Loading core/java/android/view/HardwareRenderer.java +42 −40 Original line number Diff line number Diff line Loading @@ -32,6 +32,8 @@ import javax.microedition.khronos.egl.EGLDisplay; import javax.microedition.khronos.egl.EGLSurface; import javax.microedition.khronos.opengles.GL; import static javax.microedition.khronos.egl.EGL10.*; /** * Interface for rendering a ViewAncestor using hardware acceleration. * Loading Loading @@ -373,33 +375,33 @@ public abstract class HardwareRenderer { */ static String getEGLErrorString(int error) { switch (error) { case EGL10.EGL_SUCCESS: case EGL_SUCCESS: return "EGL_SUCCESS"; case EGL10.EGL_NOT_INITIALIZED: case EGL_NOT_INITIALIZED: return "EGL_NOT_INITIALIZED"; case EGL10.EGL_BAD_ACCESS: case EGL_BAD_ACCESS: return "EGL_BAD_ACCESS"; case EGL10.EGL_BAD_ALLOC: case EGL_BAD_ALLOC: return "EGL_BAD_ALLOC"; case EGL10.EGL_BAD_ATTRIBUTE: case EGL_BAD_ATTRIBUTE: return "EGL_BAD_ATTRIBUTE"; case EGL10.EGL_BAD_CONFIG: case EGL_BAD_CONFIG: return "EGL_BAD_CONFIG"; case EGL10.EGL_BAD_CONTEXT: case EGL_BAD_CONTEXT: return "EGL_BAD_CONTEXT"; case EGL10.EGL_BAD_CURRENT_SURFACE: case EGL_BAD_CURRENT_SURFACE: return "EGL_BAD_CURRENT_SURFACE"; case EGL10.EGL_BAD_DISPLAY: case EGL_BAD_DISPLAY: return "EGL_BAD_DISPLAY"; case EGL10.EGL_BAD_MATCH: case EGL_BAD_MATCH: return "EGL_BAD_MATCH"; case EGL10.EGL_BAD_NATIVE_PIXMAP: case EGL_BAD_NATIVE_PIXMAP: return "EGL_BAD_NATIVE_PIXMAP"; case EGL10.EGL_BAD_NATIVE_WINDOW: case EGL_BAD_NATIVE_WINDOW: return "EGL_BAD_NATIVE_WINDOW"; case EGL10.EGL_BAD_PARAMETER: case EGL_BAD_PARAMETER: return "EGL_BAD_PARAMETER"; case EGL10.EGL_BAD_SURFACE: case EGL_BAD_SURFACE: return "EGL_BAD_SURFACE"; case EGL11.EGL_CONTEXT_LOST: return "EGL_CONTEXT_LOST"; Loading @@ -416,7 +418,7 @@ public abstract class HardwareRenderer { void checkEglErrors() { if (isEnabled()) { int error = sEgl.eglGetError(); if (error != EGL10.EGL_SUCCESS) { if (error != EGL_SUCCESS) { // something bad has happened revert to // normal rendering. fallback(error != EGL11.EGL_CONTEXT_LOST); Loading Loading @@ -444,7 +446,7 @@ public abstract class HardwareRenderer { if (mGl != null) { int err = sEgl.eglGetError(); if (err != EGL10.EGL_SUCCESS) { if (err != EGL_SUCCESS) { destroy(true); setRequested(false); } else { Loading Loading @@ -480,9 +482,9 @@ public abstract class HardwareRenderer { sEgl = (EGL10) EGLContext.getEGL(); // Get to the default display. sEglDisplay = sEgl.eglGetDisplay(EGL10.EGL_DEFAULT_DISPLAY); sEglDisplay = sEgl.eglGetDisplay(EGL_DEFAULT_DISPLAY); if (sEglDisplay == EGL10.EGL_NO_DISPLAY) { if (sEglDisplay == EGL_NO_DISPLAY) { throw new RuntimeException("eglGetDisplay failed " + getEGLErrorString(sEgl.eglGetError())); } Loading Loading @@ -550,22 +552,22 @@ public abstract class HardwareRenderer { * The window size has changed, so we need to create a new * surface. */ if (mEglSurface != null && mEglSurface != EGL10.EGL_NO_SURFACE) { if (mEglSurface != null && mEglSurface != EGL_NO_SURFACE) { /* * Unbind and destroy the old EGL surface, if * there is one. */ sEgl.eglMakeCurrent(sEglDisplay, EGL10.EGL_NO_SURFACE, EGL10.EGL_NO_SURFACE, EGL10.EGL_NO_CONTEXT); sEgl.eglMakeCurrent(sEglDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT); sEgl.eglDestroySurface(sEglDisplay, mEglSurface); } // Create an EGL surface we can render