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Commit 83809fec authored by sergeyv's avatar sergeyv
Browse files

Properly clear textures for Hardware Bitmaps

Test: manual  (Description in the bug)
bug:34858530
Change-Id: I13eb89077c43ca28436509a7af5b7c11374446c4
parent a99952c1
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+1 −0
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@@ -316,6 +316,7 @@ LOCAL_SRC_FILES += \
    tests/unit/StringUtilsTests.cpp \
    tests/unit/TestUtilsTests.cpp \
    tests/unit/TextDropShadowCacheTests.cpp \
    tests/unit/TextureCacheTests.cpp \
    tests/unit/VectorDrawableTests.cpp \

include $(LOCAL_PATH)/hwui_static_deps.mk
+5 −1
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@@ -46,7 +46,7 @@ TextureCache::TextureCache()
}

TextureCache::~TextureCache() {
    mCache.clear();
    this->clear();
}

///////////////////////////////////////////////////////////////////////////////
@@ -214,6 +214,10 @@ void TextureCache::clearGarbage() {

void TextureCache::clear() {
    mCache.clear();
    for(auto& iter: mHardwareTextures) {
        iter.second->deleteTexture();
    }
    mHardwareTextures.clear();
    TEXTURE_LOGD("TextureCache:clear(), mSize = %d", mSize);
}

+13 −0
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@@ -22,6 +22,7 @@
#include <string.h>

static EGLDisplay gDisplay = (EGLDisplay) 1;
static EGLSyncKHR gFence = (EGLSyncKHR) 1;

typedef struct {
    EGLSurface surface;
@@ -159,6 +160,18 @@ EGLImageKHR eglCreateImageKHR(EGLDisplay dpy, EGLContext ctx, EGLenum target, EG
    return (EGLImageKHR) malloc(sizeof(EGLImageKHR));
}

EGLSyncKHR eglCreateSyncKHR(EGLDisplay dpy, EGLenum type, const EGLint *attrib_list) {
    return gFence;
}

EGLBoolean eglDestroySyncKHR(EGLDisplay dpy, EGLSyncKHR sync) {
    return EGL_TRUE;
}

EGLint eglClientWaitSyncKHR(EGLDisplay dpy, EGLSyncKHR sync, EGLint flags, EGLTimeKHR timeout) {
    return EGL_CONDITION_SATISFIED_KHR;
}

EGLBoolean eglDestroyImageKHR(EGLDisplay dpy, EGLImageKHR image) {
    free(image);
    return EGL_TRUE;
+39 −0
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/*
 * Copyright (C) 2017 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

#include <gtest/gtest.h>

#include "Extensions.h"
#include "TextureCache.h"
#include "tests/common/TestUtils.h"

using namespace android;
using namespace android::uirenderer;

RENDERTHREAD_OPENGL_PIPELINE_TEST(TextureCache, clear) {
    TextureCache cache;
    ASSERT_EQ(cache.getSize(), 0u);
    // it is not 0, because FontRenderer allocates one texture
    int initialCount = GpuMemoryTracker::getInstanceCount(GpuObjectType::Texture);
    SkBitmap skBitmap;
    SkImageInfo info = SkImageInfo::Make(100, 100, kN32_SkColorType, kPremul_SkAlphaType);
    skBitmap.setInfo(info);
    sk_sp<Bitmap> hwBitmap(Bitmap::allocateHardwareBitmap(renderThread, skBitmap));
    cache.get(hwBitmap.get());
    ASSERT_EQ(GpuMemoryTracker::getInstanceCount(GpuObjectType::Texture), initialCount + 1);
    cache.clear();
    ASSERT_EQ(GpuMemoryTracker::getInstanceCount(GpuObjectType::Texture), initialCount);
}