Loading libs/hwui/renderthread/VulkanManager.cpp +319 −79 File changed.Preview size limit exceeded, changes collapsed. Show changes libs/hwui/renderthread/VulkanManager.h +26 −3 Original line number Diff line number Diff line Loading @@ -111,6 +111,10 @@ private: explicit VulkanManager(RenderThread& thread); ~VulkanManager() { destroy(); } // Sets up the VkInstance and VkDevice objects. Also fills out the passed in // VkPhysicalDeviceFeatures struct. bool setupDevice(VkPhysicalDeviceFeatures& deviceFeatures); void destroyBuffers(VulkanSurface* surface); bool createSwapchain(VulkanSurface* surface); Loading Loading @@ -148,7 +152,21 @@ private: VkPtr<PFN_vkQueuePresentKHR> mQueuePresentKHR; VkPtr<PFN_vkCreateSharedSwapchainsKHR> mCreateSharedSwapchainsKHR; // Additional vulkan functions // Instance Functions VkPtr<PFN_vkEnumerateInstanceExtensionProperties> mEnumerateInstanceExtensionProperties; VkPtr<PFN_vkCreateInstance> mCreateInstance; VkPtr<PFN_vkDestroyInstance> mDestroyInstance; VkPtr<PFN_vkEnumeratePhysicalDevices> mEnumeratePhysicalDevices; VkPtr<PFN_vkGetPhysicalDeviceQueueFamilyProperties> mGetPhysicalDeviceQueueFamilyProperties; VkPtr<PFN_vkGetPhysicalDeviceFeatures> mGetPhysicalDeviceFeatures; VkPtr<PFN_vkCreateDevice> mCreateDevice; VkPtr<PFN_vkEnumerateDeviceExtensionProperties> mEnumerateDeviceExtensionProperties; // Device Functions VkPtr<PFN_vkGetDeviceQueue> mGetDeviceQueue; VkPtr<PFN_vkDeviceWaitIdle> mDeviceWaitIdle; VkPtr<PFN_vkDestroyDevice> mDestroyDevice; VkPtr<PFN_vkCreateCommandPool> mCreateCommandPool; VkPtr<PFN_vkDestroyCommandPool> mDestroyCommandPool; VkPtr<PFN_vkAllocateCommandBuffers> mAllocateCommandBuffers; Loading @@ -158,10 +176,8 @@ private: VkPtr<PFN_vkEndCommandBuffer> mEndCommandBuffer; VkPtr<PFN_vkCmdPipelineBarrier> mCmdPipelineBarrier; VkPtr<PFN_vkGetDeviceQueue> mGetDeviceQueue; VkPtr<PFN_vkQueueSubmit> mQueueSubmit; VkPtr<PFN_vkQueueWaitIdle> mQueueWaitIdle; VkPtr<PFN_vkDeviceWaitIdle> mDeviceWaitIdle; VkPtr<PFN_vkCreateSemaphore> mCreateSemaphore; VkPtr<PFN_vkDestroySemaphore> mDestroySemaphore; Loading @@ -173,6 +189,13 @@ private: RenderThread& mRenderThread; sk_sp<const GrVkBackendContext> mBackendContext; VkInstance mInstance = VK_NULL_HANDLE; VkPhysicalDevice mPhysicalDevice = VK_NULL_HANDLE; VkDevice mDevice = VK_NULL_HANDLE; uint32_t mGraphicsQueueIndex; VkQueue mGraphicsQueue = VK_NULL_HANDLE; uint32_t mPresentQueueIndex; VkQueue mPresentQueue = VK_NULL_HANDLE; VkCommandPool mCommandPool = VK_NULL_HANDLE; Loading Loading
libs/hwui/renderthread/VulkanManager.cpp +319 −79 File changed.Preview size limit exceeded, changes collapsed. Show changes
libs/hwui/renderthread/VulkanManager.h +26 −3 Original line number Diff line number Diff line Loading @@ -111,6 +111,10 @@ private: explicit VulkanManager(RenderThread& thread); ~VulkanManager() { destroy(); } // Sets up the VkInstance and VkDevice objects. Also fills out the passed in // VkPhysicalDeviceFeatures struct. bool setupDevice(VkPhysicalDeviceFeatures& deviceFeatures); void destroyBuffers(VulkanSurface* surface); bool createSwapchain(VulkanSurface* surface); Loading Loading @@ -148,7 +152,21 @@ private: VkPtr<PFN_vkQueuePresentKHR> mQueuePresentKHR; VkPtr<PFN_vkCreateSharedSwapchainsKHR> mCreateSharedSwapchainsKHR; // Additional vulkan functions // Instance Functions VkPtr<PFN_vkEnumerateInstanceExtensionProperties> mEnumerateInstanceExtensionProperties; VkPtr<PFN_vkCreateInstance> mCreateInstance; VkPtr<PFN_vkDestroyInstance> mDestroyInstance; VkPtr<PFN_vkEnumeratePhysicalDevices> mEnumeratePhysicalDevices; VkPtr<PFN_vkGetPhysicalDeviceQueueFamilyProperties> mGetPhysicalDeviceQueueFamilyProperties; VkPtr<PFN_vkGetPhysicalDeviceFeatures> mGetPhysicalDeviceFeatures; VkPtr<PFN_vkCreateDevice> mCreateDevice; VkPtr<PFN_vkEnumerateDeviceExtensionProperties> mEnumerateDeviceExtensionProperties; // Device Functions VkPtr<PFN_vkGetDeviceQueue> mGetDeviceQueue; VkPtr<PFN_vkDeviceWaitIdle> mDeviceWaitIdle; VkPtr<PFN_vkDestroyDevice> mDestroyDevice; VkPtr<PFN_vkCreateCommandPool> mCreateCommandPool; VkPtr<PFN_vkDestroyCommandPool> mDestroyCommandPool; VkPtr<PFN_vkAllocateCommandBuffers> mAllocateCommandBuffers; Loading @@ -158,10 +176,8 @@ private: VkPtr<PFN_vkEndCommandBuffer> mEndCommandBuffer; VkPtr<PFN_vkCmdPipelineBarrier> mCmdPipelineBarrier; VkPtr<PFN_vkGetDeviceQueue> mGetDeviceQueue; VkPtr<PFN_vkQueueSubmit> mQueueSubmit; VkPtr<PFN_vkQueueWaitIdle> mQueueWaitIdle; VkPtr<PFN_vkDeviceWaitIdle> mDeviceWaitIdle; VkPtr<PFN_vkCreateSemaphore> mCreateSemaphore; VkPtr<PFN_vkDestroySemaphore> mDestroySemaphore; Loading @@ -173,6 +189,13 @@ private: RenderThread& mRenderThread; sk_sp<const GrVkBackendContext> mBackendContext; VkInstance mInstance = VK_NULL_HANDLE; VkPhysicalDevice mPhysicalDevice = VK_NULL_HANDLE; VkDevice mDevice = VK_NULL_HANDLE; uint32_t mGraphicsQueueIndex; VkQueue mGraphicsQueue = VK_NULL_HANDLE; uint32_t mPresentQueueIndex; VkQueue mPresentQueue = VK_NULL_HANDLE; VkCommandPool mCommandPool = VK_NULL_HANDLE; Loading