Loading services/audioflinger/AudioFlinger.cpp +3 −3 Original line number Diff line number Diff line Loading @@ -1715,7 +1715,7 @@ uint32_t AudioFlinger::MixerThread::prepareTracks_l(const SortedVector< wp<Track // The first time a track is added we wait // for all its buffers to be filled before processing it mAudioMixer->setActiveTrack(track->name()); if (cblk->framesReady() && (track->isReady() || track->isStopped()) && if (cblk->framesReady() && track->isReady() && !track->isPaused() && !track->isTerminated()) { //LOGV("track %d u=%08x, s=%08x [OK] on thread %p", track->name(), cblk->user, cblk->server, this); Loading Loading @@ -2231,7 +2231,7 @@ bool AudioFlinger::DirectOutputThread::threadLoop() // The first time a track is added we wait // for all its buffers to be filled before processing it if (cblk->framesReady() && (track->isReady() || track->isStopped()) && if (cblk->framesReady() && track->isReady() && !track->isPaused() && !track->isTerminated()) { //LOGV("track %d u=%08x, s=%08x [OK]", track->name(), cblk->user, cblk->server); Loading Loading @@ -3039,7 +3039,7 @@ getNextBuffer_exit: } bool AudioFlinger::PlaybackThread::Track::isReady() const { if (mFillingUpStatus != FS_FILLING) return true; if (mFillingUpStatus != FS_FILLING || isStopped() || isPausing()) return true; if (mCblk->framesReady() >= mCblk->frameCount || (mCblk->flags & CBLK_FORCEREADY_MSK)) { Loading Loading
services/audioflinger/AudioFlinger.cpp +3 −3 Original line number Diff line number Diff line Loading @@ -1715,7 +1715,7 @@ uint32_t AudioFlinger::MixerThread::prepareTracks_l(const SortedVector< wp<Track // The first time a track is added we wait // for all its buffers to be filled before processing it mAudioMixer->setActiveTrack(track->name()); if (cblk->framesReady() && (track->isReady() || track->isStopped()) && if (cblk->framesReady() && track->isReady() && !track->isPaused() && !track->isTerminated()) { //LOGV("track %d u=%08x, s=%08x [OK] on thread %p", track->name(), cblk->user, cblk->server, this); Loading Loading @@ -2231,7 +2231,7 @@ bool AudioFlinger::DirectOutputThread::threadLoop() // The first time a track is added we wait // for all its buffers to be filled before processing it if (cblk->framesReady() && (track->isReady() || track->isStopped()) && if (cblk->framesReady() && track->isReady() && !track->isPaused() && !track->isTerminated()) { //LOGV("track %d u=%08x, s=%08x [OK]", track->name(), cblk->user, cblk->server); Loading Loading @@ -3039,7 +3039,7 @@ getNextBuffer_exit: } bool AudioFlinger::PlaybackThread::Track::isReady() const { if (mFillingUpStatus != FS_FILLING) return true; if (mFillingUpStatus != FS_FILLING || isStopped() || isPausing()) return true; if (mCblk->framesReady() >= mCblk->frameCount || (mCblk->flags & CBLK_FORCEREADY_MSK)) { Loading