Loading
Only set SYNC flag if >1 track
While technically it's true that a transition is sync if another is running in the same track, tracks already imply sync between their constituents, so it's redundant. The player also interprets SYNC as "stop everything immediately" which isn't actually useful unless there are multiple active tracks. So, only set the sync flag when there are >1 tracks. Bug: 296242449 Test: atest TransitionTests#testNoSyncFlagIfOneTrack Change-Id: I61d97542825627beba4dbfa77f1cff0cf1e86ab8