use it, and we don't use that class at flush time, instead calling
@@ -313,16 +313,18 @@ public:

private:
    const StateOp* mOp;
    const DeferredDisplayState* mState;
};

class RestoreToCountBatch : public Batch {
public:
    RestoreToCountBatch(StateOp* op, int restoreCount) : mOp(op), mRestoreCount(restoreCount) {}
    RestoreToCountBatch(const StateOp* op, const DeferredDisplayState* state, int restoreCount) :
            mOp(op), mState(state), mRestoreCount(restoreCount) {}

    virtual status_t replay(OpenGLRenderer& renderer, Rect& dirty, int index) {
        DEFER_LOGD("batch %p restoring to count %d", this, mRestoreCount);

        renderer.restoreDisplayState(mOp->state);
        renderer.restoreDisplayState(*mState);
        renderer.restoreToCount(mRestoreCount);
        return DrawGlInfo::kStatusDone;
    }
@@ -330,6 +332,8 @@ public:
private:
    // we use the state storage for the RestoreToCountOp, but don't replay the op itself
    const StateOp* mOp;
    const DeferredDisplayState* mState;

    /*
     * The count used here represents the flush() time saveCount. This is as opposed to the
     * DisplayList record time, or defer() time values (which are RestoreToCountOp's mCount, and
@@ -480,12 +484,27 @@ void DeferredDisplayList::addRestoreToCount(OpenGLRenderer& renderer, StateOp* o
}

void DeferredDisplayList::addDrawOp(OpenGLRenderer& renderer, DrawOp* op) {
    if (renderer.storeDisplayState(op->state, getDrawOpDeferFlags())) {
    /* 1: op calculates local bounds */
    DeferredDisplayState* const state = createState();
    if (op->getLocalBounds(renderer.getDrawModifiers(), state->mBounds)) {
        if (state->mBounds.isEmpty()) {
            // valid empty bounds, don't bother deferring
            tryRecycleState(state);
            return;
        }
    } else {
        state->mBounds.setEmpty();
    }

    /* 2: renderer calculates global bounds + stores state */
    if (renderer.storeDisplayState(*state, getDrawOpDeferFlags())) {
        tryRecycleState(state);
        return; // quick rejected
    }

    /* 3: ask op for defer info, given renderer state */
    DeferInfo deferInfo;
    op->onDefer(renderer, deferInfo);
    op->onDefer(renderer, deferInfo, *state);

    // complex clip has a complex set of expectations on the renderer state - for now, avoid taking
    // the merge path in those cases
@@ -493,8 +512,8 @@ void DeferredDisplayList::addDrawOp(OpenGLRenderer& renderer, DrawOp* op) {
    deferInfo.opaqueOverBounds &= !recordingComplexClip() && mSaveStack.isEmpty();

