Loading packages/SystemUI/src/com/android/systemui/shade/domain/interactor/ShadeExpandedStateInteractor.kt +16 −8 Original line number Diff line number Diff line Loading @@ -110,15 +110,19 @@ constructor( @Background private val bgContext: CoroutineContext, ) : ShadeElement() { override suspend fun expand(reason: String) { if (SceneContainerFlag.isEnabled) { shadeInteractor.expandNotificationsShade(reason) shadeInteractor.shadeExpansion.waitUntil(1f, bgContext) } } override suspend fun collapse(reason: String) { if (SceneContainerFlag.isEnabled) { shadeInteractor.collapseNotificationsShade(reason) shadeInteractor.shadeExpansion.waitUntil(0f, bgContext) } } } @SysUISingleton class QSShadeElement Loading @@ -128,12 +132,16 @@ constructor( @Background private val bgContext: CoroutineContext, ) : ShadeElement() { override suspend fun expand(reason: String) { if (SceneContainerFlag.isEnabled) { shadeInteractor.expandQuickSettingsShade(reason) shadeInteractor.qsExpansion.waitUntil(1f, bgContext) } } override suspend fun collapse(reason: String) { if (SceneContainerFlag.isEnabled) { shadeInteractor.collapseQuickSettingsShade(reason) shadeInteractor.qsExpansion.waitUntil(0f, bgContext) } } } Loading
packages/SystemUI/src/com/android/systemui/shade/domain/interactor/ShadeExpandedStateInteractor.kt +16 −8 Original line number Diff line number Diff line Loading @@ -110,15 +110,19 @@ constructor( @Background private val bgContext: CoroutineContext, ) : ShadeElement() { override suspend fun expand(reason: String) { if (SceneContainerFlag.isEnabled) { shadeInteractor.expandNotificationsShade(reason) shadeInteractor.shadeExpansion.waitUntil(1f, bgContext) } } override suspend fun collapse(reason: String) { if (SceneContainerFlag.isEnabled) { shadeInteractor.collapseNotificationsShade(reason) shadeInteractor.shadeExpansion.waitUntil(0f, bgContext) } } } @SysUISingleton class QSShadeElement Loading @@ -128,12 +132,16 @@ constructor( @Background private val bgContext: CoroutineContext, ) : ShadeElement() { override suspend fun expand(reason: String) { if (SceneContainerFlag.isEnabled) { shadeInteractor.expandQuickSettingsShade(reason) shadeInteractor.qsExpansion.waitUntil(1f, bgContext) } } override suspend fun collapse(reason: String) { if (SceneContainerFlag.isEnabled) { shadeInteractor.collapseQuickSettingsShade(reason) shadeInteractor.qsExpansion.waitUntil(0f, bgContext) } } }