Donate to e Foundation | Murena handsets with /e/OS | Own a part of Murena! Learn more

Commit 74e8ed99 authored by Jordan Demeulenaere's avatar Jordan Demeulenaere
Browse files

Remove computeValue.isSpecified

This CL removes the isSpecified lambda from Element.computeValue. This
is not necessary anymore since http://aosp/2978852, which was pulled to
our prebuilts in http://ag/26476625.

Bug: 316901148
Test: atest PlatformComposeSceneTransitionLayoutTests
Flag: N/A
Change-Id: I668ee3694f17d610f5e151e560aa2012bd73d618
parent 256a2727
Loading
Loading
Loading
Loading
+0 −10
Original line number Diff line number Diff line
@@ -388,7 +388,6 @@ private fun elementAlpha(
            transformation = { it.alpha },
            idleValue = 1f,
            currentValue = { 1f },
            isSpecified = { true },
            ::lerp,
        )
        .fastCoerceIn(0f, 1f)
@@ -426,7 +425,6 @@ private fun ApproachMeasureScope.measure(
            transformation = { it.size },
            idleValue = lookaheadSize,
            currentValue = { measurable.measure(constraints).also { maybePlaceable = it }.size() },
            isSpecified = { it != Element.SizeUnspecified },
            ::lerp,
        )

@@ -452,7 +450,6 @@ private fun getDrawScale(
        transformation = { it.drawScale },
        idleValue = Scale.Default,
        currentValue = { Scale.Default },
        isSpecified = { true },
        ::lerp,
    )
}
@@ -493,7 +490,6 @@ private fun ApproachMeasureScope.place(
                transformation = { it.offset },
                idleValue = targetOffsetInScene,
                currentValue = { currentOffset },
                isSpecified = { it != Offset.Unspecified },
                ::lerp,
            )

@@ -540,7 +536,6 @@ private inline fun <T> computeValue(
    transformation: (ElementTransformations) -> PropertyTransformation<T>?,
    idleValue: T,
    currentValue: () -> T,
    isSpecified: (T) -> Boolean,
    lerp: (T, T, Float) -> T,
): T {
    val transition =
@@ -605,11 +600,6 @@ private inline fun <T> computeValue(
        val start = sceneValue(fromState!!)
        val end = sceneValue(toState!!)

        // TODO(b/316901148): Remove checks to isSpecified() once the lookahead pass runs for all
        // nodes before the intermediate layout pass.
        if (!isSpecified(start)) return end
        if (!isSpecified(end)) return start

        // Make sure we don't read progress if values are the same and we don't need to interpolate,
        // so we don't invalidate the phase where this is read.
        return if (start == end) start else lerp(start, end, transition.progress)