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Commit 880a5921 authored by Joanne Chung's avatar Joanne Chung
Browse files

Fix the translation not work if the animation is off

The system will show translation after the animation is done but it
doesn't work if the animation is off. To fix the issue, we will
check the animation status before showing translation.

Bug: 215386127
Test: atest testUiTranslationWithoutAnimation

Change-Id: Id0d02c422100effcf842209971052f4d6e9b0bd2
Merged-in: Id0d02c422100effcf842209971052f4d6e9b0bd2
parent afe42e9e
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+4 −4
Original line number Diff line number Diff line
@@ -101,26 +101,26 @@ public final class UiTranslationManager {
    public static final String LOG_TAG = "UiTranslation";

    /**
     * The state caller request to disable utranslation,, it is no longer need to ui translation.
     * The state the caller requests to enable UI translation.
     *
     * @hide
     */
    public static final int STATE_UI_TRANSLATION_STARTED = 0;
    /**
     * The state caller request to pause ui translation, it will switch back to the original text.
     * The state caller requests to pause UI translation. It will switch back to the original text.
     *
     * @hide
     */
    public static final int STATE_UI_TRANSLATION_PAUSED = 1;
    /**
     * The state caller request to resume the paused ui translation, it will show the translated
     * The state caller requests to resume the paused UI translation. It will show the translated
     * text again if the text had been translated.
     *
     * @hide
     */
    public static final int STATE_UI_TRANSLATION_RESUMED = 2;
    /**
     * The state the caller request to enable ui translation.
     * The state the caller requests to disable UI translation when it no longer needs translation.
     *
     * @hide
     */
+12 −6
Original line number Diff line number Diff line
@@ -89,7 +89,7 @@ public class TextViewTranslationCallback implements ViewTranslationCallback {
                    originalTranslationMethod);
        }
        final TransformationMethod transformation = mTranslationTransformation;
        runWithAnimation(
        runChangeTextWithAnimationIfNeeded(
                (TextView) view,
                () -> {
                    mIsShowingTranslation = true;
@@ -122,7 +122,7 @@ public class TextViewTranslationCallback implements ViewTranslationCallback {
        if (mTranslationTransformation != null) {
            final TransformationMethod transformation =
                    mTranslationTransformation.getOriginalTransformationMethod();
            runWithAnimation(
            runChangeTextWithAnimationIfNeeded(
                    (TextView) view,
                    () -> {
                        mIsShowingTranslation = false;
@@ -232,10 +232,16 @@ public class TextViewTranslationCallback implements ViewTranslationCallback {
     * Applies a simple text alpha animation when toggling between original and translated text. The
     * text is fully faded out, then swapped to the new text, then the fading is reversed.
     *
     * @param runnable the operation to run on the view after the text is faded out, to change to
     * displaying the original or translated text.
     * @param changeTextRunnable the operation to run on the view after the text is faded out, to
     * change to displaying the original or translated text.
     */
    private void runWithAnimation(TextView view, Runnable runnable) {
    private void runChangeTextWithAnimationIfNeeded(TextView view, Runnable changeTextRunnable) {
        boolean areAnimatorsEnabled = ValueAnimator.areAnimatorsEnabled();
        if (!areAnimatorsEnabled) {
            // The animation is disabled, just change display text
            changeTextRunnable.run();
            return;
        }
        if (mAnimator != null) {
            mAnimator.end();
            // Note: mAnimator is now null; do not use again here.
@@ -269,7 +275,7 @@ public class TextViewTranslationCallback implements ViewTranslationCallback {

            @Override
            public void onAnimationRepeat(Animator animation) {
                runnable.run();
                changeTextRunnable.run();
            }
        });
        mAnimator.start();