Loading core/java/android/view/WindowManager.java +5 −4 Original line number Diff line number Diff line Loading @@ -1274,10 +1274,11 @@ public interface WindowManager extends ViewManager { public static final int ROTATION_ANIMATION_JUMPCUT = 2; /** * Define the animation used on this window for entry or exit following * a rotation. This only works if the incoming and outgoing topmost * Define the exit and entry animations used on this window when the device is rotated. * This only has an affect if the incoming and outgoing topmost * opaque windows have the #FLAG_FULLSCREEN bit set and are not covered * by other windows. * by other windows. All other situations default to the * {@link #ROTATION_ANIMATION_ROTATE} behavior. * * @see #ROTATION_ANIMATION_ROTATE * @see #ROTATION_ANIMATION_CROSSFADE Loading Loading @@ -1362,7 +1363,7 @@ public interface WindowManager extends ViewManager { /** * Control special features of the input subsystem. * * @see #INPUT_FEATURE_DISABLE_TOUCH_PAD_GESTURES * @see #INPUT_FEATURE_DISABLE_POINTER_GESTURES * @see #INPUT_FEATURE_NO_INPUT_CHANNEL * @see #INPUT_FEATURE_DISABLE_USER_ACTIVITY * @hide Loading Loading
core/java/android/view/WindowManager.java +5 −4 Original line number Diff line number Diff line Loading @@ -1274,10 +1274,11 @@ public interface WindowManager extends ViewManager { public static final int ROTATION_ANIMATION_JUMPCUT = 2; /** * Define the animation used on this window for entry or exit following * a rotation. This only works if the incoming and outgoing topmost * Define the exit and entry animations used on this window when the device is rotated. * This only has an affect if the incoming and outgoing topmost * opaque windows have the #FLAG_FULLSCREEN bit set and are not covered * by other windows. * by other windows. All other situations default to the * {@link #ROTATION_ANIMATION_ROTATE} behavior. * * @see #ROTATION_ANIMATION_ROTATE * @see #ROTATION_ANIMATION_CROSSFADE Loading Loading @@ -1362,7 +1363,7 @@ public interface WindowManager extends ViewManager { /** * Control special features of the input subsystem. * * @see #INPUT_FEATURE_DISABLE_TOUCH_PAD_GESTURES * @see #INPUT_FEATURE_DISABLE_POINTER_GESTURES * @see #INPUT_FEATURE_NO_INPUT_CHANNEL * @see #INPUT_FEATURE_DISABLE_USER_ACTIVITY * @hide Loading