Loading libs/rs/java/Galaxy/src/com/android/galaxy/rs/GalaxyRS.java +1 −1 Original line number Diff line number Diff line Loading @@ -115,7 +115,7 @@ class GalaxyRS { loadTextures(); ScriptC.Builder sb = new ScriptC.Builder(mRS); sb.setType(mStateType, "State", 0); sb.setType(mStateType, "State", RSID_STATE); sb.setScript(mResources, R.raw.galaxy); sb.setRoot(true); Loading libs/rs/rsScriptC_Lib.cpp +39 −2 Original line number Diff line number Diff line Loading @@ -729,7 +729,7 @@ static void SC_shininess(float s) glMaterialf(GL_FRONT_AND_BACK, GL_SHININESS, s); } static void SC_hsb(float h, float s, float b, float a) static void SC_hsbToRgb(float h, float s, float b, float* rgb) { float red = 0.0f; float green = 0.0f; Loading Loading @@ -779,7 +779,26 @@ static void SC_hsb(float h, float s, float b, float a) break; } glColor4f(red, green, blue, a); rgb[0] = red; rgb[1] = green; rgb[2] = blue; } static int SC_hsbToAbgr(float h, float s, float b, float a) { float rgb[3]; SC_hsbToRgb(h, s, b, rgb); return int(a * 255.0f) << 24 | int(rgb[2] * 255.0f) << 16 | int(rgb[1] * 255.0f) << 8 | int(rgb[0] * 255.0f); } static void SC_hsb(float h, float s, float b, float a) { float rgb[3]; SC_hsbToRgb(h, s, b, rgb); glColor4f(rgb[0], rgb[1], rgb[2], a); } static void SC_uploadToTexture(RsAllocation va, uint32_t baseMipLevel) Loading Loading @@ -809,11 +828,21 @@ static void SC_debugF(const char *s, float f) LOGE("%s %f", s, f); } static void SC_debugHexF(const char *s, float f) { LOGE("%s 0x%x", s, *((int *) (&f))); } static void SC_debugI32(const char *s, int32_t i) { LOGE("%s %i", s, i); } static void SC_debugHexI32(const char *s, int32_t i) { LOGE("%s 0x%x", s, i); } static uint32_t SC_getWidth() { GET_TLS(); Loading Loading @@ -1055,6 +1084,10 @@ ScriptCState::SymbolTable_t ScriptCState::gSyms[] = { "void", "(float, float, float, float)" }, { "hsb", (void *)&SC_hsb, "void", "(float, float, float, float)" }, { "hsbToRgb", (void *)&SC_hsbToRgb, "void", "(float, float, float, float*)" }, { "hsbToAbgr", (void *)&SC_hsbToAbgr, "int", "(float, float, float, float)" }, { "ambient", (void *)&SC_ambient, "void", "(float, float, float, float)" }, { "diffuse", (void *)&SC_diffuse, Loading Loading @@ -1088,6 +1121,10 @@ ScriptCState::SymbolTable_t ScriptCState::gSyms[] = { "void", "(void *, float)" }, { "debugI32", (void *)&SC_debugI32, "void", "(void *, int)" }, { "debugHexF", (void *)&SC_debugHexF, "void", "(void *, float)" }, { "debugHexI32", (void *)&SC_debugHexI32, "void", "(void *, int)" }, { NULL, NULL, NULL, NULL } Loading Loading
libs/rs/java/Galaxy/src/com/android/galaxy/rs/GalaxyRS.java +1 −1 Original line number Diff line number Diff line Loading @@ -115,7 +115,7 @@ class GalaxyRS { loadTextures(); ScriptC.Builder sb = new ScriptC.Builder(mRS); sb.setType(mStateType, "State", 0); sb.setType(mStateType, "State", RSID_STATE); sb.setScript(mResources, R.raw.galaxy); sb.setRoot(true); Loading
libs/rs/rsScriptC_Lib.cpp +39 −2 Original line number Diff line number Diff line Loading @@ -729,7 +729,7 @@ static void SC_shininess(float s) glMaterialf(GL_FRONT_AND_BACK, GL_SHININESS, s); } static void SC_hsb(float h, float s, float b, float a) static void SC_hsbToRgb(float h, float s, float b, float* rgb) { float red = 0.0f; float green = 0.0f; Loading Loading @@ -779,7 +779,26 @@ static void SC_hsb(float h, float s, float b, float a) break; } glColor4f(red, green, blue, a); rgb[0] = red; rgb[1] = green; rgb[2] = blue; } static int SC_hsbToAbgr(float h, float s, float b, float a) { float rgb[3]; SC_hsbToRgb(h, s, b, rgb); return int(a * 255.0f) << 24 | int(rgb[2] * 255.0f) << 16 | int(rgb[1] * 255.0f) << 8 | int(rgb[0] * 255.0f); } static void SC_hsb(float h, float s, float b, float a) { float rgb[3]; SC_hsbToRgb(h, s, b, rgb); glColor4f(rgb[0], rgb[1], rgb[2], a); } static void SC_uploadToTexture(RsAllocation va, uint32_t baseMipLevel) Loading Loading @@ -809,11 +828,21 @@ static void SC_debugF(const char *s, float f) LOGE("%s %f", s, f); } static void SC_debugHexF(const char *s, float f) { LOGE("%s 0x%x", s, *((int *) (&f))); } static void SC_debugI32(const char *s, int32_t i) { LOGE("%s %i", s, i); } static void SC_debugHexI32(const char *s, int32_t i) { LOGE("%s 0x%x", s, i); } static uint32_t SC_getWidth() { GET_TLS(); Loading Loading @@ -1055,6 +1084,10 @@ ScriptCState::SymbolTable_t ScriptCState::gSyms[] = { "void", "(float, float, float, float)" }, { "hsb", (void *)&SC_hsb, "void", "(float, float, float, float)" }, { "hsbToRgb", (void *)&SC_hsbToRgb, "void", "(float, float, float, float*)" }, { "hsbToAbgr", (void *)&SC_hsbToAbgr, "int", "(float, float, float, float)" }, { "ambient", (void *)&SC_ambient, "void", "(float, float, float, float)" }, { "diffuse", (void *)&SC_diffuse, Loading Loading @@ -1088,6 +1121,10 @@ ScriptCState::SymbolTable_t ScriptCState::gSyms[] = { "void", "(void *, float)" }, { "debugI32", (void *)&SC_debugI32, "void", "(void *, int)" }, { "debugHexF", (void *)&SC_debugHexF, "void", "(void *, float)" }, { "debugHexI32", (void *)&SC_debugHexI32, "void", "(void *, int)" }, { NULL, NULL, NULL, NULL } Loading