Loading core/jni/android/graphics/Shader.cpp +7 −7 Original line number Diff line number Diff line Loading @@ -105,7 +105,7 @@ static jlong BitmapShader_postConstructor(JNIEnv* env, jobject o, jlong shaderHa #ifdef USE_OPENGL_RENDERER SkiaShader* skiaShader = new SkiaBitmapShader(bitmap, shader, static_cast<SkShader::TileMode>(tileModeX), static_cast<SkShader::TileMode>(tileModeY), NULL, (shader->getFlags() & SkShader::kOpaqueAlpha_Flag) == 0); NULL, !shader->isOpaque()); return reinterpret_cast<jlong>(skiaShader); #else return NULL; Loading Loading @@ -205,7 +205,7 @@ static jlong LinearGradient_postCreate1(JNIEnv* env, jobject o, jlong shaderHand SkiaShader* skiaShader = new SkiaLinearGradientShader(storedBounds, storedColors, storedPositions, stopCount, shader, static_cast<SkShader::TileMode>(tileMode), NULL, (shader->getFlags() & SkShader::kOpaqueAlpha_Flag) == 0); !shader->isOpaque()); env->ReleaseIntArrayElements(colorArray, const_cast<jint*>(colorValues), JNI_ABORT); return reinterpret_cast<jlong>(skiaShader); Loading @@ -232,7 +232,7 @@ static jlong LinearGradient_postCreate2(JNIEnv* env, jobject o, jlong shaderHand SkiaShader* skiaShader = new SkiaLinearGradientShader(storedBounds, storedColors, storedPositions, 2, shader, static_cast<SkShader::TileMode>(tileMode), NULL, (shader->getFlags() & SkShader::kOpaqueAlpha_Flag) == 0); !shader->isOpaque()); return reinterpret_cast<jlong>(skiaShader); #else Loading Loading @@ -330,7 +330,7 @@ static jlong RadialGradient_postCreate1(JNIEnv* env, jobject o, jlong shaderHand SkiaShader* skiaShader = new SkiaCircularGradientShader(x, y, radius, storedColors, storedPositions, count, shader, (SkShader::TileMode) tileMode, NULL, (shader->getFlags() & SkShader::kOpaqueAlpha_Flag) == 0); !shader->isOpaque()); env->ReleaseIntArrayElements(colorArray, const_cast<jint*>(colorValues), JNI_ABORT); return reinterpret_cast<jlong>(skiaShader); Loading @@ -353,7 +353,7 @@ static jlong RadialGradient_postCreate2(JNIEnv* env, jobject o, jlong shaderHand SkiaShader* skiaShader = new SkiaCircularGradientShader(x, y, radius, storedColors, storedPositions, 2, shader, (SkShader::TileMode) tileMode, NULL, (shader->getFlags() & SkShader::kOpaqueAlpha_Flag) == 0); !shader->isOpaque()); return reinterpret_cast<jlong>(skiaShader); #else Loading Loading @@ -422,7 +422,7 @@ static jlong SweepGradient_postCreate1(JNIEnv* env, jobject o, jlong shaderHandl } SkiaShader* skiaShader = new SkiaSweepGradientShader(x, y, storedColors, storedPositions, count, shader, NULL, (shader->getFlags() & SkShader::kOpaqueAlpha_Flag) == 0); shader, NULL, !shader->isOpaque()); env->ReleaseIntArrayElements(colorArray, const_cast<jint*>(colorValues), JNI_ABORT); return reinterpret_cast<jlong>(skiaShader); Loading @@ -444,7 +444,7 @@ static jlong SweepGradient_postCreate2(JNIEnv* env, jobject o, jlong shaderHandl storedColors[1] = static_cast<uint32_t>(color1); SkiaShader* skiaShader = new SkiaSweepGradientShader(x, y, storedColors, storedPositions, 2, shader, NULL, (shader->getFlags() & SkShader::kOpaqueAlpha_Flag) == 0); shader, NULL, !shader->isOpaque()); return reinterpret_cast<jlong>(skiaShader); #else Loading Loading
