Loading include/media/IAudioFlinger.h +1 −1 Original line number Diff line number Diff line Loading @@ -126,7 +126,7 @@ public: uint32_t *pSamplingRate, audio_format_t *pFormat, uint32_t *pChannels, uint32_t acoustics) = 0; audio_in_acoustics_t acoustics) = 0; virtual status_t closeInput(int input) = 0; virtual status_t setStreamOutput(audio_stream_type_t stream, int output) = 0; Loading media/libmedia/IAudioFlinger.cpp +4 −4 Original line number Diff line number Diff line Loading @@ -432,7 +432,7 @@ public: uint32_t *pSamplingRate, audio_format_t *pFormat, uint32_t *pChannels, uint32_t acoustics) audio_in_acoustics_t acoustics) { Parcel data, reply; uint32_t devices = pDevices ? *pDevices : 0; Loading @@ -445,7 +445,7 @@ public: data.writeInt32(samplingRate); data.writeInt32(format); data.writeInt32(channels); data.writeInt32(acoustics); data.writeInt32((int32_t) acoustics); remote()->transact(OPEN_INPUT, data, &reply); int input = reply.readInt32(); devices = reply.readInt32(); Loading Loading @@ -881,13 +881,13 @@ status_t BnAudioFlinger::onTransact( uint32_t samplingRate = data.readInt32(); audio_format_t format = (audio_format_t) data.readInt32(); uint32_t channels = data.readInt32(); uint32_t acoutics = data.readInt32(); audio_in_acoustics_t acoustics = (audio_in_acoustics_t) data.readInt32(); int input = openInput(&devices, &samplingRate, &format, &channels, acoutics); acoustics); reply->writeInt32(input); reply->writeInt32(devices); reply->writeInt32(samplingRate); Loading services/audioflinger/AudioFlinger.cpp +3 −3 Original line number Diff line number Diff line Loading @@ -5089,7 +5089,7 @@ int AudioFlinger::openInput(uint32_t *pDevices, uint32_t *pSamplingRate, audio_format_t *pFormat, uint32_t *pChannels, uint32_t acoustics) audio_in_acoustics_t acoustics) { status_t status; RecordThread *thread = NULL; Loading @@ -5114,7 +5114,7 @@ int AudioFlinger::openInput(uint32_t *pDevices, status = inHwDev->open_input_stream(inHwDev, *pDevices, &format, &channels, &samplingRate, (audio_in_acoustics_t)acoustics, acoustics, &inStream); ALOGV("openInput() openInputStream returned input %p, SamplingRate %d, Format %d, Channels %x, acoustics %x, status %d", inStream, Loading @@ -5134,7 +5134,7 @@ int AudioFlinger::openInput(uint32_t *pDevices, ALOGV("openInput() reopening with proposed sampling rate and channels"); status = inHwDev->open_input_stream(inHwDev, *pDevices, &format, &channels, &samplingRate, (audio_in_acoustics_t)acoustics, acoustics, &inStream); } Loading services/audioflinger/AudioFlinger.h +1 −1 Original line number Diff line number Diff line Loading @@ -131,7 +131,7 @@ public: uint32_t *pSamplingRate, audio_format_t *pFormat, uint32_t *pChannels, uint32_t acoustics); audio_in_acoustics_t acoustics); virtual status_t closeInput(int input); Loading services/audioflinger/AudioPolicyService.cpp +1 −1 Original line number Diff line number Diff line Loading @@ -1415,7 +1415,7 @@ static audio_io_handle_t aps_open_input(void *service, uint32_t *pSamplingRate, audio_format_t *pFormat, uint32_t *pChannels, uint32_t acoustics) audio_in_acoustics_t acoustics) { sp<IAudioFlinger> af = AudioSystem::get_audio_flinger(); if (af == NULL) { Loading Loading
include/media/IAudioFlinger.h +1 −1 Original line number Diff line number Diff line Loading @@ -126,7 +126,7 @@ public: uint32_t *pSamplingRate, audio_format_t *pFormat, uint32_t *pChannels, uint32_t acoustics) = 0; audio_in_acoustics_t acoustics) = 0; virtual status_t closeInput(int input) = 0; virtual status_t setStreamOutput(audio_stream_type_t stream, int output) = 0; Loading
media/libmedia/IAudioFlinger.cpp +4 −4 Original line number Diff line number Diff line Loading @@ -432,7 +432,7 @@ public: uint32_t *pSamplingRate, audio_format_t *pFormat, uint32_t *pChannels, uint32_t acoustics) audio_in_acoustics_t acoustics) { Parcel data, reply; uint32_t devices = pDevices ? *pDevices : 0; Loading @@ -445,7 +445,7 @@ public: data.writeInt32(samplingRate); data.writeInt32(format); data.writeInt32(channels); data.writeInt32(acoustics); data.writeInt32((int32_t) acoustics); remote()->transact(OPEN_INPUT, data, &reply); int input = reply.readInt32(); devices = reply.readInt32(); Loading Loading @@ -881,13 +881,13 @@ status_t BnAudioFlinger::onTransact( uint32_t samplingRate = data.readInt32(); audio_format_t format = (audio_format_t) data.readInt32(); uint32_t channels = data.readInt32(); uint32_t acoutics = data.readInt32(); audio_in_acoustics_t acoustics = (audio_in_acoustics_t) data.readInt32(); int input = openInput(&devices, &samplingRate, &format, &channels, acoutics); acoustics); reply->writeInt32(input); reply->writeInt32(devices); reply->writeInt32(samplingRate); Loading
services/audioflinger/AudioFlinger.cpp +3 −3 Original line number Diff line number Diff line Loading @@ -5089,7 +5089,7 @@ int AudioFlinger::openInput(uint32_t *pDevices, uint32_t *pSamplingRate, audio_format_t *pFormat, uint32_t *pChannels, uint32_t acoustics) audio_in_acoustics_t acoustics) { status_t status; RecordThread *thread = NULL; Loading @@ -5114,7 +5114,7 @@ int AudioFlinger::openInput(uint32_t *pDevices, status = inHwDev->open_input_stream(inHwDev, *pDevices, &format, &channels, &samplingRate, (audio_in_acoustics_t)acoustics, acoustics, &inStream); ALOGV("openInput() openInputStream returned input %p, SamplingRate %d, Format %d, Channels %x, acoustics %x, status %d", inStream, Loading @@ -5134,7 +5134,7 @@ int AudioFlinger::openInput(uint32_t *pDevices, ALOGV("openInput() reopening with proposed sampling rate and channels"); status = inHwDev->open_input_stream(inHwDev, *pDevices, &format, &channels, &samplingRate, (audio_in_acoustics_t)acoustics, acoustics, &inStream); } Loading
services/audioflinger/AudioFlinger.h +1 −1 Original line number Diff line number Diff line Loading @@ -131,7 +131,7 @@ public: uint32_t *pSamplingRate, audio_format_t *pFormat, uint32_t *pChannels, uint32_t acoustics); audio_in_acoustics_t acoustics); virtual status_t closeInput(int input); Loading
services/audioflinger/AudioPolicyService.cpp +1 −1 Original line number Diff line number Diff line Loading @@ -1415,7 +1415,7 @@ static audio_io_handle_t aps_open_input(void *service, uint32_t *pSamplingRate, audio_format_t *pFormat, uint32_t *pChannels, uint32_t acoustics) audio_in_acoustics_t acoustics) { sp<IAudioFlinger> af = AudioSystem::get_audio_flinger(); if (af == NULL) { Loading