Loading include/ui/GraphicBuffer.h +1 −0 Original line number Original line Diff line number Diff line Loading @@ -63,6 +63,7 @@ public: USAGE_HW_RENDER = GRALLOC_USAGE_HW_RENDER, USAGE_HW_RENDER = GRALLOC_USAGE_HW_RENDER, USAGE_HW_2D = GRALLOC_USAGE_HW_2D, USAGE_HW_2D = GRALLOC_USAGE_HW_2D, USAGE_HW_COMPOSER = GRALLOC_USAGE_HW_COMPOSER, USAGE_HW_COMPOSER = GRALLOC_USAGE_HW_COMPOSER, USAGE_HW_VIDEO_ENCODER = GRALLOC_USAGE_HW_VIDEO_ENCODER, USAGE_HW_MASK = GRALLOC_USAGE_HW_MASK USAGE_HW_MASK = GRALLOC_USAGE_HW_MASK }; }; Loading media/libstagefright/SurfaceMediaSource.cpp +1 −1 Original line number Original line Diff line number Diff line Loading @@ -336,7 +336,7 @@ status_t SurfaceMediaSource::dequeueBuffer(int *outBuf, uint32_t w, uint32_t h, (uint32_t(buffer->height) != h) || (uint32_t(buffer->height) != h) || (uint32_t(buffer->format) != format) || (uint32_t(buffer->format) != format) || ((uint32_t(buffer->usage) & usage) != usage)) { ((uint32_t(buffer->usage) & usage) != usage)) { usage |= GraphicBuffer::USAGE_HW_TEXTURE; usage |= GraphicBuffer::USAGE_HW_VIDEO_ENCODER; status_t error; status_t error; sp<GraphicBuffer> graphicBuffer( sp<GraphicBuffer> graphicBuffer( mGraphicBufferAlloc->createGraphicBuffer( mGraphicBufferAlloc->createGraphicBuffer( Loading Loading
include/ui/GraphicBuffer.h +1 −0 Original line number Original line Diff line number Diff line Loading @@ -63,6 +63,7 @@ public: USAGE_HW_RENDER = GRALLOC_USAGE_HW_RENDER, USAGE_HW_RENDER = GRALLOC_USAGE_HW_RENDER, USAGE_HW_2D = GRALLOC_USAGE_HW_2D, USAGE_HW_2D = GRALLOC_USAGE_HW_2D, USAGE_HW_COMPOSER = GRALLOC_USAGE_HW_COMPOSER, USAGE_HW_COMPOSER = GRALLOC_USAGE_HW_COMPOSER, USAGE_HW_VIDEO_ENCODER = GRALLOC_USAGE_HW_VIDEO_ENCODER, USAGE_HW_MASK = GRALLOC_USAGE_HW_MASK USAGE_HW_MASK = GRALLOC_USAGE_HW_MASK }; }; Loading
media/libstagefright/SurfaceMediaSource.cpp +1 −1 Original line number Original line Diff line number Diff line Loading @@ -336,7 +336,7 @@ status_t SurfaceMediaSource::dequeueBuffer(int *outBuf, uint32_t w, uint32_t h, (uint32_t(buffer->height) != h) || (uint32_t(buffer->height) != h) || (uint32_t(buffer->format) != format) || (uint32_t(buffer->format) != format) || ((uint32_t(buffer->usage) & usage) != usage)) { ((uint32_t(buffer->usage) & usage) != usage)) { usage |= GraphicBuffer::USAGE_HW_TEXTURE; usage |= GraphicBuffer::USAGE_HW_VIDEO_ENCODER; status_t error; status_t error; sp<GraphicBuffer> graphicBuffer( sp<GraphicBuffer> graphicBuffer( mGraphicBufferAlloc->createGraphicBuffer( mGraphicBufferAlloc->createGraphicBuffer( Loading