into. mEglSurface = sEgl.eglCreateWindowSurface(sEglDisplay, sEglConfig, holder, null); if (mEglSurface == null || mEglSurface == EGL10.EGL_NO_SURFACE) { if (mEglSurface == null || mEglSurface == EGL_NO_SURFACE) { int error = sEgl.eglGetError(); if (error == EGL10.EGL_BAD_NATIVE_WINDOW) { if (error == EGL_BAD_NATIVE_WINDOW) { Log.e(LOG_TAG, "createWindowSurface returned EGL_BAD_NATIVE_WINDOW."); return null; } Loading Loading @@ -602,9 +604,9 @@ public abstract class HardwareRenderer { } EGLContext createContext(EGL10 egl, EGLDisplay eglDisplay, EGLConfig eglConfig) { int[] attrib_list = { EGL_CONTEXT_CLIENT_VERSION, mGlVersion, EGL10.EGL_NONE }; int[] attrib_list = { EGL_CONTEXT_CLIENT_VERSION, mGlVersion, EGL_NONE }; return egl.eglCreateContext(eglDisplay, eglConfig, EGL10.EGL_NO_CONTEXT, return egl.eglCreateContext(eglDisplay, eglConfig, EGL_NO_CONTEXT, mGlVersion != 0 ? attrib_list : null); } Loading @@ -627,8 +629,8 @@ public abstract class HardwareRenderer { mDestroyed = true; sEgl.eglMakeCurrent(sEglDisplay, EGL10.EGL_NO_SURFACE, EGL10.EGL_NO_SURFACE, EGL10.EGL_NO_CONTEXT); sEgl.eglMakeCurrent(sEglDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT); sEgl.eglDestroySurface(sEglDisplay, mEglSurface); mEglSurface = null; Loading @@ -641,8 +643,8 @@ public abstract class HardwareRenderer { void invalidate() { // Cancels any existing buffer to ensure we'll get a buffer // of the right size before we call eglSwapBuffers sEgl.eglMakeCurrent(sEglDisplay, EGL10.EGL_NO_SURFACE, EGL10.EGL_NO_SURFACE, EGL10.EGL_NO_CONTEXT); sEgl.eglMakeCurrent(sEglDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT); } @Override Loading Loading @@ -753,7 +755,7 @@ public abstract class HardwareRenderer { } if (!sEglContext.equals(sEgl.eglGetCurrentContext()) || !mEglSurface.equals(sEgl.eglGetCurrentSurface(EGL10.EGL_DRAW))) { !mEglSurface.equals(sEgl.eglGetCurrentSurface(EGL_DRAW))) { if (!sEgl.eglMakeCurrent(sEglDisplay, mEglSurface, mEglSurface, sEglContext)) { fallback(true); Log.e(LOG_TAG, "eglMakeCurrent failed " + Loading Loading @@ -785,16 +787,16 @@ public abstract class HardwareRenderer { @Override int[] getConfig(boolean dirtyRegions) { return new int[] { EGL10.EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT, EGL10.EGL_RED_SIZE, 8, EGL10.EGL_GREEN_SIZE, 8, EGL10.EGL_BLUE_SIZE, 8, EGL10.EGL_ALPHA_SIZE, 8, EGL10.EGL_DEPTH_SIZE, 0, EGL10.EGL_STENCIL_SIZE, 0, EGL_SURFACE_TYPE, EGL10.EGL_WINDOW_BIT | EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT, EGL_RED_SIZE, 8, EGL_GREEN_SIZE, 8, EGL_BLUE_SIZE, 8, EGL_ALPHA_SIZE, 8, EGL_DEPTH_SIZE, 0, EGL_STENCIL_SIZE, 0, EGL_SURFACE_TYPE, EGL_WINDOW_BIT | (dirtyRegions ? EGL_SWAP_BEHAVIOR_PRESERVED_BIT : 0), EGL10.EGL_NONE EGL_NONE }; } Loading preloaded-classes +0 −6 Original line number Diff line number Diff line Loading @@ -671,12 +671,6 @@ android.view.GLES20Canvas android.view.GLES20Canvas$CanvasFinalizer android.view.Gravity android.view.HardwareCanvas android.view.HardwareRenderer android.view.HardwareRenderer$Gl20Renderer android.view.HardwareRenderer$GlRenderer android.view.HardwareRenderer$GlRenderer$ComponentSizeChooser android.view.HardwareRenderer$GlRenderer$EglConfigChooser android.view.HardwareRenderer$HardwareDrawCallbacks android.view.IWindow android.view.IWindow$Stub android.view.IWindowManager Loading Loading
