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Commit 738b9a45 authored by Mathias Agopian's avatar Mathias Agopian
Browse files

make sure bootanimation will choose the right config wrt the native surface

parent a1f6eff2
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+6 −4
Original line number Diff line number Diff line
@@ -34,6 +34,7 @@
#include <ui/ISurfaceComposer.h>
#include <ui/ISurfaceFlingerClient.h>
#include <ui/FramebufferNativeWindow.h>
#include <ui/EGLUtils.h>

#include <core/SkBitmap.h>
#include <images/SkImageDecoder.h>
@@ -138,8 +139,10 @@ status_t BootAnimation::readyToRun() {
    sp<Surface> s = control->getSurface();

    // initialize opengl and egl
    const EGLint attribs[] = { EGL_RED_SIZE, 5, EGL_GREEN_SIZE, 6,
            EGL_BLUE_SIZE, 5, EGL_DEPTH_SIZE, 0, EGL_NONE };
    const EGLint attribs[] = {
            EGL_DEPTH_SIZE, 0, 
            EGL_NONE 
    };
    EGLint w, h, dummy;
    EGLint numConfigs;
    EGLConfig config;
@@ -149,8 +152,7 @@ status_t BootAnimation::readyToRun() {
    EGLDisplay display = eglGetDisplay(EGL_DEFAULT_DISPLAY);

    eglInitialize(display, 0, 0);
    eglChooseConfig(display, attribs, &config, 1, &numConfigs);

    EGLUtils::selectConfigForNativeWindow(display, attribs, s.get(), &config);
    surface = eglCreateWindowSurface(display, config, s.get(), NULL);
    context = eglCreateContext(display, config, NULL, NULL);
    eglQuerySurface(display, surface, EGL_WIDTH, &w);