Loading libs/hwui/Android.mk +1 −0 Original line number Diff line number Diff line Loading @@ -316,6 +316,7 @@ LOCAL_SRC_FILES += \ tests/unit/StringUtilsTests.cpp \ tests/unit/TestUtilsTests.cpp \ tests/unit/TextDropShadowCacheTests.cpp \ tests/unit/TextureCacheTests.cpp \ tests/unit/VectorDrawableTests.cpp \ include $(LOCAL_PATH)/hwui_static_deps.mk Loading libs/hwui/TextureCache.cpp +5 −1 Original line number Diff line number Diff line Loading @@ -46,7 +46,7 @@ TextureCache::TextureCache() } TextureCache::~TextureCache() { mCache.clear(); this->clear(); } /////////////////////////////////////////////////////////////////////////////// Loading Loading @@ -214,6 +214,10 @@ void TextureCache::clearGarbage() { void TextureCache::clear() { mCache.clear(); for(auto& iter: mHardwareTextures) { iter.second->deleteTexture(); } mHardwareTextures.clear(); TEXTURE_LOGD("TextureCache:clear(), mSize = %d", mSize); } Loading libs/hwui/debug/nullegl.cpp +13 −0 Original line number Diff line number Diff line Loading @@ -22,6 +22,7 @@ #include <string.h> static EGLDisplay gDisplay = (EGLDisplay) 1; static EGLSyncKHR gFence = (EGLSyncKHR) 1; typedef struct { EGLSurface surface; Loading Loading @@ -159,6 +160,18 @@ EGLImageKHR eglCreateImageKHR(EGLDisplay dpy, EGLContext ctx, EGLenum target, EG return (EGLImageKHR) malloc(sizeof(EGLImageKHR)); } EGLSyncKHR eglCreateSyncKHR(EGLDisplay dpy, EGLenum type, const EGLint *attrib_list) { return gFence; } EGLBoolean eglDestroySyncKHR(EGLDisplay dpy, EGLSyncKHR sync) { return EGL_TRUE; } EGLint eglClientWaitSyncKHR(EGLDisplay dpy, EGLSyncKHR sync, EGLint flags, EGLTimeKHR timeout) { return EGL_CONDITION_SATISFIED_KHR; } EGLBoolean eglDestroyImageKHR(EGLDisplay dpy, EGLImageKHR image) { free(image); return EGL_TRUE; Loading libs/hwui/tests/unit/TextureCacheTests.cpp 0 → 100644 +39 −0 Original line number Diff line number Diff line /* * Copyright (C) 2017 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include <gtest/gtest.h> #include "Extensions.h" #include "TextureCache.h" #include "tests/common/TestUtils.h" using namespace android; using namespace android::uirenderer; RENDERTHREAD_OPENGL_PIPELINE_TEST(TextureCache, clear) { TextureCache cache; ASSERT_EQ(cache.getSize(), 0u); // it is not 0, because FontRenderer allocates one texture int initialCount = GpuMemoryTracker::getInstanceCount(GpuObjectType::Texture); SkBitmap skBitmap; SkImageInfo info = SkImageInfo::Make(100, 100, kN32_SkColorType, kPremul_SkAlphaType); skBitmap.setInfo(info); sk_sp<Bitmap> hwBitmap(Bitmap::allocateHardwareBitmap(renderThread, skBitmap)); cache.get(hwBitmap.get()); ASSERT_EQ(GpuMemoryTracker::getInstanceCount(GpuObjectType::Texture), initialCount + 1); cache.clear(); ASSERT_EQ(GpuMemoryTracker::getInstanceCount(GpuObjectType::Texture), initialCount); } Loading
libs/hwui/Android.mk +1 −0 Original line number Diff line number Diff line Loading @@ -316,6 +316,7 @@ LOCAL_SRC_FILES += \ tests/unit/StringUtilsTests.cpp \ tests/unit/TestUtilsTests.cpp \ tests/unit/TextDropShadowCacheTests.cpp \ tests/unit/TextureCacheTests.cpp \ tests/unit/VectorDrawableTests.cpp \ include $(LOCAL_PATH)/hwui_static_deps.mk Loading
libs/hwui/TextureCache.cpp +5 −1 Original line number Diff line number Diff line Loading @@ -46,7 +46,7 @@ TextureCache::TextureCache() } TextureCache::~TextureCache() { mCache.clear(); this->clear(); } /////////////////////////////////////////////////////////////////////////////// Loading Loading @@ -214,6 +214,10 @@ void TextureCache::clearGarbage() { void TextureCache::clear() { mCache.clear(); for(auto& iter: mHardwareTextures) { iter.second->deleteTexture(); } mHardwareTextures.clear(); TEXTURE_LOGD("TextureCache:clear(), mSize = %d", mSize); } Loading
libs/hwui/debug/nullegl.cpp +13 −0 Original line number Diff line number Diff line Loading @@ -22,6 +22,7 @@ #include <string.h> static EGLDisplay gDisplay = (EGLDisplay) 1; static EGLSyncKHR gFence = (EGLSyncKHR) 1; typedef struct { EGLSurface surface; Loading Loading @@ -159,6 +160,18 @@ EGLImageKHR eglCreateImageKHR(EGLDisplay dpy, EGLContext ctx, EGLenum target, EG return (EGLImageKHR) malloc(sizeof(EGLImageKHR)); } EGLSyncKHR eglCreateSyncKHR(EGLDisplay dpy, EGLenum type, const EGLint *attrib_list) { return gFence; } EGLBoolean eglDestroySyncKHR(EGLDisplay dpy, EGLSyncKHR sync) { return EGL_TRUE; } EGLint eglClientWaitSyncKHR(EGLDisplay dpy, EGLSyncKHR sync, EGLint flags, EGLTimeKHR timeout) { return EGL_CONDITION_SATISFIED_KHR; } EGLBoolean eglDestroyImageKHR(EGLDisplay dpy, EGLImageKHR image) { free(image); return EGL_TRUE; Loading
libs/hwui/tests/unit/TextureCacheTests.cpp 0 → 100644 +39 −0 Original line number Diff line number Diff line /* * Copyright (C) 2017 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include <gtest/gtest.h> #include "Extensions.h" #include "TextureCache.h" #include "tests/common/TestUtils.h" using namespace android; using namespace android::uirenderer; RENDERTHREAD_OPENGL_PIPELINE_TEST(TextureCache, clear) { TextureCache cache; ASSERT_EQ(cache.getSize(), 0u); // it is not 0, because FontRenderer allocates one texture int initialCount = GpuMemoryTracker::getInstanceCount(GpuObjectType::Texture); SkBitmap skBitmap; SkImageInfo info = SkImageInfo::Make(100, 100, kN32_SkColorType, kPremul_SkAlphaType); skBitmap.setInfo(info); sk_sp<Bitmap> hwBitmap(Bitmap::allocateHardwareBitmap(renderThread, skBitmap)); cache.get(hwBitmap.get()); ASSERT_EQ(GpuMemoryTracker::getInstanceCount(GpuObjectType::Texture), initialCount + 1); cache.clear(); ASSERT_EQ(GpuMemoryTracker::getInstanceCount(GpuObjectType::Texture), initialCount); }