@@ -1308,8 +1308,16 @@ public final class CaptureRequest extends CameraMetadata implements Parcelable {
* camera device. Applications can request lens shading map data by setting
* {@link CaptureRequest#STATISTICS_LENS_SHADING_MAP_MODE android.statistics.lensShadingMapMode} to ON, and then the camera device will provide
* lens shading map data in {@link CaptureResult#STATISTICS_LENS_SHADING_MAP android.statistics.lensShadingMap}, with size specified
* by {@link CameraCharacteristics#LENS_INFO_SHADING_MAP_SIZE android.lens.info.shadingMapSize}.</p>
* by {@link CameraCharacteristics#LENS_INFO_SHADING_MAP_SIZE android.lens.info.shadingMapSize}; the returned shading map data will be the one
* applied by the camera device for this capture request.</p>
* <p>The shading map data may depend on the AE and AWB statistics, therefore the reliability
* of the map data may be affected by the AE and AWB algorithms. When AE and AWB are in
* AUTO modes({@link CaptureRequest#CONTROL_AE_MODE android.control.aeMode} <code>!=</code> OFF and {@link CaptureRequest#CONTROL_AWB_MODE android.control.awbMode} <code>!=</code> OFF),
* to get best results, it is recommended that the applications wait for the AE and AWB to
* be converged before using the returned shading map data.</p>
@@ -2006,8 +2006,16 @@ public final class CaptureResult extends CameraMetadata {
* camera device. Applications can request lens shading map data by setting
* {@link CaptureRequest#STATISTICS_LENS_SHADING_MAP_MODE android.statistics.lensShadingMapMode} to ON, and then the camera device will provide
* lens shading map data in {@link CaptureResult#STATISTICS_LENS_SHADING_MAP android.statistics.lensShadingMap}, with size specified
* by {@link CameraCharacteristics#LENS_INFO_SHADING_MAP_SIZE android.lens.info.shadingMapSize}.</p>
* by {@link CameraCharacteristics#LENS_INFO_SHADING_MAP_SIZE android.lens.info.shadingMapSize}; the returned shading map data will be the one
* applied by the camera device for this capture request.</p>
* <p>The shading map data may depend on the AE and AWB statistics, therefore the reliability
* of the map data may be affected by the AE and AWB algorithms. When AE and AWB are in
* AUTO modes({@link CaptureRequest#CONTROL_AE_MODE android.control.aeMode} <code>!=</code> OFF and {@link CaptureRequest#CONTROL_AWB_MODE android.control.awbMode} <code>!=</code> OFF),
* to get best results, it is recommended that the applications wait for the AE and AWB to
* be converged before using the returned shading map data.</p>