    if (CC_LIKELY(mAvoidOverdraw) && mBatches.size() &&
            op->state.mClipSideFlags != kClipSide_ConservativeFull &&
            deferInfo.opaqueOverBounds && op->state.mBounds.contains(mBounds)) {
            state->mClipSideFlags != kClipSide_ConservativeFull &&
            deferInfo.opaqueOverBounds && state->mBounds.contains(mBounds)) {
        // avoid overdraw by resetting drawing state + discarding drawing ops
        discardDrawingBatches(mBatches.size() - 1);
        resetBatchingState();
@@ -503,7 +522,7 @@ void DeferredDisplayList::addDrawOp(OpenGLRenderer& renderer, DrawOp* op) {
    if (CC_UNLIKELY(renderer.getCaches().drawReorderDisabled)) {
        // TODO: elegant way to reuse batches?
        DrawBatch* b = new DrawBatch(deferInfo);
        b->add(op, deferInfo.opaqueOverBounds);
        b->add(op, state, deferInfo.opaqueOverBounds);
        mBatches.add(b);
        return;
    }
@@ -515,10 +534,10 @@ void DeferredDisplayList::addDrawOp(OpenGLRenderer& renderer, DrawOp* op) {
    // (eventually, should be similar shader)
    int insertBatchIndex = mBatches.size();
    if (!mBatches.isEmpty()) {
        if (op->state.mBounds.isEmpty()) {
        if (state->mBounds.isEmpty()) {
            // don't know the bounds for op, so add to last batch and start from scratch on next op
            DrawBatch* b = new DrawBatch(deferInfo);
            b->add(op, deferInfo.opaqueOverBounds);
            b->add(op, state, deferInfo.opaqueOverBounds);
            mBatches.add(b);
            resetBatchingState();
#if DEBUG_DEFER
@@ -531,7 +550,7 @@ void DeferredDisplayList::addDrawOp(OpenGLRenderer& renderer, DrawOp* op) {
        if (deferInfo.mergeable) {
            // Try to merge with any existing batch with same mergeId.
            if (mMergingBatches[deferInfo.batchId].get(deferInfo.mergeId, targetBatch)) {
                if (!((MergingDrawBatch*) targetBatch)->canMergeWith(op)) {
                if (!((MergingDrawBatch*) targetBatch)->canMergeWith(op, state)) {
                    targetBatch = NULL;
                }
            }
@@ -554,14 +573,14 @@ void DeferredDisplayList::addDrawOp(OpenGLRenderer& renderer, DrawOp* op) {
                    if (!targetBatch) break; // found insert position, quit
                }

                if (overBatch->intersects(op->state.mBounds)) {
                if (overBatch->intersects(state->mBounds)) {
                    // NOTE: it may be possible to optimize for special cases where two operations
                    // of the same batch/paint could swap order, such as with a non-mergeable
                    // (clipped) and a mergeable text operation
                    targetBatch = NULL;
#if DEBUG_DEFER
                    DEFER_LOGD("op couldn't join batch %d, was intersected by batch %d",
                            targetIndex, i);
                    DEFER_LOGD("op couldn't join batch %p, was intersected by batch %d",
                            targetBatch, i);
                    op->output(2);
#endif
                    break;
@@ -586,14 +605,15 @@ void DeferredDisplayList::addDrawOp(OpenGLRenderer& renderer, DrawOp* op) {
        mBatches.insertAt(targetBatch, insertBatchIndex);
    }

    targetBatch->add(op, deferInfo.opaqueOverBounds);
    targetBatch->add(op, state, deferInfo.opaqueOverBounds);
}

void DeferredDisplayList::storeStateOpBarrier(OpenGLRenderer& renderer, StateOp* op) {
    DEFER_LOGD("%p adding state op barrier at pos %d", this, mBatches.size());

    renderer.storeDisplayState(op->state, getStateOpDeferFlags());
    mBatches.add(new StateOpBatch(op));
    DeferredDisplayState* state = createState();
    renderer.storeDisplayState(*state, getStateOpDeferFlags());
    mBatches.add(new StateOpBatch(op, state));
    resetBatchingState();
}

@@ -604,8 +624,9 @@ void DeferredDisplayList::storeRestoreToCountBarrier(OpenGLRenderer& renderer, S

    // store displayState for the restore operation, as it may be associated with a saveLayer that
    // doesn't have kClip_SaveFlag set
    renderer.storeDisplayState(op->state, getStateOpDeferFlags());
    mBatches.add(new RestoreToCountBatch(op, newSaveCount));
    DeferredDisplayState* state = createState();
    renderer.storeDisplayState(*state, getStateOpDeferFlags());
    mBatches.add(new RestoreToCountBatch(op, state, newSaveCount));
    resetBatchingState();
}

+47 −1
Original line number Diff line number Diff line
@@ -18,11 +18,13 @@
#define ANDROID_HWUI_DEFERRED_DISPLAY_LIST_H

#include <utils/Errors.h>
#include <utils/LinearAllocator.h>
#include <utils/Vector.h>
#include <utils/TinyHashMap.h>

#include "Matrix.h"
#include "OpenGLRenderer.h"
#include "Rect.h"
#include "utils/TinyHashMap.h"

class SkBitmap;

