Loading core/java/android/view/ThreadedRenderer.java +2 −2 Original line number Diff line number Diff line Loading @@ -360,7 +360,7 @@ public class ThreadedRenderer extends HardwareRenderer { @Override boolean copyLayerInto(final HardwareLayer layer, final Bitmap bitmap) { return nCopyLayerInto(mNativeProxy, layer.getDeferredLayerUpdater(), bitmap.getSkBitmap()); layer.getDeferredLayerUpdater(), bitmap); } @Override Loading Loading @@ -531,7 +531,7 @@ public class ThreadedRenderer extends HardwareRenderer { private static native long nCreateTextureLayer(long nativeProxy); private static native void nBuildLayer(long nativeProxy, long node); private static native boolean nCopyLayerInto(long nativeProxy, long layer, long bitmap); private static native boolean nCopyLayerInto(long nativeProxy, long layer, Bitmap bitmap); private static native void nPushLayerUpdate(long nativeProxy, long layer); private static native void nCancelLayerUpdate(long nativeProxy, long layer); private static native void nDetachSurfaceTexture(long nativeProxy, long layer); Loading core/jni/android/graphics/Shader.cpp +5 −4 Original line number Diff line number Diff line Loading @@ -80,11 +80,12 @@ static jlong Shader_setLocalMatrix(JNIEnv* env, jobject o, jlong shaderHandle, j /////////////////////////////////////////////////////////////////////////////////////////////// static jlong BitmapShader_constructor(JNIEnv* env, jobject o, jlong bitmapHandle, static jlong BitmapShader_constructor(JNIEnv* env, jobject o, jobject jbitmap, jint tileModeX, jint tileModeY) { const SkBitmap* bitmap = reinterpret_cast<SkBitmap*>(bitmapHandle); SkShader* s = SkShader::CreateBitmapShader(*bitmap, SkBitmap bitmap; GraphicsJNI::getSkBitmap(env, jbitmap, &bitmap); SkShader* s = SkShader::CreateBitmapShader(bitmap, (SkShader::TileMode)tileModeX, (SkShader::TileMode)tileModeY); Loading Loading @@ -249,7 +250,7 @@ static JNINativeMethod gShaderMethods[] = { }; static JNINativeMethod gBitmapShaderMethods[] = { { "nativeCreate", "(JII)J", (void*)BitmapShader_constructor }, { "nativeCreate", "(Landroid/graphics/Bitmap;II)J", (void*)BitmapShader_constructor }, }; static JNINativeMethod gLinearGradientMethods[] = { Loading core/jni/android_graphics_Canvas.cpp +6 −7 Original line number Diff line number Diff line Loading @@ -40,22 +40,21 @@ static void finalizer(JNIEnv* env, jobject clazz, jlong canvasHandle) { // Native wrapper constructor used by Canvas(Bitmap) static jlong initRaster(JNIEnv* env, jobject, jobject jbitmap) { SkBitmap* bitmap = nullptr; SkBitmap bitmap; if (jbitmap != NULL) { bitmap = GraphicsJNI::getSkBitmapDeprecated(env, jbitmap); GraphicsJNI::getSkBitmap(env, jbitmap, &bitmap); } return reinterpret_cast<jlong>(Canvas::create_canvas( bitmap ? *bitmap : SkBitmap())); return reinterpret_cast<jlong>(Canvas::create_canvas(bitmap)); } // Set the given bitmap as the new draw target (wrapped in a new SkCanvas), // optionally copying canvas matrix & clip state. static void setBitmap(JNIEnv* env, jobject, jlong canvasHandle, jobject jbitmap) { SkBitmap* bitmap = nullptr; SkBitmap bitmap; if (jbitmap != NULL) { bitmap = GraphicsJNI::getSkBitmapDeprecated(env, jbitmap); GraphicsJNI::getSkBitmap(env, jbitmap, &bitmap); } get_canvas(canvasHandle)->setBitmap(bitmap ? *bitmap : SkBitmap()); get_canvas(canvasHandle)->setBitmap(bitmap); } static jboolean isOpaque(JNIEnv*, jobject, jlong canvasHandle) { Loading core/jni/android_view_ThreadedRenderer.cpp +5 −3 Original line number Diff line number Diff line Loading @@ -21,6 +21,7 @@ #include "jni.h" #include <nativehelper/JNIHelp.h> #include "core_jni_helpers.h" #include <GraphicsJNI.h> #include <ScopedPrimitiveArray.h> #include <EGL/egl.h> Loading Loading @@ -347,10 +348,11 @@ static void android_view_ThreadedRenderer_buildLayer(JNIEnv* env, jobject clazz, } static jboolean