core/java/android/view/HardwareRenderer.java +42 −40 Original line number Diff line number Diff line Loading @@ -32,6 +32,8 @@ import javax.microedition.khronos.egl.EGLDisplay; import javax.microedition.khronos.egl.EGLSurface; import javax.microedition.khronos.opengles.GL; import static javax.microedition.khronos.egl.EGL10.*; /** * Interface for rendering a ViewAncestor using hardware acceleration. * Loading Loading @@ -373,33 +375,33 @@ public abstract class HardwareRenderer { */ static String getEGLErrorString(int error) { switch (error) { case EGL10.EGL_SUCCESS: case EGL_SUCCESS: return "EGL_SUCCESS"; case EGL10.EGL_NOT_INITIALIZED: case EGL_NOT_INITIALIZED: return "EGL_NOT_INITIALIZED"; case EGL10.EGL_BAD_ACCESS: case EGL_BAD_ACCESS: return "EGL_BAD_ACCESS"; case EGL10.EGL_BAD_ALLOC: case EGL_BAD_ALLOC: return "EGL_BAD_ALLOC"; case EGL10.EGL_BAD_ATTRIBUTE: case EGL_BAD_ATTRIBUTE: return "EGL_BAD_ATTRIBUTE"; case EGL10.EGL_BAD_CONFIG: case EGL_BAD_CONFIG: return "EGL_BAD_CONFIG"; case EGL10.EGL_BAD_CONTEXT: case EGL_BAD_CONTEXT: return "EGL_BAD_CONTEXT"; case EGL10.EGL_BAD_CURRENT_SURFACE: case EGL_BAD_CURRENT_SURFACE: return "EGL_BAD_CURRENT_SURFACE"; case EGL10.EGL_BAD_DISPLAY: case EGL_BAD_DISPLAY: return "EGL_BAD_DISPLAY"; case EGL10.EGL_BAD_MATCH: case EGL_BAD_MATCH: return "EGL_BAD_MATCH"; case EGL10.EGL_BAD_NATIVE_PIXMAP: case EGL_BAD_NATIVE_PIXMAP: return "EGL_BAD_NATIVE_PIXMAP"; case EGL10.EGL_BAD_NATIVE_WINDOW: case EGL_BAD_NATIVE_WINDOW: return "EGL_BAD_NATIVE_WINDOW"; case EGL10.EGL_BAD_PARAMETER: case EGL_BAD_PARAMETER: return "EGL_BAD_PARAMETER"; case EGL10.EGL_BAD_SURFACE: case EGL_BAD_SURFACE: return "EGL_BAD_SURFACE"; case EGL11.EGL_CONTEXT_LOST: return "EGL_CONTEXT_LOST"; Loading @@ -416,7 +418,7 @@ public abstract class HardwareRenderer { void checkEglErrors() { if (isEnabled()) { int error = sEgl.eglGetError(); if (error != EGL10.EGL_SUCCESS) { if (error != EGL_SUCCESS) { // something bad has happened revert to // normal rendering. fallback(error != EGL11.EGL_CONTEXT_LOST); Loading Loading @@ -444,7 +446,7 @@ public abstract class HardwareRenderer { if (mGl != null) { int err = sEgl.eglGetError(); if (err != EGL10.EGL_SUCCESS) { if (err != EGL_SUCCESS) { destroy(true); setRequested(false); } else { Loading Loading @@ -480,9 +482,9 @@ public abstract class HardwareRenderer { sEgl = (EGL10) EGLContext.getEGL(); // Get to the default display. sEglDisplay = sEgl.eglGetDisplay(EGL10.EGL_DEFAULT_DISPLAY); sEglDisplay = sEgl.eglGetDisplay(EGL_DEFAULT_DISPLAY); if (sEglDisplay == EGL10.EGL_NO_DISPLAY) { if (sEglDisplay == EGL_NO_DISPLAY) { throw new RuntimeException("eglGetDisplay failed " + getEGLErrorString(sEgl.eglGetError())); } Loading Loading @@ -550,22 +552,22 @@ public abstract class HardwareRenderer { * The window size has changed, so we need to create a new * surface. */ if (mEglSurface != null && mEglSurface != EGL10.EGL_NO_SURFACE) { if (mEglSurface != null && mEglSurface != EGL_NO_SURFACE) { /* * Unbind and destroy the old EGL surface, if * there is one. */ sEgl.eglMakeCurrent(sEglDisplay, EGL10.EGL_NO_SURFACE, EGL10.EGL_NO_SURFACE, EGL10.EGL_NO_CONTEXT); sEgl.eglMakeCurrent(sEglDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT); sEgl.eglDestroySurface(sEglDisplay, mEglSurface); } // Create an EGL surface we can render