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Commit 799833a8 authored by Romain Guy's avatar Romain Guy
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Text would disappear when the font size is 75px.

Bug #5230196

Yes, 75px. Any other font size would work. Don't ask.

Change-Id: I96c7db9926a97f65128d60c8238c3640ee2444ba
parent 94d5e9ad
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+2 −2
Original line number Diff line number Diff line
@@ -394,14 +394,14 @@ void FontRenderer::flushAllAndInvalidate() {

bool FontRenderer::cacheBitmap(const SkGlyph& glyph, uint32_t* retOriginX, uint32_t* retOriginY) {
    // If the glyph is too tall, don't cache it
    if (glyph.fHeight > mCacheLines[mCacheLines.size() - 1]->mMaxHeight) {
    if (glyph.fHeight + 2 > mCacheLines[mCacheLines.size() - 1]->mMaxHeight) {
        if (mCacheHeight < MAX_TEXT_CACHE_HEIGHT) {
            // Default cache not large enough for large glyphs - resize cache to
            // max size and try again
            flushAllAndInvalidate();
            initTextTexture(true);
        }
        if (glyph.fHeight > mCacheLines[mCacheLines.size() - 1]->mMaxHeight) {
        if (glyph.fHeight + 2 > mCacheLines[mCacheLines.size() - 1]->mMaxHeight) {
            LOGE("Font size to large to fit in cache. width, height = %i, %i",
                    (int) glyph.fWidth, (int) glyph.fHeight);
            return false;