Donate to e Foundation | Murena handsets with /e/OS | Own a part of Murena! Learn more

Commit 7a1b8af0 authored by Jesse Hall's avatar Jesse Hall
Browse files

Vulkan compute 0 only requires variable pointers

Bug: 34745152
Test: make doc
Change-Id: If2348a387cdc898b028c5dd577c80246a36b87d3
parent 101dc265
Loading
Loading
Loading
Loading
+2 −6
Original line number Diff line number Diff line
@@ -1814,12 +1814,8 @@ public abstract class PackageManager {
     * will enumerate at least one {@code VkPhysicalDevice}, and the feature version will indicate
     * what level of optional compute features are supported beyond the Vulkan 1.0 requirements.
     * <p>
     * Compute level 0 indicates support for:
     * <ul>
     * <li>Ability to use pointers to buffer data from shaders</li>
     * <li>Ability to load/store 16-bit values from buffers</li>
     * <li>Ability to control shader floating point rounding mode</li>
     * </ul>
     * Compute level 0 indicates support for the {@code VariablePointers} SPIR-V capability defined
     * by the SPV_KHR_variable_pointers extension.
     */
    @SdkConstant(SdkConstantType.FEATURE)
    public static final String FEATURE_VULKAN_HARDWARE_COMPUTE = "android.hardware.vulkan.compute";