into. mEglSurface = sEgl.eglCreateWindowSurface(sEglDisplay, sEglConfig, holder, null); if (mEglSurface == null || mEglSurface == EGL10.EGL_NO_SURFACE) { if (mEglSurface == null || mEglSurface == EGL_NO_SURFACE) { int error = sEgl.eglGetError(); if (error == EGL10.EGL_BAD_NATIVE_WINDOW) { if (error == EGL_BAD_NATIVE_WINDOW) { Log.e(LOG_TAG, "createWindowSurface returned EGL_BAD_NATIVE_WINDOW."); return null; } Loading Loading @@ -602,9 +604,9 @@ public abstract class HardwareRenderer { } EGLContext createContext(EGL10 egl, EGLDisplay eglDisplay, EGLConfig eglConfig) { int[] attrib_list = { EGL_CONTEXT_CLIENT_VERSION, mGlVersion, EGL10.EGL_NONE }; int[] attrib_list = { EGL_CONTEXT_CLIENT_VERSION, mGlVersion, EGL_NONE }; return egl.eglCreateContext(eglDisplay, eglConfig, EGL10.EGL_NO_CONTEXT, return egl.eglCreateContext(eglDisplay, eglConfig, EGL_NO_CONTEXT, mGlVersion != 0 ? attrib_list : null); } Loading @@ -627,8 +629,8 @@ public abstract class HardwareRenderer { mDestroyed = true; sEgl.eglMakeCurrent(sEglDisplay, EGL10.EGL_NO_SURFACE, EGL10.EGL_NO_SURFACE, EGL10.EGL_NO_CONTEXT); sEgl.eglMakeCurrent(sEglDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT); sEgl.eglDestroySurface(sEglDisplay, mEglSurface); mEglSurface = null; Loading @@ -641,8 +643,8 @@ public abstract class HardwareRenderer { void invalidate() { // Cancels any existing buffer to ensure we'll get a buffer // of the right size before we call eglSwapBuffers sEgl.eglMakeCurrent(sEglDisplay, EGL10.EGL_NO_SURFACE, EGL10.EGL_NO_SURFACE, EGL10.EGL_NO_CONTEXT); sEgl.eglMakeCurrent(sEglDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT); } @Override Loading Loading @@ -753,7 +755,7 @@ public abstract class HardwareRenderer { } if (!sEglContext.equals(sEgl.eglGetCurrentContext()) || !mEglSurface.equals(sEgl.eglGetCurrentSurface(EGL10.EGL_DRAW))) { !mEglSurface.equals(sEgl.eglGetCurrentSurface(EGL_DRAW))) { if (!sEgl.eglMakeCurrent(sEglDisplay, mEglSurface, mEglSurface, sEglContext)) { fallback(true); Log.e(LOG_TAG, "eglMakeCurrent failed " + Loading Loading @@ -785,16 +787,16 @@ public abstract class HardwareRenderer { @Override int[] getConfig(boolean dirtyRegions) { return new int[] { EGL10.EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT, EGL10.EGL_RED_SIZE, 8, EGL10.EGL_GREEN_SIZE, 8, EGL10.EGL_BLUE_SIZE, 8, EGL10.EGL_ALPHA_SIZE, 8, EGL10.EGL_DEPTH_SIZE, 0, EGL10.EGL_STENCIL_SIZE, 0, EGL_SURFACE_TYPE, EGL10.EGL_WINDOW_BIT | EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT, EGL_RED_SIZE, 8, EGL_GREEN_SIZE, 8, EGL_BLUE_SIZE, 8, EGL_ALPHA_SIZE, 8, EGL_DEPTH_SIZE, 0, EGL_STENCIL_SIZE, 0, EGL_SURFACE_TYPE, EGL_WINDOW_BIT | (dirtyRegions ? EGL_SWAP_BEHAVIOR_PRESERVED_BIT : 0), EGL10.EGL_NONE EGL_NONE }; } Loading
preloaded-classes +0 −6 Original line number Diff line number Diff line Loading @@ -671,12 +671,6 @@ android.view.GLES20Canvas android.view.GLES20Canvas$CanvasFinalizer android.view.Gravity android.view.HardwareCanvas android.view.HardwareRenderer android.view.HardwareRenderer$Gl20Renderer android.view.HardwareRenderer$GlRenderer android.view.HardwareRenderer$GlRenderer$ComponentSizeChooser android.view.HardwareRenderer$GlRenderer$EglConfigChooser android.view.HardwareRenderer$HardwareDrawCallbacks android.view.IWindow android.view.IWindow$Stub android.view.IWindowManager Loading