android_view_ThreadedRenderer_copyLayerInto(JNIEnv* env, jobject clazz, jlong proxyPtr, jlong layerPtr, jlong bitmapPtr) { jlong proxyPtr, jlong layerPtr, jobject jbitmap) { RenderProxy* proxy = reinterpret_cast<RenderProxy*>(proxyPtr); DeferredLayerUpdater* layer = reinterpret_cast<DeferredLayerUpdater*>(layerPtr); SkBitmap* bitmap = reinterpret_cast<SkBitmap*>(bitmapPtr); SkBitmap bitmap; GraphicsJNI::getSkBitmap(env, jbitmap, &bitmap); return proxy->copyLayerInto(layer, bitmap); } Loading Loading @@ -458,7 +460,7 @@ static JNINativeMethod gMethods[] = { { "nInvokeFunctor", "(JZ)V", (void*) android_view_ThreadedRenderer_invokeFunctor }, { "nCreateTextureLayer", "(J)J", (void*) android_view_ThreadedRenderer_createTextureLayer }, { "nBuildLayer", "(JJ)V", (void*) android_view_ThreadedRenderer_buildLayer }, { "nCopyLayerInto", "(JJJ)Z", (void*) android_view_ThreadedRenderer_copyLayerInto }, { "nCopyLayerInto", "(JJLandroid/graphics/Bitmap;)Z", (void*) android_view_ThreadedRenderer_copyLayerInto }, { "nPushLayerUpdate", "(JJ)V", (void*) android_view_ThreadedRenderer_pushLayerUpdate }, { "nCancelLayerUpdate", "(JJ)V", (void*) android_view_ThreadedRenderer_cancelLayerUpdate }, { "nDetachSurfaceTexture", "(JJ)V", (void*) android_view_ThreadedRenderer_detachSurfaceTexture }, Loading graphics/java/android/graphics/BitmapShader.java +2 −3 Original line number Diff line number Diff line Loading @@ -42,8 +42,7 @@ public class BitmapShader extends Shader { mBitmap = bitmap; mTileX = tileX; mTileY = tileY; final long b = bitmap.getSkBitmap(); init(nativeCreate(b, tileX.nativeInt, tileY.nativeInt)); init(nativeCreate(bitmap, tileX.nativeInt, tileY.nativeInt)); } /** Loading @@ -56,6 +55,6 @@ public class BitmapShader extends Shader { return copy; } private static native long nativeCreate(long native_bitmap, int shaderTileModeX, private static native long nativeCreate(Bitmap bitmap, int shaderTileModeX, int shaderTileModeY); } Loading
core/java/android/view/ThreadedRenderer.java +2 −2 Original line number Diff line number Diff line Loading @@ -360,7 +360,7 @@ public class ThreadedRenderer extends HardwareRenderer { @Override boolean copyLayerInto(final HardwareLayer layer, final Bitmap bitmap) { return nCopyLayerInto(mNativeProxy, layer.getDeferredLayerUpdater(), bitmap.getSkBitmap()); layer.getDeferredLayerUpdater(), bitmap); } @Override Loading Loading @@ -531,7 +531,7 @@ public class ThreadedRenderer extends HardwareRenderer { private static native long nCreateTextureLayer(long nativeProxy); private static native void nBuildLayer(long nativeProxy, long node); private static native boolean nCopyLayerInto(long nativeProxy, long layer, long bitmap); private static native boolean nCopyLayerInto(long nativeProxy, long layer, Bitmap bitmap); private static native void nPushLayerUpdate(long nativeProxy, long layer); private static native void nCancelLayerUpdate(long nativeProxy, long layer); private static native void nDetachSurfaceTexture(long nativeProxy, long layer); Loading
core/jni/android/graphics/Shader.cpp +5 −4 Original line number Diff line number Diff line Loading @@ -80,11 +80,12 @@ static jlong Shader_setLocalMatrix(JNIEnv* env, jobject o, jlong shaderHandle, j /////////////////////////////////////////////////////////////////////////////////////////////// static jlong BitmapShader_constructor(JNIEnv* env, jobject o, jlong bitmapHandle, static jlong BitmapShader_constructor(JNIEnv* env, jobject o, jobject jbitmap, jint tileModeX, jint tileModeY) { const SkBitmap* bitmap = reinterpret_cast<SkBitmap*>(bitmapHandle); SkShader* s = SkShader::CreateBitmapShader(*bitmap, SkBitmap bitmap; GraphicsJNI::getSkBitmap(env, jbitmap, &bitmap); SkShader* s = SkShader::CreateBitmapShader(bitmap, (SkShader::TileMode)tileModeX, (SkShader::TileMode)tileModeY); Loading Loading @@ -249,7 +250,7 @@ static JNINativeMethod gShaderMethods[] = { }; static JNINativeMethod gBitmapShaderMethods[] = { { "nativeCreate", "(JII)J", (void*)BitmapShader_constructor }, { "nativeCreate", "(Landroid/graphics/Bitmap;II)J", (void*)BitmapShader_constructor }, }; static JNINativeMethod gLinearGradientMethods[] = { Loading