core/jni/android/graphics/Shader.cpp +7 −7 Original line number Diff line number Diff line Loading @@ -105,7 +105,7 @@ static jlong BitmapShader_postConstructor(JNIEnv* env, jobject o, jlong shaderHa #ifdef USE_OPENGL_RENDERER SkiaShader* skiaShader = new SkiaBitmapShader(bitmap, shader, static_cast<SkShader::TileMode>(tileModeX), static_cast<SkShader::TileMode>(tileModeY), NULL, (shader->getFlags() & SkShader::kOpaqueAlpha_Flag) == 0); NULL, !shader->isOpaque()); return reinterpret_cast<jlong>(skiaShader); #else return NULL; Loading Loading @@ -205,7 +205,7 @@ static jlong LinearGradient_postCreate1(JNIEnv* env, jobject o, jlong shaderHand SkiaShader* skiaShader = new SkiaLinearGradientShader(storedBounds, storedColors, storedPositions, stopCount, shader, static_cast<SkShader::TileMode>(tileMode), NULL, (shader->getFlags() & SkShader::kOpaqueAlpha_Flag) == 0); !shader->isOpaque()); env->ReleaseIntArrayElements(colorArray, const_cast<jint*>(colorValues), JNI_ABORT); return reinterpret_cast<jlong>(skiaShader); Loading @@ -232,7 +232,7 @@ static jlong LinearGradient_postCreate2(JNIEnv* env, jobject o, jlong shaderHand SkiaShader* skiaShader = new SkiaLinearGradientShader(storedBounds, storedColors, storedPositions, 2, shader, static_cast<SkShader::TileMode>(tileMode), NULL, (shader->getFlags() & SkShader::kOpaqueAlpha_Flag) == 0); !shader->isOpaque()); return reinterpret_cast<jlong>(skiaShader); #else Loading Loading @@ -330,7 +330,7 @@ static jlong RadialGradient_postCreate1(JNIEnv* env, jobject o, jlong shaderHand SkiaShader* skiaShader = new SkiaCircularGradientShader(x, y, radius, storedColors, storedPositions, count, shader, (SkShader::TileMode) tileMode, NULL, (shader->getFlags() & SkShader::kOpaqueAlpha_Flag) == 0); !shader->isOpaque()); env->ReleaseIntArrayElements(colorArray, const_cast<jint*>(colorValues), JNI_ABORT); return reinterpret_cast<jlong>(skiaShader); Loading @@ -353,7 +353,7 @@ static jlong RadialGradient_postCreate2(JNIEnv* env, jobject o, jlong shaderHand SkiaShader* skiaShader = new SkiaCircularGradientShader(x, y, radius, storedColors, storedPositions, 2, shader, (SkShader::TileMode) tileMode, NULL, (shader->getFlags() & SkShader::kOpaqueAlpha_Flag) == 0); !shader->isOpaque()); return reinterpret_cast<jlong>(skiaShader); #else Loading Loading @@ -422,7 +422,7 @@ static jlong SweepGradient_postCreate1(JNIEnv* env, jobject o, jlong shaderHandl } SkiaShader* skiaShader = new SkiaSweepGradientShader(x, y, storedColors, storedPositions, count, shader, NULL, (shader->getFlags() & SkShader::kOpaqueAlpha_Flag) == 0); shader, NULL, !shader->isOpaque()); env->ReleaseIntArrayElements(colorArray, const_cast<jint*>(colorValues), JNI_ABORT); return reinterpret_cast<jlong>(skiaShader); Loading @@ -444,7 +444,7 @@ static jlong SweepGradient_postCreate2(JNIEnv* env, jobject o, jlong shaderHandl storedColors[1] = static_cast<uint32_t>(color1); SkiaShader* skiaShader = new SkiaSweepGradientShader(x, y, storedColors, storedPositions, 2, shader, NULL, (shader->getFlags() & SkShader::kOpaqueAlpha_Flag) == 0); shader, NULL, !shader->isOpaque()); return reinterpret_cast<jlong>(skiaShader); #else Loading