Loading libs/hwui/renderthread/CanvasContext.cpp +0 −6 Original line number Diff line number Diff line Loading @@ -679,12 +679,6 @@ void CanvasContext::trimMemory(RenderThread& thread, int level) { } } void CanvasContext::runWithGlContext(RenderTask* task) { LOG_ALWAYS_FATAL_IF(!mEglManager.hasEglContext(), "GL context not initialized!"); task->run(); } Layer* CanvasContext::createTextureLayer() { mEglManager.initialize(); return LayerRenderer::createTextureLayer(mRenderThread.renderState()); Loading libs/hwui/renderthread/CanvasContext.h +0 −2 Original line number Diff line number Diff line Loading @@ -108,8 +108,6 @@ public: static void invokeFunctor(RenderThread& thread, Functor* functor); void runWithGlContext(RenderTask* task); Layer* createTextureLayer(); ANDROID_API static void setTextureAtlas(RenderThread& thread, Loading libs/hwui/renderthread/RenderProxy.cpp +0 −12 Original line number Diff line number Diff line Loading @@ -265,18 +265,6 @@ void RenderProxy::invokeFunctor(Functor* functor, bool waitForCompletion) { } } CREATE_BRIDGE2(runWithGlContext, CanvasContext* context, RenderTask* task) { args->context->runWithGlContext(args->task); return nullptr; } void RenderProxy::runWithGlContext(RenderTask* gltask) { SETUP_TASK(runWithGlContext); args->context = mContext; args->task = gltask; postAndWait(task); } CREATE_BRIDGE1(createTextureLayer, CanvasContext* context) { Layer* layer = args->context->createTextureLayer(); if (!layer) return nullptr; Loading libs/hwui/renderthread/RenderProxy.h +0 −2 Original line number Diff line number Diff line Loading @@ -90,8 +90,6 @@ public: ANDROID_API static void invokeFunctor(Functor* functor, bool waitForCompletion); ANDROID_API void runWithGlContext(RenderTask* task); ANDROID_API DeferredLayerUpdater* createTextureLayer(); ANDROID_API void buildLayer(RenderNode* node, TreeObserver* observer); ANDROID_API bool copyLayerInto(DeferredLayerUpdater* layer, SkBitmap& bitmap); Loading Loading
libs/hwui/renderthread/CanvasContext.cpp +0 −6 Original line number Diff line number Diff line Loading @@ -679,12 +679,6 @@ void CanvasContext::trimMemory(RenderThread& thread, int level) { } } void CanvasContext::runWithGlContext(RenderTask* task) { LOG_ALWAYS_FATAL_IF(!mEglManager.hasEglContext(), "GL context not initialized!"); task->run(); } Layer* CanvasContext::createTextureLayer() { mEglManager.initialize(); return LayerRenderer::createTextureLayer(mRenderThread.renderState()); Loading
libs/hwui/renderthread/CanvasContext.h +0 −2 Original line number Diff line number Diff line Loading @@ -108,8 +108,6 @@ public: static void invokeFunctor(RenderThread& thread, Functor* functor); void runWithGlContext(RenderTask* task); Layer* createTextureLayer(); ANDROID_API static void setTextureAtlas(RenderThread& thread, Loading
libs/hwui/renderthread/RenderProxy.cpp +0 −12 Original line number Diff line number Diff line Loading @@ -265,18 +265,6 @@ void RenderProxy::invokeFunctor(Functor* functor, bool waitForCompletion) { } } CREATE_BRIDGE2(runWithGlContext, CanvasContext* context, RenderTask* task) { args->context->runWithGlContext(args->task); return nullptr; } void RenderProxy::runWithGlContext(RenderTask* gltask) { SETUP_TASK(runWithGlContext); args->context = mContext; args->task = gltask; postAndWait(task); } CREATE_BRIDGE1(createTextureLayer, CanvasContext* context) { Layer* layer = args->context->createTextureLayer(); if (!layer) return nullptr; Loading
libs/hwui/renderthread/RenderProxy.h +0 −2 Original line number Diff line number Diff line Loading @@ -90,8 +90,6 @@ public: ANDROID_API static void invokeFunctor(Functor* functor, bool waitForCompletion); ANDROID_API void runWithGlContext(RenderTask* task); ANDROID_API DeferredLayerUpdater* createTextureLayer(); ANDROID_API void buildLayer(RenderNode* node, TreeObserver* observer); ANDROID_API bool copyLayerInto(DeferredLayerUpdater* layer, SkBitmap& bitmap); Loading