core/jni/android_graphics_Canvas.cpp +6 −7 Original line number Diff line number Diff line Loading @@ -40,22 +40,21 @@ static void finalizer(JNIEnv* env, jobject clazz, jlong canvasHandle) { // Native wrapper constructor used by Canvas(Bitmap) static jlong initRaster(JNIEnv* env, jobject, jobject jbitmap) { SkBitmap* bitmap = nullptr; SkBitmap bitmap; if (jbitmap != NULL) { bitmap = GraphicsJNI::getSkBitmapDeprecated(env, jbitmap); GraphicsJNI::getSkBitmap(env, jbitmap, &bitmap); } return reinterpret_cast<jlong>(Canvas::create_canvas( bitmap ? *bitmap : SkBitmap())); return reinterpret_cast<jlong>(Canvas::create_canvas(bitmap)); } // Set the given bitmap as the new draw target (wrapped in a new SkCanvas), // optionally copying canvas matrix & clip state. static void setBitmap(JNIEnv* env, jobject, jlong canvasHandle, jobject jbitmap) { SkBitmap* bitmap = nullptr; SkBitmap bitmap; if (jbitmap != NULL) { bitmap = GraphicsJNI::getSkBitmapDeprecated(env, jbitmap); GraphicsJNI::getSkBitmap(env, jbitmap, &bitmap); } get_canvas(canvasHandle)->setBitmap(bitmap ? *bitmap : SkBitmap()); get_canvas(canvasHandle)->setBitmap(bitmap); } static jboolean isOpaque(JNIEnv*, jobject, jlong canvasHandle) { Loading
core/jni/android_view_ThreadedRenderer.cpp +5 −3 Original line number Diff line number Diff line Loading @@ -21,6 +21,7 @@ #include "jni.h" #include <nativehelper/JNIHelp.h> #include "core_jni_helpers.h" #include <GraphicsJNI.h> #include <ScopedPrimitiveArray.h> #include <EGL/egl.h> Loading Loading @@ -347,10 +348,11 @@ static void android_view_ThreadedRenderer_buildLayer(JNIEnv* env, jobject clazz, } static jboolean android_view_ThreadedRenderer_copyLayerInto(JNIEnv* env, jobject clazz, jlong proxyPtr, jlong layerPtr, jlong bitmapPtr) { jlong proxyPtr, jlong layerPtr, jobject jbitmap) { RenderProxy* proxy = reinterpret_cast<RenderProxy*>(proxyPtr); DeferredLayerUpdater* layer = reinterpret_cast<DeferredLayerUpdater*>(layerPtr); SkBitmap* bitmap = reinterpret_cast<SkBitmap*>(bitmapPtr); SkBitmap bitmap; GraphicsJNI::getSkBitmap(env, jbitmap, &bitmap); return proxy->copyLayerInto(layer, bitmap); } Loading Loading @@ -458,7 +460,7 @@ static JNINativeMethod gMethods[] = { { "nInvokeFunctor", "(JZ)V", (void*) android_view_ThreadedRenderer_invokeFunctor }, { "nCreateTextureLayer", "(J)J", (void*) android_view_ThreadedRenderer_createTextureLayer }, { "nBuildLayer", "(JJ)V", (void*) android_view_ThreadedRenderer_buildLayer }, { "nCopyLayerInto", "(JJJ)Z", (void*) android_view_ThreadedRenderer_copyLayerInto }, { "nCopyLayerInto", "(JJLandroid/graphics/Bitmap;)Z", (void*) android_view_ThreadedRenderer_copyLayerInto }, { "nPushLayerUpdate", "(JJ)V", (void*) android_view_ThreadedRenderer_pushLayerUpdate }, { "nCancelLayerUpdate", "(JJ)V", (void*) android_view_ThreadedRenderer_cancelLayerUpdate }, { "nDetachSurfaceTexture", "(JJ)V", (void*) android_view_ThreadedRenderer_detachSurfaceTexture }, Loading
graphics/java/android/graphics/BitmapShader.java +2 −3 Original line number Diff line number Diff line Loading @@ -42,8 +42,7 @@ public class BitmapShader extends Shader { mBitmap = bitmap; mTileX = tileX; mTileY = tileY; final long b = bitmap.getSkBitmap(); init(nativeCreate(b, tileX.nativeInt, tileY.nativeInt)); init(nativeCreate(bitmap, tileX.nativeInt, tileY.nativeInt)); } /** Loading @@ -56,6 +55,6 @@ public class BitmapShader extends Shader { return copy; } private static native long nativeCreate(long native_bitmap, int shaderTileModeX, private static native long nativeCreate(Bitmap bitmap, int shaderTileModeX, int shaderTileModeY); }