@@ -34,6 +36,8 @@ class DrawOp;
class SaveOp;
class SaveLayerOp;
class StateOp;

class DeferredDisplayState;
class OpenGLRenderer;

class Batch;
@@ -42,6 +46,38 @@ class MergingDrawBatch;

typedef const void* mergeid_t;

class DeferredDisplayState {
public:
    /** static void* operator new(size_t size); PURPOSELY OMITTED **/
    static void* operator new(size_t size, LinearAllocator& allocator) {
        return allocator.alloc(size);
    }

    // global op bounds, mapped by mMatrix to be in screen space coordinates, clipped
    Rect mBounds;

    // the below are set and used by the OpenGLRenderer at record and deferred playback
    bool mClipValid;
    Rect mClip;
    int mClipSideFlags; // specifies which sides of the bounds are clipped, unclipped if cleared
    bool mClipped;
    mat4 mMatrix;
    DrawModifiers mDrawModifiers;
    float mAlpha;
};

class OpStatePair {
public:
    OpStatePair()
            : op(NULL), state(NULL) {}
    OpStatePair(DrawOp* newOp, const DeferredDisplayState* newState)
            : op(newOp), state(newState) {}
    OpStatePair(const OpStatePair& other)
            : op(other.op), state(other.state) {}
    DrawOp* op;
    const DeferredDisplayState* state;
};

class DeferredDisplayList {
public:
    DeferredDisplayList(const Rect& bounds, bool avoidOverdraw = true) :
@@ -84,6 +120,14 @@ public:
    void addDrawOp(OpenGLRenderer& renderer, DrawOp* op);

private:
    DeferredDisplayState* createState() {
        return new (mAllocator) DeferredDisplayState();
    }

    void tryRecycleState(DeferredDisplayState* state) {
        mAllocator.rewindIfLastAlloc(state, sizeof(DeferredDisplayState));
    }

    /**
     * Resets the batching back-pointers, creating a barrier in the operation stream so that no ops
     * added in the future will be inserted into a batch that already exist.
@@ -131,6 +175,8 @@ private:
     * collide, which avoids the need to resolve mergeid collisions.
     */
    TinyHashMap<mergeid_t, DrawBatch*> mMergingBatches[kOpBatch_Count];

    LinearAllocator mAllocator;
};

/**
+1 −3
Original line number Diff line number Diff line
@@ -26,6 +26,7 @@

#include <private/hwui/DrawGlInfo.h>

#include <utils/LinearAllocator.h>
#include <utils/RefBase.h>
#include <utils/SortedVector.h>
#include <utils/String8.h>
@@ -35,8 +36,6 @@

#include <androidfw/ResourceTypes.h>

#include "utils/LinearAllocator.h"

#include "Debug.h"

#define TRANSLATION 0x0001
@@ -114,7 +113,6 @@ public:

    void initFromDisplayListRenderer(const DisplayListRenderer& recorder, bool reusing = false);


    void defer(DeferStateStruct& deferStruct, const int level);
    void replay(ReplayStateStruct& replayStruct, const int level);

+67 −62

File changed.

Preview size limit exceeded, changes collapsed.

+2 −7
Original line number Diff line number Diff line
@@ -505,17 +505,12 @@ void DisplayListRenderer::addStateOp(StateOp* op) {

void DisplayListRenderer::addDrawOp(DrawOp* op) {
    Rect localBounds;
    if (mDrawModifiers.mHasShadow) {
        op->state.mDrawModifiers = mDrawModifiers;
    }
    if (op->getLocalBounds(localBounds)) {
    if (op->getLocalBounds(mDrawModifiers, localBounds)) {
        bool rejected = quickRejectNoScissor(localBounds.left, localBounds.top,
                localBounds.right, localBounds.bottom);
        op->setQuickRejected(rejected);
    }
    if (mDrawModifiers.mHasShadow) {
        op->state.mDrawModifiers.reset();
    }

    mHasDrawOps = true;
    addOpInternal(op);
}
Loading