Loading services/core/java/com/android/server/app/GameManagerService.java +12 −0 Original line number Diff line number Diff line Loading @@ -402,11 +402,15 @@ public final class GameManagerService extends IGameManagerService.Stub { public enum FrameRate { FPS_DEFAULT(0), FPS_30(30), FPS_36(36), FPS_40(40), FPS_45(45), FPS_48(48), FPS_60(60), FPS_72(72), FPS_90(90), FPS_120(120), FPS_144(144), FPS_INVALID(-1); public final int fps; Loading @@ -423,16 +427,24 @@ public final class GameManagerService extends IGameManagerService.Stub { switch (raw) { case "30": return FrameRate.FPS_30.fps; case "36": return FrameRate.FPS_36.fps; case "40": return FrameRate.FPS_40.fps; case "45": return FrameRate.FPS_45.fps; case "48": return FrameRate.FPS_48.fps; case "60": return FrameRate.FPS_60.fps; case "72": return FrameRate.FPS_72.fps; case "90": return FrameRate.FPS_90.fps; case "120": return FrameRate.FPS_120.fps; case "144": return FrameRate.FPS_144.fps; case "disable": case "": return FrameRate.FPS_DEFAULT.fps; Loading Loading
services/core/java/com/android/server/app/GameManagerService.java +12 −0 Original line number Diff line number Diff line Loading @@ -402,11 +402,15 @@ public final class GameManagerService extends IGameManagerService.Stub { public enum FrameRate { FPS_DEFAULT(0), FPS_30(30), FPS_36(36), FPS_40(40), FPS_45(45), FPS_48(48), FPS_60(60), FPS_72(72), FPS_90(90), FPS_120(120), FPS_144(144), FPS_INVALID(-1); public final int fps; Loading @@ -423,16 +427,24 @@ public final class GameManagerService extends IGameManagerService.Stub { switch (raw) { case "30": return FrameRate.FPS_30.fps; case "36": return FrameRate.FPS_36.fps; case "40": return FrameRate.FPS_40.fps; case "45": return FrameRate.FPS_45.fps; case "48": return FrameRate.FPS_48.fps; case "60": return FrameRate.FPS_60.fps; case "72": return FrameRate.FPS_72.fps; case "90": return FrameRate.FPS_90.fps; case "120": return FrameRate.FPS_120.fps; case "144": return FrameRate.FPS_144.fps; case "disable": case "": return FrameRate.FPS_DEFAULT.fps; Loading