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LightRevealScrimInteractor was launching scrim animation when folding to AOD which lasts 500ms. This was causing the content behind the notifications shade to be sometimes visible momentarily right after folding. Updated the logic to immediately set scrim progress to '0' when folding to AOD. This allows to update the scrim 500ms earlier, which reduces the chances to see the content behind the shade after folding. Fixes: 357169978 Test: atest LightRevealScrimInteractorTest Test: fold multiple times manually Flag: EXEMPT bugfix Change-Id: I0a95baa245da58f50449ccfa7692e80252548c91