Loading libs/hwui/DeviceInfo.cpp +0 −1 Original line number Diff line number Diff line Loading @@ -18,7 +18,6 @@ #include "Properties.h" #include <gui/ISurfaceComposer.h> #include <gui/SurfaceComposerClient.h> #include <ui/GraphicTypes.h> Loading libs/hwui/renderthread/CacheManager.cpp +0 −1 Original line number Diff line number Diff line Loading @@ -28,7 +28,6 @@ #include <SkExecutor.h> #include <SkGraphics.h> #include <SkMathPriv.h> #include <gui/Surface.h> #include <math.h> #include <set> Loading libs/hwui/renderthread/EglManager.cpp +0 −1 Original line number Diff line number Diff line Loading @@ -29,7 +29,6 @@ #include <EGL/eglext.h> #include <GLES/gl.h> #include <gui/Surface.h> #include <system/window.h> #include <string> #include <vector> Loading libs/hwui/renderthread/VulkanManager.cpp +2 −1 Original line number Diff line number Diff line Loading @@ -17,7 +17,8 @@ #include "VulkanManager.h" #include <android/sync.h> #include <gui/Surface.h> #include <EGL/egl.h> #include <EGL/eglext.h> #include "Properties.h" #include "RenderThread.h" Loading Loading
libs/hwui/DeviceInfo.cpp +0 −1 Original line number Diff line number Diff line Loading @@ -18,7 +18,6 @@ #include "Properties.h" #include <gui/ISurfaceComposer.h> #include <gui/SurfaceComposerClient.h> #include <ui/GraphicTypes.h> Loading
libs/hwui/renderthread/CacheManager.cpp +0 −1 Original line number Diff line number Diff line Loading @@ -28,7 +28,6 @@ #include <SkExecutor.h> #include <SkGraphics.h> #include <SkMathPriv.h> #include <gui/Surface.h> #include <math.h> #include <set> Loading
libs/hwui/renderthread/EglManager.cpp +0 −1 Original line number Diff line number Diff line Loading @@ -29,7 +29,6 @@ #include <EGL/eglext.h> #include <GLES/gl.h> #include <gui/Surface.h> #include <system/window.h> #include <string> #include <vector> Loading
libs/hwui/renderthread/VulkanManager.cpp +2 −1 Original line number Diff line number Diff line Loading @@ -17,7 +17,8 @@ #include "VulkanManager.h" #include <android/sync.h> #include <gui/Surface.h> #include <EGL/egl.h> #include <EGL/eglext.h> #include "Properties.h" #include "RenderThread.h" Loading