Loading core/java/android/view/ThreadedRenderer.java +0 −12 Original line number Diff line number Diff line Loading @@ -165,18 +165,6 @@ public final class ThreadedRenderer { */ public static final String OVERDRAW_PROPERTY_SHOW = "show"; /** * Defines the rendering pipeline to be used by the ThreadedRenderer. * * Possible values: * "opengl", will use the existing OpenGL renderer * "skiagl", will use Skia's OpenGL renderer * "skiavk", will use Skia's Vulkan renderer * * @hide */ public static final String DEBUG_RENDERER_PROPERTY = "debug.hwui.renderer"; /** * Turn on to debug non-rectangular clip operations. * Loading packages/SettingsLib/res/values/arrays.xml +0 −12 Original line number Diff line number Diff line Loading @@ -468,18 +468,6 @@ <item>show_deuteranomaly</item> </string-array> <!-- Titles for debug renderer preference. [CHAR LIMIT=50] --> <string-array name="debug_hw_renderer_entries"> <item>OpenGL (Default)</item> <item>OpenGL (Skia)</item> </string-array> <!-- Values for debug renderer preference. --> <string-array name="debug_hw_renderer_values" translatable="false" > <item>opengl</item> <item>skiagl</item> </string-array> <!-- Titles for app process limit preference. [CHAR LIMIT=35] --> <string-array name="app_process_limit_entries"> <item>Standard limit</item> Loading packages/SettingsLib/res/values/strings.xml +0 −3 Original line number Diff line number Diff line Loading @@ -679,9 +679,6 @@ <!-- UI debug setting: show the amount of overdraw in apps using the GPU [CHAR LIMIT=25] --> <string name="debug_hw_overdraw">Debug GPU overdraw</string> <!-- UI debug setting: select the renderer to use by RenderThread [CHAR LIMIT=25] --> <string name="debug_hw_renderer">Set GPU Renderer</string> <!-- UI debug setting: disable use of overlays? [CHAR LIMIT=25] --> <string name="disable_overlays">Disable HW overlays</string> <!-- UI debug setting: disable use of overlays summary [CHAR LIMIT=50] --> Loading Loading
core/java/android/view/ThreadedRenderer.java +0 −12 Original line number Diff line number Diff line Loading @@ -165,18 +165,6 @@ public final class ThreadedRenderer { */ public static final String OVERDRAW_PROPERTY_SHOW = "show"; /** * Defines the rendering pipeline to be used by the ThreadedRenderer. * * Possible values: * "opengl", will use the existing OpenGL renderer * "skiagl", will use Skia's OpenGL renderer * "skiavk", will use Skia's Vulkan renderer * * @hide */ public static final String DEBUG_RENDERER_PROPERTY = "debug.hwui.renderer"; /** * Turn on to debug non-rectangular clip operations. * Loading
packages/SettingsLib/res/values/arrays.xml +0 −12 Original line number Diff line number Diff line Loading @@ -468,18 +468,6 @@ <item>show_deuteranomaly</item> </string-array> <!-- Titles for debug renderer preference. [CHAR LIMIT=50] --> <string-array name="debug_hw_renderer_entries"> <item>OpenGL (Default)</item> <item>OpenGL (Skia)</item> </string-array> <!-- Values for debug renderer preference. --> <string-array name="debug_hw_renderer_values" translatable="false" > <item>opengl</item> <item>skiagl</item> </string-array> <!-- Titles for app process limit preference. [CHAR LIMIT=35] --> <string-array name="app_process_limit_entries"> <item>Standard limit</item> Loading
packages/SettingsLib/res/values/strings.xml +0 −3 Original line number Diff line number Diff line Loading @@ -679,9 +679,6 @@ <!-- UI debug setting: show the amount of overdraw in apps using the GPU [CHAR LIMIT=25] --> <string name="debug_hw_overdraw">Debug GPU overdraw</string> <!-- UI debug setting: select the renderer to use by RenderThread [CHAR LIMIT=25] --> <string name="debug_hw_renderer">Set GPU Renderer</string> <!-- UI debug setting: disable use of overlays? [CHAR LIMIT=25] --> <string name="disable_overlays">Disable HW overlays</string> <!-- UI debug setting: disable use of overlays summary [CHAR LIMIT=50] --> Loading